Initial module architecture
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -864,3 +864,4 @@ Nuake/dependencies/glad/glad.vcxproj.filters
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*.csproj
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*.filters
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cloc.exe
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Nuake/src/Modules/Modules.cpp
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@@ -11,7 +11,7 @@
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#include "src/Scripting/ScriptingEngine.h"
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#include "src/Scripting/ScriptingEngineNet.h"
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#include "src/Threading/JobSystem.h"
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#include "src/Modules/Modules.h"
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#include <imgui/imgui_impl_glfw.h>
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#include <imgui/imgui_impl_opengl3.h>
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@@ -43,6 +43,8 @@ namespace Nuake
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Input::Init();
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Renderer2D::Init();
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Logger::Log("Engine initialized");
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Modules::StartupModules();
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}
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void Engine::Tick()
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11
Nuake/src/Modules/Modules.h
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11
Nuake/src/Modules/Modules.h
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@@ -0,0 +1,11 @@
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#pragma once
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namespace Nuake
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{
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class Modules
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{
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public:
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static void StartupModules();
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static void ShutdownModules();
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};
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}
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74
Nuake/src/Modules/Modules.lua
Normal file
74
Nuake/src/Modules/Modules.lua
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@@ -0,0 +1,74 @@
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-- Function to scan the "Modules" directory and load all module definitions
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function loadModules(modulesDir)
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local modules = {}
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-- Get all folders in the Modules directory
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local dirs = os.matchdirs(path.join(modulesDir, "*"))
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for _, dir in ipairs(dirs) do
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local moduleName = path.getname(dir)
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local moduleFile = path.join(dir, "Module.lua")
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if os.isfile(moduleFile) then
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-- Load the module data
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local moduleData = dofile(moduleFile)
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-- Set the module name from the directory
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moduleData._name = moduleName
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print("Found module \"".. moduleData.name .."\" (".. moduleData._name ..")")
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table.insert(modules, moduleData)
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end
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end
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return modules
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end
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-- Function to generate the final C++ file with startup and shutdown functions
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function generateModulesFile(modules, outputFilePath, sourceDir)
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local outputFile = io.open(outputFilePath, "w")
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if not outputFile then
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print("Error: Could not write to file ".. outputFilePath)
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return
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end
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outputFile:write("// Auto-generated modules management file\n")
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outputFile:write("#include \"Modules.h\"\n\n")
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-- Include module header files
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for _, module in ipairs(modules) do
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outputFile:write("#include \"".. module._name .."/".. module.module_header .."\"\n")
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end
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outputFile:write("\n")
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outputFile:write("#include \"src/Core/Logger.h\"\n\n")
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-- Generate StartupModules function
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outputFile:write("void Nuake::Modules::StartupModules()\n{\n")
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for _, module in ipairs(modules) do
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outputFile:write(" Logger::Log(\"Starting ".. module._name .."\", \"modules\");\n")
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outputFile:write(" Module_".. module._name .."_Startup();\n")
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end
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outputFile:write("}\n\n")
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-- Generate ShutdownModules function
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outputFile:write("void Nuake::Modules::ShutdownModules()\n{\n")
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for _, module in ipairs(modules) do
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outputFile:write(" Logger::Log(\"Shutting down ".. module._name .."\", \"modules\");\n")
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outputFile:write(" Module_".. module._name .."_Shutdown();\n")
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end
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outputFile:write("}\n")
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outputFile:close()
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local sources = {}
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for _, module in ipairs(modules) do
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table.insert(sources, sourceDir .. "/" .. module._name .. "/" .. module.module_header)
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for _, v in ipairs(module.sources) do
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table.insert(sources, sourceDir .. "/" .. module._name .. "/" .. v)
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end
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end
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return sources
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end
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50
premake5.lua
50
premake5.lua
@@ -39,6 +39,7 @@ group ""
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include "NuakeNet/premake5.lua"
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include "EditorNet/premake5.lua"
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include "Nuake/src/Modules/Modules.lua"
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project "Nuake"
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location "Nuake"
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@@ -47,6 +48,17 @@ project "Nuake"
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language "C++"
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cppdialect "C++20"
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local moduleSources = {}
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if _ACTION then
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local modulesDir = "Nuake/src/Modules"
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local outputFilePath = path.join(modulesDir, "Modules.cpp")
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-- Load and generate the modules file
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local modules = loadModules(modulesDir)
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moduleSources = generateModulesFile(modules, outputFilePath, "Nuake/src/Modules")
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end
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defines
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{
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@@ -59,10 +71,37 @@ project "Nuake"
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files
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{
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-- Main Sources
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"%{prj.name}/Engine.h",
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"%{prj.name}/Engine.cpp",
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"%{prj.name}/src/**.h",
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"%{prj.name}/src/**.cpp",
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"%{prj.name}/src/*.h",
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"%{prj.name}/src/*.cpp",
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"%{prj.name}/src/AI/**.h",
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"%{prj.name}/src/AI/**.cpp",
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"%{prj.name}/src/Application/**.h",
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"%{prj.name}/src/Application/**.cpp",
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"%{prj.name}/src/Audio/**.h",
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"%{prj.name}/src/Audio/**.cpp",
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"%{prj.name}/src/Core/**.h",
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"%{prj.name}/src/Core/**.cpp",
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"%{prj.name}/src/Physics/**.h",
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"%{prj.name}/src/Physics/**.cpp",
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"%{prj.name}/src/Rendering/**.h",
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"%{prj.name}/src/Rendering/**.cpp",
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"%{prj.name}/src/Resource/**.h",
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"%{prj.name}/src/Resource/**.cpp",
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"%{prj.name}/src/Scene/**.h",
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"%{prj.name}/src/Scene/**.cpp",
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"%{prj.name}/src/Scripting/**.h",
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"%{prj.name}/src/Scripting/**.cpp",
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"%{prj.name}/src/Threading/**.h",
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"%{prj.name}/src/Threading/**.cpp",
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"%{prj.name}/src/UI/**.h",
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"%{prj.name}/src/UI/**.cpp",
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"%{prj.name}/src/Vendors/**.h",
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"%{prj.name}/src/Vendors/**.cpp",
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-- Vendor Sources
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"%{prj.name}/src/Vendors/libmap/h/*.h",
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"%{prj.name}/src/Vendors/libmap/c/*.c",
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"%{prj.name}/src/Vendors/wren/src/vm/*.h",
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@@ -72,6 +111,11 @@ project "Nuake"
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"%{prj.name}/src/Vendors/incbin/*.c",
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"%{prj.name}/src/Vendors/incbin/*.h",
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"%{prj.name}/src/Vendors/filewatch/*.hpp"
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-- Modules System
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"%{prj.name}/src/Modules/Modules.h",
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"%{prj.name}/src/Modules/Modules.cpp",
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table.unpack(moduleSources)
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}
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includedirs
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@@ -93,7 +137,7 @@ project "Nuake"
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"%{prj.name}/dependencies/recastnavigation/DetourTileCache/Include",
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"%{prj.name}/dependencies/recastnavigation/Recast/Include"
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}
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links
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{
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"soloud"
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