mirror of
https://github.com/celisej567/Fake-CSM-Mapbase.git
synced 2026-09-11 20:08:41 +03:00
Update README.md
This commit is contained in:
@@ -28,7 +28,8 @@ Then copy materials folder to the your mod folder.
|
||||
First, add env_cascade_light to the map and set it to the angle you want. If you want to use the angle from light_environment then you need to set "Use light_environment's angles" to Yes and do some manipulation with your light_environment:
|
||||
- Add any targetname to your light_environment
|
||||
- Copy Pitch to second number of the Angle.
|
||||
- Thats how it should looks like:
|
||||
- Thats how it should looks like:
|
||||
|
||||

|
||||
|
||||
# If you have some problem
|
||||
|
||||
Reference in New Issue
Block a user