antopilo
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e18dbd292f
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Fixed inverted Y velocity in velocity buffer
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2024-09-26 18:47:51 -04:00 |
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antopilo
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102ccc530b
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Finally finished TAA
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2024-09-25 22:37:31 -04:00 |
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Antoine Pilote
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31c8a2e598
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Changed format to gl-float
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2024-09-25 13:17:25 -04:00 |
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Antoine Pilote
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a37bdd9d7a
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Added debug display with arrows of velocity buffer
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2024-09-25 12:58:53 -04:00 |
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antopilo
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6e8f14c5da
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Added velocity buffer + start of TAA implementation
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2024-09-24 21:19:56 -04:00 |
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antopilo
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f1c403f94c
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Can now delete from prefab editor
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2024-09-21 23:49:51 -04:00 |
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antopilo
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114adab73f
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Fixed crash when prefab gets instantiated with C# script
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2024-09-21 19:26:20 -04:00 |
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antopilo
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0e750bda89
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work
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2024-09-21 14:02:20 -04:00 |
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antopilo
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8079c47832
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Instancing prefab through code should instance body and scripts immediatly
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2024-09-21 13:18:35 -04:00 |
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antopilo
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954e2110f1
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Fixed prefab serialization and instancing into scene
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2024-09-21 12:52:56 -04:00 |
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antopilo
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3d9cda2990
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Minor improvements with prefab deserialization
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2024-09-19 21:36:44 -04:00 |
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antopilo
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6ac1ff8386
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Work
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2024-09-19 21:11:07 -04:00 |
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WiggleWizard
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a487d31c48
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Completed work on exposing subsystems to scene events
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2024-09-19 21:43:04 +01:00 |
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WiggleWizard
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edce52bb17
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Finished up MVP for scene callbacks
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2024-09-19 18:50:52 +01:00 |
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WiggleWizard
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d0c5ef1a1d
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Initial infrastructure for C# scene callbacks in subsystems
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2024-09-19 17:52:19 +01:00 |
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antopilo
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98797e15f8
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Prefab editor now somewhat works with live-reload
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2024-09-19 12:24:05 -04:00 |
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antopilo
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216fa230b6
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Saving prefab from prefab editor now works
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2024-09-19 10:37:22 -04:00 |
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antopilo
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616532e78b
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Added MVP for prefab editor window and made the whole editor modular to support multi-scene editing
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2024-09-19 00:56:22 -04:00 |
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antopilo
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a87aebe12b
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
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2024-09-18 17:10:18 -04:00 |
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antopilo
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7fc10b4e56
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Improvements
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2024-09-18 17:10:12 -04:00 |
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WiggleWizard
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ca645e2026
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Fixed a few things
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2024-09-18 21:48:14 +01:00 |
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WiggleWizard
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066b2998ac
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Much more stable and simplified subsystem architecture
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2024-09-18 21:20:14 +01:00 |
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WiggleWizard
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510b577f49
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First pass scriptable subsystems that has the same lifetime of the engine
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2024-09-18 12:44:46 +01:00 |
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Antoine Pilote
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1b2d2985f5
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Merge pull request #87 from WiggleWizard/fix/wrenremoval
Removed the last remnants of Wren QQ
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2024-09-17 17:20:32 -04:00 |
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antopilo
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c6a2d916a8
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Fixed crash when html file is empty and when canvas fails to aprse
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2024-09-16 21:42:35 -04:00 |
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antopilo
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7ed37d0bbb
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Fixed crash when canvas parser fails + added resolution settings for worldspace UI
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2024-09-16 21:32:17 -04:00 |
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antopilo
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dd3cc823c0
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Improved filesystem browser, color accent, drag n drop, new icons
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2024-09-16 20:12:36 -04:00 |
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antopilo
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da995b99c8
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Renamed textures to Textures
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2024-09-16 20:12:02 -04:00 |
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WiggleWizard
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1b2abced1e
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Removed the last remnants of Wren QQ
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2024-09-17 00:08:04 +01:00 |
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antopilo
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38484415f1
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Now displaying camera frustum gizmo
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2024-09-16 17:28:01 -04:00 |
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Antoine Pilote
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4ac7d1cfc9
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Added OpenFolderDialog + now project creation selects folder instead
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2024-09-16 12:40:57 -04:00 |
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Antoine Pilote
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4a3d15e7d3
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Merge pull request #76 from WiggleWizard/feature/morereflection
Second pass reflection
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2024-09-16 11:10:44 -04:00 |
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antopilo
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ae426f7f17
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Added support for SVG images inUI + added a texture flag to flip on load
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2024-09-16 08:57:52 -04:00 |
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WiggleWizard
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bb43bbe1b8
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Fixed rebuild action for quake map component
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2024-09-16 10:05:55 +01:00 |
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WiggleWizard
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52776186d3
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Added the ability to remove components
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2024-09-16 00:17:28 +01:00 |
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antopilo
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24be72b10a
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Made text calculate proper width with different fonts
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2024-09-15 17:29:41 -04:00 |
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WiggleWizard
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269533eb03
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Particle Emitter Component reflected
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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7846a667a2
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Quake Map Component reflected
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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0dcd383dbb
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Added the ability to add actions (buttons) to the inspector through reflection
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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2b06fe32de
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Small refactor of trait reflection
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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1d5f578e86
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Rigidbody Component reflection
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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6149907576
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Skinned Model Component now reflected
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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d8d904b6ba
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New reflection type DynamicItemList
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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1e570e17fd
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Made component field type ResourceFile easier to work with
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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d62f241a16
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Sphere collider reflection
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2024-09-15 21:34:38 +01:00 |
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WiggleWizard
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5d0eb4a597
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Sprite component reflected
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2024-09-15 21:34:37 +01:00 |
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WiggleWizard
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dabd9c01a6
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Removed trigger zone component
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2024-09-15 21:34:37 +01:00 |
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WiggleWizard
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aed98dd648
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UI system now working well with the new component changes, fixed trait compile issues, fixed inspector rendering issues
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2024-09-15 21:34:37 +01:00 |
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WiggleWizard
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59505b0664
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Fix for audio emitter component not compiling
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2024-09-15 21:31:07 +01:00 |
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WiggleWizard
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9e94006d2b
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Added generic ability to (de)serialize ResourceFiles, a templated function to allow easier setting of entt traits and renamed float limits function
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2024-09-15 21:31:07 +01:00 |
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