Commit Graph

1387 Commits

Author SHA1 Message Date
antopilo
25185255cc Removed empty folder 2025-01-31 18:10:22 -05:00
antopilo
74fee28303 Updated readme to point towards Data/ 2025-01-31 18:09:04 -05:00
antopilo
1f3a5e02af Refactored folder structure 2025-01-31 18:04:43 -05:00
antopilo
a4e7e7d530 Removed extra files 2025-01-30 22:49:01 -05:00
antopilo
07f93c0509 Renamed to build scripts 2025-01-30 22:44:19 -05:00
antopilo
16e7819ad8 Fixed compilation issue 2025-01-30 22:43:03 -05:00
antopilo
916d7cf1b4 Removed subprocess 2025-01-30 22:41:55 -05:00
antopilo
92a64f19ea Reworked file structure 2025-01-30 22:41:17 -05:00
antopilo
e8a84c98ec Merge branch 'vulkan-dev' of https://github.com/antopilo/Nuake into vulkan-dev 2025-01-30 19:43:55 -05:00
Antoine Pilote
9cceec7035 Updated readme 2025-01-30 13:26:11 -05:00
Antoine Pilote
85eaa46ee3 Set editor as startup project 2025-01-30 13:23:58 -05:00
Antoine Pilote
e4d276974c Added action to copy deps 2025-01-30 13:19:29 -05:00
Antoine Pilote
3650041051 Added VMA manually 2025-01-30 13:05:45 -05:00
Antoine Pilote
292031dbc2 Bye bye vma 2025-01-30 13:04:52 -05:00
Antoine Pilote
475aceed9b vma 2025-01-30 13:04:10 -05:00
Antoine Pilote
31da43228b Removed VMA submodule 2025-01-30 13:03:07 -05:00
antopilo
f6dd41ed9a Started Vulkan Waster management 🗑️ 2025-01-29 23:20:56 -05:00
antopilo
7d0af312ef Cleaned up a lot of old code 2025-01-29 21:33:17 -05:00
antopilo
ea136b729c Can now render 2 scene at once 2025-01-29 19:43:21 -05:00
antopilo
e5fc760938 Fixed viewport rendering behavior, no longer a black screen. Was missing models in pipeline 2025-01-29 17:57:35 -05:00
antopilo
4d316fe280 Drawing multiple scenes, only need to copy to viewport render targets 2025-01-28 23:08:35 -05:00
antopilo
5347fab0ed Fixed viewport leaks + compilation issues 2025-01-27 21:30:18 -05:00
antopilo
83de729716 Started abstraction for scene viewports 2025-01-27 21:12:25 -05:00
antopilo
faf86c05a7 Request to close window 2025-01-26 21:23:44 -05:00
antopilo
c4e79c61ed Multi-scene editing refactor 2025-01-26 20:21:04 -05:00
antopilo
387b82d385 Reorganized folder structure + using template concepts for security 2025-01-26 11:49:37 -05:00
antopilo
a3dc799692 Started editor windows refactor 2025-01-26 00:07:15 -05:00
antopilo
7a2218824d Added debug draw event 2025-01-25 19:19:01 -05:00
antopilo
b70211ee86 Cleaned up VulkanRenderer 2025-01-25 17:10:31 -05:00
antopilo
81bf61221b Better asset baking + manifest scaning on project load 2025-01-25 17:10:20 -05:00
antopilo
cf8e4cad4d Added onSceneLoaded delegate 2025-01-25 17:09:58 -05:00
Antoine Pilote
8831407da0 Resolve ID 2025-01-23 16:13:45 -05:00
antopilo
ec9cbcf18b Fixed runtime compilation + GLTF material baking 2025-01-22 22:18:12 -05:00
antopilo
8faaef0ec6 Asset bakers now support multiple extensions if necessary 2025-01-21 00:47:18 -05:00
antopilo
1728b20cda Finished basic GLTF asset baking thread safe 2025-01-20 23:31:35 -05:00
antopilo
148a792902 Started path for baking assets 2025-01-19 22:22:03 -05:00
antopilo
ebaf70dfbd Started asset baker abstraction 2025-01-18 19:51:10 -05:00
antopilo
745c6a1f32 Added missing texture 2025-01-18 18:49:13 -05:00
antopilo
89ebc5d012 Resource management refactor - added custom file resolver + RID 2025-01-18 17:51:49 -05:00
antopilo
ab534fe929 Some fixes with coral 2025-01-17 17:59:17 -05:00
antopilo
6b53ab6f8f Fixed some of the crashes with new coral 2025-01-16 21:34:08 -05:00
antopilo
51038f4579 Fixed C# premake scripts 2025-01-16 20:19:27 -05:00
antopilo
6dc7765c70 Updated premake4 to latest 2025-01-16 19:58:36 -05:00
antopilo
476a1d6d95 Bumped coral to latest 2025-01-16 19:57:47 -05:00
antopilo
cae58d8bf5 Started bloom pass 2025-01-16 01:02:03 -05:00
antopilo
333ea73d3a Added tonemapping pass 2025-01-13 20:23:55 -05:00
antopilo
9573eba60b Done with CSM for now 2025-01-13 19:08:43 -05:00
antopilo
d5e987a89d Fix render pass not clearing 2025-01-13 01:45:11 -05:00
antopilo
21150ba091 Deleted old pipeline 2025-01-12 23:05:47 -05:00
antopilo
0ed6e06924 Fixed shading pass with new architecture 2025-01-12 22:54:41 -05:00