Commit Graph

12 Commits

Author SHA1 Message Date
antopilo
01b62d5e34 Fixed wrong default quaternion on transform component 2023-03-14 22:40:15 -04:00
Antoine Pilote
b1edeb387f Fixed scripting engine crash and improved transformation system 2023-03-05 18:19:41 -05:00
Antoine Pilote
f8643f1dcf Partial Jolt implementation and some model loader fixes. 2023-03-01 22:05:23 -05:00
a.pilote
249e26dcd5 Removed euler, only quaternion and dirty flag 2022-07-14 17:45:06 -04:00
a.pilote
fb6080d734 Fixed quaternion for transforms 2022-07-13 20:27:32 -04:00
antopilo
a4cdf4b524 Work on quaternion rotation 2022-07-10 18:36:10 -04:00
antopilo
32e63a5137 Work on implementing quaternion 2022-06-29 20:05:08 -04:00
antopilo
a6823ba2fa Transform system overhaul
Fixed child rotations
Added editor overhauls
2021-09-05 16:43:38 -04:00
antopilo
99ea3a906c Fixed framebuffer resizing and transform rotation matrix 2021-09-04 01:41:47 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
c7dc3cc476 Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
2021-06-23 17:37:54 -04:00
Antoine Pilote
5b56e2ff9a Character controller working better
Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00