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Update README to account for 4.0-dev -> master branch migration
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@@ -8,9 +8,11 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
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## Godot versions
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- The [`master`](https://github.com/godotengine/tps-demo) branch is compatible with the latest stable Godot version (currently 3.5.x).
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- The [`master`](https://github.com/godotengine/tps-demo) branch is compatible with the latest stable Godot version (currently 4.x).
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- If you are using an older version of Godot, use the appropriate branch for your Godot version:
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- [`3.x`](https://github.com/godotengine/tps-demo/tree/3.x) branch
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for Godot 3.4.x and 3.5.x.
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- [`3.3`](https://github.com/godotengine/tps-demo/tree/3.3) branch
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for Godot 3.3.x.
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- [`3.2`](https://github.com/godotengine/tps-demo/tree/3.2) branch
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@@ -27,8 +29,9 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
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## Git LFS
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Git LFS is no longer required for the current master branch.
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You only need Git LFS if you are checking out the 3.1 or 3.2.1 branches.
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Git LFS is no longer required for the current `master` or `3.x` branches.
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You only need Git LFS if you are checking out the `3.1` or `3.2.1` branches.
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Those branches have instructions for Git LFS in their README files.
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## Running
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