Files
Nuake-custom/premake5.lua
2024-04-01 20:26:54 -04:00

414 lines
11 KiB
Lua

workspace "Nuake"
conformancemode "On"
configurations
{
"Debug",
"Release",
"Dist"
}
filter "configurations:Dist"
defines
{
"NK_DIST"
}
filter "configurations:Debug"
defines
{
"NK_DEBUG"
}
filter { "language:C++" }
architecture "x64"
filter { "language:C" }
architecture "x64"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
include "Nuake/dependencies/glfw_p5.lua"
include "Nuake/dependencies/glad_p5.lua"
include "Nuake/dependencies/assimp_p5.lua"
include "Nuake/dependencies/freetype_p5.lua"
include "Nuake/dependencies/jolt_p5.lua"
include "Nuake/dependencies/soloud_p5.lua"
include "Nuake/dependencies/optick_p5.lua"
include "Nuake/dependencies/coral_p5.lua"
include "NuakeNet/premake5.lua"
project "Nuake"
location "Nuake"
kind "StaticLib"
staticruntime "On"
language "C++"
cppdialect "C++20"
defines
{
"_MBCS"
}
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"%{prj.name}/Engine.h",
"%{prj.name}/Engine.cpp",
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp",
"%{prj.name}/src/Vendors/libmap/h/*.h",
"%{prj.name}/src/Vendors/libmap/c/*.c",
"%{prj.name}/src/Vendors/msdfgen/**.h",
"%{prj.name}/src/Vendors/msdfgen/**.cpp",
"%{prj.name}/src/Vendors/msdf-atlas-gen/*.h",
"%{prj.name}/src/Vendors/msdf-atlas-gen/*.cpp",
"%{prj.name}/src/Vendors/wren/src/vm/*.h",
"%{prj.name}/src/Vendors/wren/src/vm/*.c",
"%{prj.name}/src/Vendors/katana-parser/*.h",
"%{prj.name}/src/Vendors/katana-parser/*.c",
"%{prj.name}/src/Vendors/incbin/*.c",
"%{prj.name}/src/Vendors/incbin/*.h"
}
includedirs
{
"%{prj.name}",
"%{prj.name}/src/Vendors",
"%{prj.name}/dependencies/glad/include",
"%{prj.name}/dependencies/glfw/include",
"%{prj.name}/dependencies/assimp/include",
"%{prj.name}/dependencies/JoltPhysics",
"%{prj.name}/src/Vendors/msdfgen/include",
"%{prj.name}/src/Vendors/msdfgen/freetype/include",
"%{prj.name}/src/Vendors/msdfgen",
"%{prj.name}/src/Vendors/wren/src/include",
"%{prj.name}/src/Vendors/incbin",
"%{prj.name}/dependencies/build",
"%{prj.name}/dependencies/soloud/include",
"%{prj.name}/dependencies/Coral/Coral.Native/Include"
}
links
{
"Freetype",
"soloud"
}
filter "system:linux"
defines
{
"GLFW_STATIC",
"NK_LINUX"
}
links
{
"glib-2.0"
}
buildoptions { "`pkg-config --cflags glib-2.0 pango gdk-pixbuf-2.0 atk`" }
linkoptions { "`pkg-config --libs glib-2.0 pango gdk-pixbuf-2.0`" }
includedirs
{
"/usr/include/gtk-3.0/",
"/usr/lib/glib-2.0/include",
"/usr/include/glib-2.0",
}
filter "system:windows"
staticruntime "On"
defines
{
"NK_WIN"
}
filter "configurations:Debug"
runtime "Debug"
symbols "on"
filter "configurations:Release"
runtime "Release"
optimize "on"
filter "configurations:Dist"
runtime "Release"
optimize "on"
project "NuakeRuntime"
location "Runtime"
kind "ConsoleApp"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
debugdir ("Editor")
files
{
"Runtime/Runtime.cpp"
}
includedirs
{
"%{prj.name}/../Nuake",
"%{prj.name}/../Nuake/src/Vendors",
"%{prj.name}/../Nuake/Dependencies/glad/include",
"%{prj.name}/../Nuake/Dependencies/GLFW/include",
"%{prj.name}/../Nuake/Dependencies/assimp/include",
"%{prj.name}/../Nuake/Dependencies/build",
"%{prj.name}/../Nuake/src/Vendors/msdfgen",
"%{prj.name}/../Nuake/Dependencies/JoltPhysics",
"%{prj.name}/../Nuake/Dependencies/build",
"%{prj.name}/../Nuake/Dependencies/soloud/include"
}
libdirs
{
"%{prj.name}/../Nuake/dependencies/assimp/lib/",
"%{prj.name}/../Nuake/dependencies/freetype-windows-binaries/release static/win64",
"%{prj.name}/../bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/Nuake/",
"%{prj.name}/../Nuake/dependencies/freetype/include",
"%{prj.name}/../Nuake/src/Vendors/msdfgen/freetype/win64",
"%{prj.name}/../Nuake/src/Vendors/msdfgen",
"%{prj.name}/../Nuake/src/Vendors/wren/src/include",
"%{prj.name}/../Nuake/dependencies/JoltPhysics/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/JoltPhysics/",
"%{prj.name}/../Nuake/dependencies/soloud/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}",
"%{prj.name}/../Nuake/dependencies/Coral/NetCore/"
}
links
{
"Nuake",
"GLFW",
"glad",
"assimp",
"Freetype",
"JoltPhysics",
"soloud",
"Coral.Native",
}
filter "system:windows"
cppdialect "C++20"
