Commit Graph

1031 Commits

Author SHA1 Message Date
Antoine Pilote
8aef2aaff9 Removed some empty line 2024-09-02 18:12:42 -04:00
Antoine Pilote
000a1d564e Added base 2024-09-02 18:10:36 -04:00
Antoine Pilote
d9237f83d2 Added ground normal & ground velocity C# API e 2024-09-02 18:09:02 -04:00
Antoine Pilote
01000b9d13 Added float type and default values for trenchbroom integration 2024-09-02 14:05:59 -04:00
Antoine Pilote
d20847b4e3 Moved audio update last 2024-09-02 13:03:49 -04:00
Antoine Pilote
c7a1c10ff0 Removed spinning audio thread 2024-09-02 12:59:49 -04:00
Antoine Pilote
5077b1b7f8 Changed to only use 1 file watcher 2024-09-02 12:56:02 -04:00
Antoine Pilote
8f72f1711d Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-02 11:34:26 -04:00
Antoine Pilote
7af703b5fc Now scaling depth in viewport Depth mode and removed debug windows 2024-09-02 11:34:23 -04:00
Antoine Pilote
178ad898b9 Merge pull request #68 from WiggleWizard/develop
Initial module architecture
2024-09-02 11:30:52 -04:00
Antoine Pilote
63578ced2d Merge pull request #69 from WiggleWizard/refactor/buildassets
Removed build asset bash script in favor of a pure Lua version to make it easier to maintain and cross-platform
2024-09-02 11:30:16 -04:00
WiggleWizard
5971e4f2d6 Removed build asset bash script in favor of a pure Lua version to make it easier to maintain and cross-platform 2024-09-02 12:33:30 +01:00
WiggleWizard
67a1406e1b Fixed trailing comma missing in list within build script 2024-09-02 11:11:05 +01:00
WiggleWizard
bcf3e9751a Initial module architecture 2024-09-02 10:50:41 +01:00
Antoine Pilote
636736f567 Fixed a bug where bsp wouldnt get serialized properly + displaying brush in darker in scene hierarchy 2024-09-01 23:50:00 -04:00
Antoine Pilote
b7ee13c0eb Fixed crash when live reloading a map and a brush was selected 2024-09-01 23:18:51 -04:00
Antoine Pilote
d289c5431d Added live reloading for quake maps 2024-09-01 23:04:34 -04:00
Antoine Pilote
63712edc6d Added C# Point entities + automatic export of FGD entities 2024-09-01 19:37:05 -04:00
Antoine Pilote
f59a7e931f Now renders func brush materials correclty 2024-08-31 12:33:48 -04:00
Antoine Pilote
8aa41a1bf8 Now diplaying links between brushes 2024-08-31 00:07:45 -04:00
Antoine Pilote
3959760627 Fixed serialization latest 2024-08-30 21:50:21 -04:00
Antoine Pilote
85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote
d46f74aa24 Added new project wizard window 2024-08-30 21:43:37 -04:00
Antoine Pilote
d42c2154cf Fixed multi spotlight shadows 2024-08-29 23:02:23 -04:00
Antoine Pilote
cf7d236540 Typo fixed 2024-08-28 23:57:39 -04:00
Antoine Pilote
0915b52327 Attempt at fixing multiple shadows blending 2024-08-28 23:23:12 -04:00
Antoine Pilote
991bd06064 Added spotlight shadows with dynamic FOV shadowmaps 2024-08-28 23:04:55 -04:00
Antoine Pilote
659e740615 Nuked old vendor dependencies 2024-08-28 20:51:19 -04:00
antopilo
f5668d744a Started spotlight shadow mapping 2024-08-28 20:02:38 -04:00
antopilo
0f808a15f5 Fixed crash when minimizing welcome window 2024-08-28 20:02:22 -04:00
antopilo
f2be766a1f Viewport overlay to change which texture to display in viewport 2024-08-28 20:02:12 -04:00
Antoine Pilote
5d5e3e33d0 1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling 2024-08-28 01:03:49 -04:00
Antoine Pilote
a285fbb61c Disabled debug line when dragging in 3D model 2024-08-28 00:29:10 -04:00
Antoine Pilote
50a0c1e810 Added a way to make mesh external instead of always embedded into the scene 2024-08-28 00:27:59 -04:00
Antoine Pilote
e34ba3abac Added UI helper function for tooltips 2024-08-27 22:54:39 -04:00
Antoine Pilote
c01d6e960c Turned on snapping by default + fixed opening scene from filebrowser 2024-08-27 22:54:28 -04:00
Antoine Pilote
946cf31340 Added tooltips to overlay controls + snapping control 2024-08-27 22:54:05 -04:00
Antoine Pilote
ddeafd7bfa Added snapping 2024-08-27 14:07:04 -04:00
Antoine Pilote
64ef0b7f94 Moved translation operation to overlay 2024-08-27 13:39:33 -04:00
Antoine Pilote
ae3bd31dc5 Allowing editing of angles through the inspector 2024-08-27 13:24:05 -04:00
Antoine Pilote
9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote
03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote
26c57d9ad5 Fixed compilation error 2024-08-17 12:32:34 -04:00
Antoine Pilote
2047b3f150 Added basic project property UI 2024-08-17 12:08:37 -04:00
Antoine Pilote
a09a826732 Made line fully opaque 2024-08-17 12:08:20 -04:00
Antoine Pilote
5b53585515 Can now delete entity pressing delete 2024-08-16 18:07:00 -04:00
Antoine Pilote
1fd9ce8cae Fixed outline wrapping vertically when outline is on edge 2024-08-16 18:03:19 -04:00
Antoine Pilote
48949ba6eb Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-08-16 17:59:35 -04:00
Antoine Pilote
5613c2ecea Deleted old gizmo classes and dynamic sizes for gizmo in viewport 2024-08-16 17:59:29 -04:00
Antoine Pilote
27488ae5bf Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree 2024-08-16 17:59:06 -04:00