Fixed IsKeyPressed behaviour

This commit is contained in:
Antoine Pilote
2024-03-16 12:15:22 -04:00
parent d3382e22ff
commit 268de51af2

View File

@@ -41,7 +41,7 @@ namespace Nuake
bool result = state == GLFW_PRESS;
// First time pressed?
if (m_Keys.find(keycode) == m_Keys.end() || m_Keys[keycode] == true)
if (m_Keys.find(keycode) == m_Keys.end() || m_Keys[keycode] == false)
{
if (result)
m_Keys[keycode] = true;