Merge pull request #82 from aaronfranke/to_node_03d

Add `to_node_0d` and `to_node_3d` to exceptions
This commit is contained in:
Rafał Mikrut
2024-01-07 09:03:29 +01:00
committed by GitHub

View File

@@ -35,7 +35,10 @@ var function_exceptions: Array = [
"set_is_setup", # Just don't use, in SkeletonModification crashes
"_update_shape", # TODO, probably crashes exported build
"get_custom_monitor", # TODO crashes only in exported build
"to_node", # 64977 - expected, because create completelly new object
# Convert GLTF data to nodes, these are expected to allocate memory.
"to_node", # 64977
"to_node_0d",
"to_node_3d",
###
### Input crashes, still are some problems TODO
###