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Fixed crash with material editor
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@@ -38,7 +38,7 @@ void MaterialEditor::Draw(Ref<Nuake::Material> material)
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if (flagsHeaderOpened)
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{
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ImGui::BeginTable("##Flags", 3, ImGuiTableFlags_BordersInner);
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ImGui::BeginTable("##Flags", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp);
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{
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ImGui::TableSetupColumn("name", 0, 0.3f);
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ImGui::TableSetupColumn("set", 0, 0.6f);
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