antopilo
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d93d69d059
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Added controller support
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2024-12-01 20:52:34 -05:00 |
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antopilo
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b6c3220797
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Depth of field no unit accurate
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2024-12-01 13:06:13 -05:00 |
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antopilo
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d7e60cfe96
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Fixed runtime
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2024-12-01 02:30:06 -05:00 |
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antopilo
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a27039d7c5
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More blending code + ShapeCastSphere now works
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2024-12-01 02:11:05 -05:00 |
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antopilo
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9238a59a00
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Improved play mode startup time
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2024-12-01 02:08:32 -05:00 |
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antopilo
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b33bfcab57
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Added LookAt to transform C# API
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2024-11-24 04:18:55 -05:00 |
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antopilo
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f1be4f7cef
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Fixed memory leak + added visibility UI node C# endpoints + size
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2024-10-19 23:23:26 -04:00 |
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antopilo
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3d630483f6
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Added world space UI Input aka doom3 UI
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2024-10-19 15:04:07 -04:00 |
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antopilo
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39cf28c91e
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Raycasts now returns the body instance it collided with + serialize spot light cones
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2024-10-18 00:21:08 -04:00 |
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antopilo
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114adab73f
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Fixed crash when prefab gets instantiated with C# script
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2024-09-21 19:26:20 -04:00 |
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antopilo
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8079c47832
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Instancing prefab through code should instance body and scripts immediatly
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2024-09-21 13:18:35 -04:00 |
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antopilo
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6ac1ff8386
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Work
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2024-09-19 21:11:07 -04:00 |
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WiggleWizard
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a487d31c48
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Completed work on exposing subsystems to scene events
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2024-09-19 21:43:04 +01:00 |
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antopilo
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a87aebe12b
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
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2024-09-18 17:10:18 -04:00 |
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antopilo
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7fc10b4e56
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Improvements
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2024-09-18 17:10:12 -04:00 |
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WiggleWizard
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066b2998ac
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Much more stable and simplified subsystem architecture
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2024-09-18 21:20:14 +01:00 |
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WiggleWizard
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510b577f49
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First pass scriptable subsystems that has the same lifetime of the engine
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2024-09-18 12:44:46 +01:00 |
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WiggleWizard
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1b2abced1e
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Removed the last remnants of Wren QQ
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2024-09-17 00:08:04 +01:00 |
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WiggleWizard
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dabd9c01a6
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Removed trigger zone component
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2024-09-15 21:34:37 +01:00 |
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antopilo
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bb0da25682
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Fixed newly generated solution not building
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2024-09-13 18:24:08 -04:00 |
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antopilo
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89ea32a4b3
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Added SceneSwitching, Better font rendering, DOM inspector, Font-family prop
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2024-09-13 17:18:09 -04:00 |
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antopilo
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4c76e9e493
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Can now edit text of text nodes and fetch any other nodes in the DOM from ID
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2024-09-13 01:25:41 -04:00 |
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antopilo
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3b148b76c4
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Started to expose DOM to C# API with support for custom nodes. Currently crash when doing FindNodeByID<T>
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2024-09-13 00:51:34 -04:00 |
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antopilo
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c7621b31e0
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Added CustomWidget through C# reflection with callbacks
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2024-09-11 22:58:33 -04:00 |
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Antoine Pilote
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f30e178e87
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Added AddComponent C# API + SetGet light intensity
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2024-09-08 23:17:28 -04:00 |
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Antoine Pilote
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5e3472c256
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Fixed Coral crash with base type classes, temp fix for logs crash + added light color param to C# api
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2024-09-05 00:52:55 -04:00 |
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Antoine Pilote
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732e94899c
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Added Physics.Raycast and Transform shortcut on entity objects
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2024-09-04 22:26:59 -04:00 |
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Antoine Pilote
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db0ec40948
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Moved project out of engine.h
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2024-09-04 00:30:35 -04:00 |
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Antoine Pilote
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87f58d890e
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Moved FileDialog into its own class
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2024-09-04 00:14:00 -04:00 |
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Antoine Pilote
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c91812c65e
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Moved FileSystem stuff into seprate files and a FileSystem Folder
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2024-09-03 23:49:22 -04:00 |
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Antoine Pilote
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d9237f83d2
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Added ground normal & ground velocity C# API e
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2024-09-02 18:09:02 -04:00 |
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Antoine Pilote
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5077b1b7f8
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Changed to only use 1 file watcher
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2024-09-02 12:56:02 -04:00 |
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Antoine Pilote
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63712edc6d
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Added C# Point entities + automatic export of FGD entities
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2024-09-01 19:37:05 -04:00 |
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Antoine Pilote
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f59a7e931f
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Now renders func brush materials correclty
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2024-08-31 12:33:48 -04:00 |
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Antoine Pilote
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8aa41a1bf8
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Now diplaying links between brushes
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2024-08-31 00:07:45 -04:00 |
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Antoine Pilote
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3959760627
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Fixed serialization
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2024-08-30 21:50:21 -04:00 |
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Antoine Pilote
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85b41e9ea0
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Added C# -> Trenchbrom entity definition with reflection system
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2024-08-30 21:44:08 -04:00 |
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Antoine Pilote
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9a30925b34
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Started editor .Net context for undo/redo system
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2024-08-25 22:42:07 -04:00 |
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Antoine Pilote
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27488ae5bf
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Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree
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2024-08-16 17:59:06 -04:00 |
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Antoine Pilote
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9c2a6f9019
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Now displaying compilation errors in logger with status bar
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2024-08-16 17:58:06 -04:00 |
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Antoine Pilote
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4d1feb9802
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Added shapes to debug renderer
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2024-08-16 17:55:35 -04:00 |
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Antoine Pilote
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58a179be4f
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Added new Prefab C# type
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2024-08-15 22:24:26 -04:00 |
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Antoine Pilote
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04926476d7
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Added Exposed var reset button
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2024-08-15 19:44:17 -04:00 |
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Antoine Pilote
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901ebcf902
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Added bool operator and isvalid function to .Net API
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2024-08-15 19:18:26 -04:00 |
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Antoine Pilote
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ead6ff6645
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Added Get/Set for entity name in .Net API
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2024-08-15 19:08:50 -04:00 |
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Antoine Pilote
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daa640cc7c
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First pass fixing compilation warnings
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2024-08-15 12:45:42 -04:00 |
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Antoine Pilote
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1eb81041fb
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Added clear logs button + showing exception in status bar
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2024-08-14 20:29:50 -04:00 |
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Antoine Pilote
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6032d40aa2
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Fixed csproj to prevent duplicate error warnings
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2024-08-14 19:48:30 -04:00 |
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Antoine Pilote
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5f2667f95b
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Removed MSDF
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2024-08-14 19:34:51 -04:00 |
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Antoine Pilote
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0de9c216c5
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Removed all dead code
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2024-08-14 19:21:17 -04:00 |
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