Commit Graph

7 Commits

Author SHA1 Message Date
a193122d65 Brighness Scale
I find out that the alpha of the color doesnt work correctly, so i add a Brightness Scale Keyvalue and csm_brightness_general ConVar for this. When you set Brightness Scale, csm_brightness_general uses this value. If you want to change brightness In-Game, you can use Console or for mappes they can use point_clientcommand to change csm_brightness_general.
2023-02-04 20:14:34 +03:00
87020dcb97 Added Third CSM Level
-Added csm_third_intensity ConVar
-Added enablethird Hammer option
-Changed csm_current_distance ConVar
-Added csm_third_fov ConVar
-Added csm_nearz and csm_farz ConVars
-Entity-helpers was renamed

-Now r_farz will be 210000 all the time, so fog's one will not work
2022-12-15 17:10:27 +03:00
25ff6eaa8f Added new branch 2022-12-10 14:22:45 +03:00
f1219bdeef Update csm.fgd
changed SpotlightTexture input to Texture
2022-09-05 21:57:45 +03:00
bcd7cfad25 new inputs
-new input LightColor that changes a color.
-new input SetAngles that changes angles
-added csm_intensity convar

-now TurnOn and TurnOff its Enable and Disable
2022-09-05 21:54:11 +03:00
5239d15c92 fixes 2
-changed csm_second_fov

light orientation still wotks very wierd, but now it works much better
2022-09-03 16:41:28 +03:00
0774a2b28c bebra2 2022-08-29 17:29:15 +03:00