Aaron Franke
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a3e0b06651
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Update TPS demo to Godot 4.5 (#207)
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2025-10-09 17:21:23 -07:00 |
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Clay John
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2beb6c4587
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Update various resources to 4.0 format (#161)
- Fix some warnings.
- Add in missing audio.
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2023-02-14 00:49:53 +01:00 |
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Clay John
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f41444c0bf
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Port TPS demo to 4.0 (#158)
The settings menu isn't functional yet and some sounds don't play,
but the base functionality is working.
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2023-02-04 18:20:45 +01:00 |
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Hugo Locurcio
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df9e4976da
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Enable 8× anisotropic filtering on textures (#154)
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2022-12-18 15:51:34 +01:00 |
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Hugo Locurcio
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95810ba05e
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Use physical key inputs for player movement
This allows the WASD movement keys to work on AZERTY keyboard
layouts without requiring manual configuration.
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2021-11-05 13:39:40 -05:00 |
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Aaron Franke
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c8b75a1263
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Optimize PNG images using oxipng
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2020-09-03 01:42:21 -04:00 |
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Aaron Franke
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cf3d605b92
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Standardize the names of all textures and remove unused textures
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2020-06-14 13:22:35 -04:00 |
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Aaron Franke
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5bd97e7712
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Remake the level using GLTF and compound colliders
Requires Godot 3.2.2 or newer
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2020-06-11 23:50:02 -04:00 |
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