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Make StateMachinePlayback set Start state as default in constructor
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@@ -263,7 +263,7 @@ class AnimationNodeStateMachinePlayback : public Resource {
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String base_path;
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AnimationNode::NodeTimeInfo current_nti;
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StringName current;
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StringName current = SceneStringName(Start);
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Ref<Curve> current_curve;
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Ref<AnimationNodeStateMachineTransition> group_start_transition;
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