69 Commits

Author SHA1 Message Date
WiggleWizard
510b577f49 First pass scriptable subsystems that has the same lifetime of the engine 2024-09-18 12:44:46 +01:00
Antoine Pilote
07871123cb Fixed runtime linker issues 2024-09-17 12:39:38 -04:00
WiggleWizard
ded6fd2e03 Upgraded entt
Deleted the header only entt lib and added the full and latest library to the dependencies list
2024-09-15 21:31:05 +01:00
Antoine Pilote
c5dca4dc37 Merge pull request #75 from xypherorion/main
FIxed warnings for Premake5 [Issue #74]
2024-09-15 10:28:10 -04:00
Xypher Orion
edc4d43f97 Corrected config 2024-09-15 08:42:27 -04:00
Xypher Orion
a7cbbf2830 Patched for Main Repo Issue #74 2024-09-15 07:31:47 -04:00
WiggleWizard
7efa69a20d Enabled multithreaded compilation and fixed some build warnings
Enabled MT compilation for all first party TUs and some third party ones too. Disabled specific warnings in third party code, started fixing warnings in first party code as well
2024-09-11 12:03:09 +01:00
Antoine Pilote
aef5f65f75 Refactor Shader uniform API + Added back NuakeUI 2024-09-09 20:55:51 -04:00
Antoine Pilote
5a0f7c06f0 Added Yoga 2024-09-09 18:01:05 -04:00
Antoine Pilote
e36e33aa9a Renamed exe to Nuake Engine + added C# endpoints i forgot to push 2024-09-08 23:17:51 -04:00
Antoine Pilote
e1550fbff9 Forgot premake45 2024-09-04 21:05:14 -04:00
WiggleWizard
5a801e642c Tracy MVP integration 2024-09-02 20:37:47 +01:00
Antoine Pilote
178ad898b9 Merge pull request #68 from WiggleWizard/develop
Initial module architecture
2024-09-02 11:30:52 -04:00
WiggleWizard
5971e4f2d6 Removed build asset bash script in favor of a pure Lua version to make it easier to maintain and cross-platform 2024-09-02 12:33:30 +01:00
WiggleWizard
67a1406e1b Fixed trailing comma missing in list within build script 2024-09-02 11:11:05 +01:00
WiggleWizard
bcf3e9751a Initial module architecture 2024-09-02 10:50:41 +01:00
Antoine Pilote
d289c5431d Added live reloading for quake maps 2024-09-01 23:04:34 -04:00
Antoine Pilote
9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote
5f2667f95b Removed MSDF 2024-08-14 19:34:51 -04:00
Antoine Pilote
0de9c216c5 Removed all dead code 2024-08-14 19:21:17 -04:00
Antoine Pilote
b887e8e826 Removed optick and freetype 2024-08-14 18:58:01 -04:00
Antoine Pilote
8295a8c550 Fixed runtime premake 2024-08-14 18:52:02 -04:00
Antoine Pilote
3fcd63ff34 Added FindPath to C# API for path finding 2024-08-09 19:12:42 -04:00
Antoine Pilote
ac0587345d Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file 2024-07-28 12:49:25 -04:00
Antoine Pilote
7b48319ff5 Added Recast&Detour implementation
- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
2024-07-11 04:54:57 -04:00
antopilo
f4d71b9977 Started new Add Entity Panel, removed unused shaders, fixed premake5 problems 2024-04-02 23:09:33 -04:00
Antoine Pilote
5bffe47d2c upgraded imgui - Better scene hierarchy UI 2024-04-02 19:25:26 -04:00
Antoine Pilote
33b4f75461 Added ability to get other instances of .net scripts using GetEntity<T> 2024-04-02 00:12:04 -04:00
Antoine Pilote
3d60ab1608 Copying managed.coral.dll to work directory 2024-04-01 20:26:54 -04:00
Antoine Pilote
22d8b35373 Updated Coral version to .Net 8 2024-04-01 20:16:48 -04:00
Antoine Pilote
342bd8f57f Added missing links to runtime 2023-10-26 11:11:03 -04:00
Antoine Pilote
cb804085ed Basic .Net Core POC successful 2023-10-13 00:23:30 -04:00
Antoine Pilote
aa18283815 Succesfully initialized .Net Core assembly + updated premake5 2023-10-12 23:39:10 -04:00
Antoine Pilote
868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00
Antoine Pilote
d3ec4e1c02 Better Gizmos
Gizmos now display half opacity when occluded, same for lines
Improved editor camera, should keep updating even if not controlled
Viewport should not grab input when another imgui element is over it
2023-10-09 15:22:39 -04:00
Antoine Pilote
9b5813ce2b Fixed premake for windows 2023-09-30 17:39:05 -04:00
Antoine Pilote
44e8951a39 Fixes for GTK 2023-09-30 17:20:12 -04:00
Antoine Pilote
c50d6b8ea1 Updated premake 2023-09-28 01:05:50 -04:00
MissLavender-LQ
084c1e2a76 modifed premake5 for linux audio 2023-09-28 03:48:14 +01:00
antopilo
f5add63fc5 Fixed linking on linux for glfw 2023-09-27 17:28:30 -04:00
Antoine Pilote
63f6904d59 Moved to glad 2023-09-27 17:14:43 -04:00
antopilo
c15bf532ae Compilation succesful on Linux Ubuntu
Probably broke a lot of things
2023-09-27 01:48:05 -04:00
Antoine Pilote
ff4489a466 Now uses embedded resources 2023-09-26 20:43:56 -04:00
Antoine Pilote
96bed6351e Enabled imgui viewports 2023-09-25 17:28:43 -04:00
Antoine Pilote
a4724e2a91 Upgraded to C++ 20 & better audio voice management 2023-09-23 00:37:42 -04:00
Antoine Pilote
8d323246c0 Argument code clean up 2023-09-21 11:28:59 -04:00
Antoine Pilote
05fa363ca5 Clean up main and argument parsing 2023-09-21 11:22:38 -04:00
Antoine Pilote
e9c9e5f5c3 Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
#	Editor/Editor.cpp
2023-09-21 10:53:33 -04:00
Antoine Pilote
35940b3356 Runtime now working 2023-08-08 14:24:17 -04:00
Antoine Pilote
88bf953102 Merge branch 'main' into feature/NK-138-nuake-runtime
# Conflicts:
#	Editor/Runtime.cpp
2023-08-07 19:07:01 -04:00