staticruntime "On"
defines {
"NK_WIN"
}
links
{
"opengl32.lib"
}
externalincludedirs { "%{prj.name}/../Nuake/dependencies/Coral/Coral.Native/Include/" }
postbuildcommands {
'{COPYFILE} "%{wks.location}/Nuake/dependencies/Coral/Coral.Managed/Coral.Managed.runtimeconfig.json" "%{wks.location}/%{prj.name}"'
}
filter "system:linux"
links
{
"GL",
"glfw",
"glad",
"X11",
"asound",
"glib-2.0",
"gtk-3",
"gobject-2.0"
}
includedirs
{
"/usr/include/gtk-3.0/",
"/usr/lib/glib-2.0/include",
"/usr/include/glib-2.0",
}
buildoptions { "`pkg-config --cflags glib-2.0 pango gdk-pixbuf-2.0 gtk-3 atk tk-3.0 glib-2.0`" }
linkoptions { "`pkg-config --libs glib-2.0 pango gdk-pixbuf-2.0 gtk-3 glib-2.0 lgobject-2.0`" }
filter "configurations:Debug"
runtime "Debug"
symbols "on"
defines
{
"NK_DEBUG"
}
filter "configurations:Release"
kind "WindowedApp"
runtime "Release"
optimize "on"
defines
{
"NK_DIST",
"WIN32_LEAN_AND_MEAN"
}
filter "configurations:Dist"
kind "WindowedApp"
runtime "Release"
optimize "on"
flags { "WinMain" }
defines
{
"NK_DIST",
"WIN32_LEAN_AND_MEAN"
}
project "Editor"
location "Editor"
kind "ConsoleApp"
language "C++"
cppdialect "C++20"
staticruntime "On"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
debugdir ("%{prj.name}")
files
{
"%{prj.name}/Editor.cpp",
"%{prj.name}/src/**.cpp",
"%{prj.name}/src/**.h"
}
includedirs
{
"%{prj.name}/../Nuake",
"%{prj.name}/../Nuake/src/Vendors",
"%{prj.name}/../Nuake/dependencies/glad/include",
"%{prj.name}/../Nuake/dependencies/glfw/include",
"%{prj.name}/../Nuake/dependencies/assimp/include",
"%{prj.name}/../Nuake/dependencies/build",
"%{prj.name}/../Nuake/src/Vendors/msdfgen",
"%{prj.name}/../Nuake/dependencies/JoltPhysics",
"%{prj.name}/../Nuake/dependencies/build",
"%{prj.name}/../Nuake/dependencies/soloud/include",
"/usr/include/gtk-3.0/",
}
libdirs
{
"%{prj.name}/../Nuake/dependencies/GLEW/lib/Release/x64",
"%{prj.name}/../Nuake/dependencies/assimp/lib/",
"%{prj.name}/../Nuake/dependencies/freetype-windows-binaries/release static/win64",
"%{prj.name}/../bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/Nuake/",
"%{prj.name}/../Nuake/dependencies/freetype/include",
"%{prj.name}/../Nuake/src/Vendors/msdfgen/freetype/win64",
"%{prj.name}/../Nuake/src/Vendors/msdfgen",
"%{prj.name}/../Nuake/src/Vendors/wren/src/include",
"%{prj.name}/../Nuake/dependencies/JoltPhysics/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/JoltPhysics/",
"%{prj.name}/../Nuake/dependencies/soloud/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}",
"%{prj.name}/../Nuake/dependencies/Coral/NetCore/"
}
links
{
"Nuake",
"glad",
"GLFW",
"assimp",
"Freetype",
"JoltPhysics",
"soloud",
"Coral.Native"
}
filter "system:Windows"
links
{
"OpenGL32"
}
files
{
"%{prj.name}/resources/*.rc",
"%{prj.name}/resources/**.ico"
}
defines
{
"NK_WIN"
}
externalincludedirs { "%{prj.name}/../Nuake/dependencies/Coral/Coral.Native/Include/" }
postbuildcommands {
'{COPYFILE} "%{wks.location}/Nuake/dependencies/Coral/Coral.Managed/Coral.Managed.runtimeconfig.json" "%{wks.location}/%{prj.name}"',
'{COPYFILE} "%{wks.location}/Nuake/dependencies/Coral/Coral.Managed/bin/%{cfg.buildcfg}/Coral.Managed.dll" "%{wks.location}/%{prj.name}"'
}
filter "system:linux"
links
{
"GL",
"glfw",
"glad",
"X11",
"asound",
"glib-2.0",
"gtk-3",
"gobject-2.0",
"asound"
}
buildoptions { "`pkg-config --cflags glib-2.0 pango gdk-pixbuf-2.0 gtk-3 atk tk-3.0 glib-2.0`" }
linkoptions { "`pkg-config --libs glib-2.0 pango gdk-pixbuf-2.0 gtk-3 glib-2.0 lgobject-2.0`" }
includedirs
{
"/usr/include/gtk-3.0/",
"/usr/lib/glib-2.0/include",
"/usr/include/glib-2.0",
}
defines
{
"GLFW_STATIC",
"NK_LINUX"
}
filter "configurations:Debug"
runtime "Debug"
symbols "on"
defines
{
"WIN32_LEAN_AND_MEAN"
}
filter "configurations:Release"
runtime "Release"
optimize "on"
filter "configurations:Dist"
runtime "Release"
optimize "on"
defines
{
"WIN32_LEAN_AND_MEAN"
}
-- Removes the console for windows
--filter {"configurations:Dist", "platforms:windows"}
-- kind "WindowedApp"--
-- copy a file from the objects directory to the target directory
postbuildcommands {
--"{COPY} "Nuake/dependencies/GLFW/lib-vc2019/glfw3.dll" " .. "./bin/" .. outputdir .. "/%{prj.name}/glfw3.dll"
}