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Then copy materials folder to the your mod folder.
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# How to add this light in your map
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First, add env_cascade_light to the map and set it to the angle you want. If you want to use the angle from light_environment then you need to set "Use light_environment's angles" to Yes and do some manipulation with your light_environment:
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- Add any targetname to your light_environment
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- Copy Pitch to second number of the Angle.
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- Thats how it should looks like:
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# If you have some problem
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then go to the [Discord server](https://discord.gg/DaBHDTwAU7) and describe the problem.
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