Commit Graph
1040 Commits
Author SHA1 Message Date
Antoine Pilote aaf553f8ba Fixed wrong include 2024-09-03 19:31:07 -04:00
Antoine Pilote db8ec0fbfd Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-03 18:48:10 -04:00
Antoine Pilote 1ac0337863 Refactor pass #1 2024-09-03 18:47:45 -04:00
Antoine Pilote be725f52f2 Check if .map file exists 2024-09-03 16:41:52 -04:00
Antoine Pilote 55a2403b88 Merge branch 'develop' of https://github.com/antopilo/nuake into develop
# Conflicts:
#	Nuake/src/Rendering/Renderer.cpp
2024-09-03 12:40:19 -04:00
Antoine Pilote 54e5787472 Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-02 18:12:49 -04:00
Antoine Pilote 8aef2aaff9 Removed some empty line 2024-09-02 18:12:42 -04:00
Antoine Pilote ced74170c5 Merge pull request #70 from WiggleWizard/feature/tracy
Tracy MVP integration
2024-09-02 18:12:15 -04:00
Antoine Pilote 000a1d564e Added base 2024-09-02 18:10:36 -04:00
Antoine Pilote d9237f83d2 Added ground normal & ground velocity C# API e 2024-09-02 18:09:02 -04:00
WiggleWizard 5a801e642c Tracy MVP integration 2024-09-02 20:37:47 +01:00
Antoine Pilote 01000b9d13 Added float type and default values for trenchbroom integration 2024-09-02 14:05:59 -04:00
Antoine Pilote d20847b4e3 Moved audio update last 2024-09-02 13:03:49 -04:00
Antoine Pilote c7a1c10ff0 Removed spinning audio thread 2024-09-02 12:59:49 -04:00
Antoine Pilote 5077b1b7f8 Changed to only use 1 file watcher 2024-09-02 12:56:02 -04:00
Antoine Pilote 8f72f1711d Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-02 11:34:26 -04:00
Antoine Pilote 7af703b5fc Now scaling depth in viewport Depth mode and removed debug windows 2024-09-02 11:34:23 -04:00
Antoine Pilote 178ad898b9 Merge pull request #68 from WiggleWizard/develop
Initial module architecture
2024-09-02 11:30:52 -04:00
Antoine Pilote 63578ced2d Merge pull request #69 from WiggleWizard/refactor/buildassets
Removed build asset bash script in favor of a pure Lua version to make it easier to maintain and cross-platform
2024-09-02 11:30:16 -04:00
WiggleWizard 5971e4f2d6 Removed build asset bash script in favor of a pure Lua version to make it easier to maintain and cross-platform 2024-09-02 12:33:30 +01:00
WiggleWizard 67a1406e1b Fixed trailing comma missing in list within build script 2024-09-02 11:11:05 +01:00
WiggleWizard bcf3e9751a Initial module architecture 2024-09-02 10:50:41 +01:00
Antoine Pilote 636736f567 Fixed a bug where bsp wouldnt get serialized properly + displaying brush in darker in scene hierarchy 2024-09-01 23:50:00 -04:00
Antoine Pilote b7ee13c0eb Fixed crash when live reloading a map and a brush was selected 2024-09-01 23:18:51 -04:00
Antoine Pilote d289c5431d Added live reloading for quake maps 2024-09-01 23:04:34 -04:00
Antoine Pilote 63712edc6d Added C# Point entities + automatic export of FGD entities 2024-09-01 19:37:05 -04:00
Antoine Pilote f59a7e931f Now renders func brush materials correclty 2024-08-31 12:33:48 -04:00
Antoine Pilote 8aa41a1bf8 Now diplaying links between brushes 2024-08-31 00:07:45 -04:00
Antoine Pilote 3959760627 Fixed serialization latest 2024-08-30 21:50:21 -04:00
Antoine Pilote 85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote d46f74aa24 Added new project wizard window 2024-08-30 21:43:37 -04:00
Antoine Pilote d42c2154cf Fixed multi spotlight shadows 2024-08-29 23:02:23 -04:00
Antoine Pilote 05096355be Fixed spot light transformation 2024-08-29 12:54:31 -04:00
Antoine Pilote cf7d236540 Typo fixed 2024-08-28 23:57:39 -04:00
Antoine Pilote 0915b52327 Attempt at fixing multiple shadows blending 2024-08-28 23:23:12 -04:00
Antoine Pilote 991bd06064 Added spotlight shadows with dynamic FOV shadowmaps 2024-08-28 23:04:55 -04:00
Antoine Pilote 659e740615 Nuked old vendor dependencies 2024-08-28 20:51:19 -04:00
antopilo f5668d744a Started spotlight shadow mapping 2024-08-28 20:02:38 -04:00
antopilo 0f808a15f5 Fixed crash when minimizing welcome window 2024-08-28 20:02:22 -04:00
antopilo f2be766a1f Viewport overlay to change which texture to display in viewport 2024-08-28 20:02:12 -04:00
Antoine Pilote 5d5e3e33d0 1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling 2024-08-28 01:03:49 -04:00
Antoine Pilote a285fbb61c Disabled debug line when dragging in 3D model 2024-08-28 00:29:10 -04:00
Antoine Pilote 50a0c1e810 Added a way to make mesh external instead of always embedded into the scene 2024-08-28 00:27:59 -04:00
Antoine Pilote e34ba3abac Added UI helper function for tooltips 2024-08-27 22:54:39 -04:00
Antoine Pilote c01d6e960c Turned on snapping by default + fixed opening scene from filebrowser 2024-08-27 22:54:28 -04:00
Antoine Pilote 946cf31340 Added tooltips to overlay controls + snapping control 2024-08-27 22:54:05 -04:00
Antoine Pilote ddeafd7bfa Added snapping 2024-08-27 14:07:04 -04:00
Antoine Pilote 64ef0b7f94 Moved translation operation to overlay 2024-08-27 13:39:33 -04:00
Antoine Pilote ae3bd31dc5 Allowing editing of angles through the inspector 2024-08-27 13:24:05 -04:00
Antoine Pilote 9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00