antopilo
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076960c41d
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vma
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2024-12-23 23:46:31 -05:00 |
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antopilo
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2898a6f5b0
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Fixed compilation errors
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2024-12-21 11:57:32 -05:00 |
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antopilo
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f1a36c495d
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Removed DOF manual focus serialization, its always on by default
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2024-12-02 17:54:27 -05:00 |
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Antoine Pilote
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31388612bb
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Merge pull request #93 from xiaohunqupo/patch-1
Update glfw_p5.lua
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2024-12-02 17:04:44 -05:00 |
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antopilo
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5b529bd97d
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Fixed game engine not recompiling + improved prefab instancing from TB
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2024-12-02 00:12:42 -05:00 |
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antopilo
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d93d69d059
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Added controller support
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2024-12-01 20:52:34 -05:00 |
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antopilo
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82459a6e4c
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Now instancing prefab from trenchbroom correctly
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2024-12-01 13:49:06 -05:00 |
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antopilo
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5b4d6d915a
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Now exports prefabs to trenchbroom automatically
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2024-12-01 13:21:58 -05:00 |
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antopilo
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ea044a2357
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Added GetAllFiles to filesystem
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2024-12-01 13:21:44 -05:00 |
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antopilo
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b6c3220797
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Depth of field no unit accurate
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2024-12-01 13:06:13 -05:00 |
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antopilo
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ef25a932b5
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Now serializing all environment settings + optimized transform system
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2024-12-01 12:15:27 -05:00 |
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antopilo
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d7e60cfe96
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Fixed runtime
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2024-12-01 02:30:06 -05:00 |
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antopilo
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a27039d7c5
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More blending code + ShapeCastSphere now works
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2024-12-01 02:11:05 -05:00 |
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antopilo
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c8aa609ab1
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Added skeletal animation 1D blending
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2024-12-01 02:10:19 -05:00 |
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antopilo
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6a96ce497c
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Capsule and Cylinder now correct height in dynamic world
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2024-12-01 02:09:29 -05:00 |
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antopilo
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9238a59a00
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Improved play mode startup time
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2024-12-01 02:08:32 -05:00 |
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antopilo
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f1b4aaad76
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Added lens dirt, posterization and pixelization postfx
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2024-12-01 02:07:55 -05:00 |
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Danny许
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b32ee08b65
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Update glfw_p5.lua
Fix link error.
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2024-11-26 10:49:04 +08:00 |
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antopilo
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b33bfcab57
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Added LookAt to transform C# API
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2024-11-24 04:18:55 -05:00 |
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antopilo
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6744a58043
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Fixed crash when deserializing a skinned mesh if no mesh is set
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2024-11-24 00:03:13 -05:00 |
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antopilo
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32273eece9
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Changed default volumetric strength to 1.0
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2024-11-24 00:02:51 -05:00 |
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antopilo
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dd46e32bee
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Better SSAO + added shader reloading in debug
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2024-11-23 19:46:39 -05:00 |
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antopilo
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84b2b63ba9
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Added shortcut to open resource in component widgets
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2024-11-21 22:14:14 -05:00 |
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antopilo
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4ab59bf7e8
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Moved environment to a resource and a component
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2024-11-21 21:06:14 -05:00 |
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antopilo
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e4c11140e0
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Better UI
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2024-11-20 01:30:57 -05:00 |
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antopilo
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9b853aef7e
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Added separte settings for gizmo, shape drawing, fixed sky, better UI
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2024-11-20 00:07:56 -05:00 |
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antopilo
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26ad1507eb
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Merged static resources
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2024-11-19 23:23:38 -05:00 |
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antopilo
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3fbb1bd33d
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
# Conflicts:
# Nuake/src/Resource/StaticResources.cpp
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2024-11-19 23:23:16 -05:00 |
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antopilo
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2c4d0faf64
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Added custom titlebar to the editor
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2024-11-19 23:22:41 -05:00 |
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antopilo
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0ac0934622
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Serialize Sky Component
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2024-11-11 11:45:12 -05:00 |
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antopilo
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0311862b65
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
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2024-11-06 20:40:58 -05:00 |
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antopilo
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89209dc7ba
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Added support for skyboxes using a new SkyBox resource and component
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2024-11-06 20:40:38 -05:00 |
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antopilo
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5c2311d7b5
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Master volume in project settings now works
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2024-10-29 20:37:59 -04:00 |
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antopilo
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03d785f016
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Fixed inverted spatialized audio direction in play mode
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2024-10-28 20:14:49 -04:00 |
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antopilo
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f1be4f7cef
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Fixed memory leak + added visibility UI node C# endpoints + size
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2024-10-19 23:23:26 -04:00 |
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antopilo
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cbf11abcf5
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Fixed scene leaking
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2024-10-19 15:04:32 -04:00 |
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antopilo
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3d630483f6
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Added world space UI Input aka doom3 UI
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2024-10-19 15:04:07 -04:00 |
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antopilo
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39cf28c91e
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Raycasts now returns the body instance it collided with + serialize spot light cones
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2024-10-18 00:21:08 -04:00 |
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Antoine Pilote
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4e0817b761
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Fixed UI not rendering
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2024-10-16 12:28:03 -04:00 |
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antopilo
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8ed6a53cf4
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Setter and Getter for UIResource on component - Removed useless Environment creation
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2024-10-15 20:35:42 -04:00 |
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antopilo
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534c35c76f
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Fixed sprites not working
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2024-10-15 19:00:56 -04:00 |
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antopilo
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28bbb255c5
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Model loader now takes into account submeshes transform
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2024-09-27 01:39:40 -04:00 |
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antopilo
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e18dbd292f
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Fixed inverted Y velocity in velocity buffer
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2024-09-26 18:47:51 -04:00 |
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antopilo
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102ccc530b
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Finally finished TAA
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2024-09-25 22:37:31 -04:00 |
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Antoine Pilote
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31c8a2e598
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Changed format to gl-float
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2024-09-25 13:17:25 -04:00 |
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Antoine Pilote
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a37bdd9d7a
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Added debug display with arrows of velocity buffer
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2024-09-25 12:58:53 -04:00 |
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antopilo
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6e8f14c5da
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Added velocity buffer + start of TAA implementation
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2024-09-24 21:19:56 -04:00 |
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antopilo
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f1c403f94c
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Can now delete from prefab editor
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2024-09-21 23:49:51 -04:00 |
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antopilo
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114adab73f
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Fixed crash when prefab gets instantiated with C# script
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2024-09-21 19:26:20 -04:00 |
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antopilo
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0e750bda89
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work
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2024-09-21 14:02:20 -04:00 |
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