Commit Graph
547 Commits
Author SHA1 Message Date
Antoine Pilote 41c07bf6d8 Type alias for NetAPIModule map 2024-04-18 20:22:43 -04:00
Antoine Pilote 9164bccd88 Aadded GetLocalPosition and IsMouseButtonDown to .Net API 2024-04-18 20:08:28 -04:00
Antoine Pilote 89846a6885 Added ability for triggers to move according to parent 2024-04-18 20:08:04 -04:00
Antoine Pilote f916d315f4 Improved Editor Interface
- Moved Add component button
- Removed rounding on collapsed component header
- Added indention in component panels
- Changed frame background color
2024-04-11 19:50:26 -04:00
Antoine Pilote f4493886f0 Fixed wrong Nuake.Net path 2024-04-11 19:49:23 -04:00
antopilo f4d71b9977 Started new Add Entity Panel, removed unused shaders, fixed premake5 problems 2024-04-02 23:09:33 -04:00
antopilo 3ed21d0e01 Bumped Coral 2024-04-02 20:18:35 -04:00
Antoine Pilote 5bffe47d2c upgraded imgui - Better scene hierarchy UI 2024-04-02 19:25:26 -04:00
Antoine Pilote 35cd596bb2 Merge branch 'main' of https://github.com/antopilo/Nuake 2024-04-02 09:29:07 -04:00
Antoine Pilote 33b4f75461 Added ability to get other instances of .net scripts using GetEntity<T> 2024-04-02 00:12:04 -04:00
Antoine Pilote 22d8b35373 Updated Coral version to .Net 8 2024-04-01 20:16:48 -04:00
Antoine Pilote f86e26a490 Character controller now responds to setting localPosition on the entity 2024-04-01 19:22:20 -04:00
Antoine Pilote 46bcec62b7 Moved callbacks to Update instead of FixedUpdate 2024-04-01 14:58:36 -04:00
Antoine Pilote 1bc6bad5be Reroutine physics callbacks to casts to Entity objects 2024-04-01 14:56:08 -04:00
Antoine Pilote caa968feaf Fixed callbacks 2024-04-01 14:35:12 -04:00
Antoine Pilote 5217a8639b Started collision callbacks for .Net 2024-04-01 14:28:59 -04:00
Antoine Pilote 0693ac1ad0 Added collision callback thread safe queue 2024-04-01 13:19:33 -04:00
Antoine Pilote 72e2b6984e Added ghost body on character controllers to trigger sensors bodies 2024-04-01 13:05:02 -04:00
Antoine Pilote 48f2c69c38 Fixed physics and added ghost body to virtual characters 2024-03-23 15:08:43 -04:00
Antoine Pilote 69205ec4fa Added ShowMouse and get global position to .net api, deferred onInit after all entities have been initialized 2024-03-16 16:37:38 -04:00
Antoine Pilote a5ca094c5f Added trigger rigid bodies 2024-03-16 16:37:06 -04:00
Antoine Pilote a80fb5241e Added ability to play an animation from C# 2024-03-16 12:15:52 -04:00
Antoine Pilote ea1339a8e8 Added isKeyPressed C# api 2024-03-16 12:15:40 -04:00
Antoine Pilote 268de51af2 Fixed IsKeyPressed behaviour 2024-03-16 12:15:22 -04:00
Antoine Pilote d3382e22ff Can no longer select occluded gizmos 2024-03-16 11:51:32 -04:00
Antoine Pilote c49c0f7546 Fixed outline 2024-03-16 11:45:13 -04:00
Antoine Pilote 1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object 2024-03-16 11:26:32 -04:00
Antoine Pilote ccdb305b54 Added basic job system for async 2024-03-10 13:00:34 -04:00
Antoine Pilote 6ebeb37baf Fixed crash when no .sln as present 2024-02-01 11:17:36 -05:00
Antoine Pilote 5e64b5be5b Added new icons for the filebrowser 2023-12-17 13:29:09 -05:00
Antoine Pilote 6ef9521059 Cleaned up UI and added a way to build .net project from the editor 2023-10-27 01:32:17 -04:00
Antoine Pilote cb51ecc119 C++ .Net module API update 2023-10-24 23:45:28 -04:00
Antoine Pilote 2363ca0377 .Net API added CameraDirection, MoveAndSlide, IsOnGround 2023-10-24 23:45:07 -04:00
Antoine Pilote 1be3ec9603 Changed style of arrow in imgui for a more modern look 2023-10-24 02:14:35 -04:00
Antoine Pilote d8b469ef9c Added pause button 2023-10-24 02:14:13 -04:00
Antoine Pilote b87336a693 Started Transform .Net API
- Euler Rotate
- Set local translation
- Separated C# modules
- Bumped Coral 🪸
2023-10-23 23:35:32 -04:00
Antoine Pilote 978b0a2f84 Editor improvements
- Can now copy nuake.net dll in debug build
- Scrolling outside the viewport wont move the editor cam
- Can now double click to to open .sln files
- Right arrow now works in file system panel
2023-10-21 14:41:52 -04:00
Antoine Pilote 1ccd338fc6 Added various method to the .Net API
- IsKeyDown
- GetMousePosition
- GetEntity
- HasComponent
- GetComponent
- Added InputKeyCode to C#
2023-10-16 23:41:22 -04:00
Antoine Pilote af2546fb21 C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote 9807f0fa8f Updated git ignore 2023-10-15 21:38:42 -04:00
Antoine Pilote 8d04a81846 Fixed building error 2023-10-15 16:31:09 -04:00
Antoine Pilote 9d87236662 Moved physics and application outside of core 2023-10-15 14:58:12 -04:00
Antoine Pilote 48f264708c .Net scripting API progress, can not reload an assembly 2023-10-15 03:10:23 -04:00
Antoine Pilote 8c581fbc14 Application and layers refactoring 2023-10-15 03:09:47 -04:00
Antoine Pilote 4e23e6a54b Now passing strings between c++ -> c# -> c++ 2023-10-13 01:45:07 -04:00
Antoine Pilote cb804085ed Basic .Net Core POC successful 2023-10-13 00:23:30 -04:00
Antoine Pilote 702e5bf76a Bumped Coral 2023-10-12 23:39:47 -04:00
Antoine Pilote aa18283815 Succesfully initialized .Net Core assembly + updated premake5 2023-10-12 23:39:10 -04:00
Antoine Pilote 868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00
Antoine Pilote c826056846 Gizmo mouse picking now works 2023-10-12 19:49:17 -04:00