- Replace the events page with a generated template - Convert all events to the data collection format - Fix various markup issues, typos in texts - Add collection item templates for articles, showcase, and events - Fix shadowing in showcase items where `page.xbox` was defined twice
1.7 KiB
name, name_short, dates, dates_short, date, date_passed, location, location_short, location_map, entrance_fee, registration, cover_image
| name | name_short | dates | dates_short | date | date_passed | location | location_short | location_map | entrance_fee | registration | cover_image |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Meet the Nodes, Paris | Meet the Nodes | Saturday 22 April, from 9 am up to 7 pm | 22 April | 2017-04-22 00:00:00 | true | [Mozilla Space in Paris](https://www.mozilla.org/en-US/contact/spaces/paris/), 16 Bis Boulevard Montmartre, Paris 75009, France | Paris, France | Free | Please [add yourself to this form](https://framadate.org/godot-meet-the-root-node) if you intend to come, so that we have a general idea of the number of attendants. | /storage/app/media/events/meetthenodes_paris2017.png |
We are organizing a Godot-focused event in Paris, France, on Saturday 22 April 2017. Many Godot developers and users will be there, including our lead dev Juan Linietsky (reduz). The event will take place at the Mozilla Space in Paris (address below), from 9 am up to approximately 7 pm (no big keynote should be after 5 pm though).
The event will be partly talks from Godot developers about their current projects, engine features, etc., as well as workshops. Both curious beginners and experienced developers should find something interesting to work on, be it discovering the engine and make a simple game or hacking at the engine code and developing new features.
Schedule and talks
Call for papers coming soon™ on the blog. Expect at least talks or workshop led by key developers such as Juan Linietsky (reduz), Rémi Verschelde (Akien) and others.