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https://github.com/celisej567/Fake-CSM-Mapbase.git
synced 2026-09-21 20:09:02 +03:00
Added Third CSM Level
-Added csm_third_intensity ConVar -Added enablethird Hammer option -Changed csm_current_distance ConVar -Added csm_third_fov ConVar -Added csm_nearz and csm_farz ConVars -Entity-helpers was renamed -Now r_farz will be 210000 all the time, so fog's one will not work
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@@ -17,6 +17,13 @@
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0 : "No"
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]
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enablethird(Choices) : "Enable Third level?" : 1 : "Enable Third CSM level? CSM will effect at more distance but its more expensive." =
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[
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1 : "Yes"
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0 : "No"
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]
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ambient(integer) :"Ambient" : 0 : "idk"
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input Enable(void) : "Turn on the texture"
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@@ -25,6 +32,8 @@
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input Texture(string) : "Change texture"
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input LightColor(color255) : "Set the light color."
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input SetAngles(string) : "Set the sun direction."
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input AddAngles(string) : "Add angle for the sun"
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input ResetAngles(void) : "Reset angle of the sun"
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]
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@PointClass base(Angles) iconsprite("editor/light_env.vmt") = light_environment :
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