diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index b7eafafdc9c..3513b3622c1 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -263,7 +263,7 @@ class AnimationNodeStateMachinePlayback : public Resource { String base_path; AnimationNode::NodeTimeInfo current_nti; - StringName current; + StringName current = SceneStringName(Start); Ref current_curve; Ref group_start_transition;