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34 lines
1.3 KiB
Markdown
34 lines
1.3 KiB
Markdown
---
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type: entry
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section: highlights
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rank: 5
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importance: 2
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anchor: AgX-tone-mapping
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title: AgX tone mapping
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blockquote: The cool new kid on the block
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text: |
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This tone mapping algorithm has gained a lot of popularity lately. Our friends at [Blender](https://blender.org) even replaced their previous "filmic" tone mapper with AgX.
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The Godot implementation resembles theirs closely, but is purposely simplified to be more suitable for real time use cases.
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AgX gives a movie-esque quality to renders and is capable of handling very bright scenes better than our other available options.
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contributors:
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- name: Hugo Locurcio
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github: Calinou
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- name: Allen Pestaluky
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github: allenwp
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- name: Clay John
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github: clayjohn
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read_more: https://github.com/godotengine/godot/pull/87260
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media_position: top
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image_alt: ACES
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image_src: /storage/releases/4.4/images/godot_neon_aces.webp
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image_src_2x: /storage/releases/4.4/images/godot_neon_aces_2x.webp
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image_label: ACES
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image_comparison_alt: AgX
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image_comparison_src: /storage/releases/4.4/images/godot_neon_agx.webp
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image_comparison_src_2x: /storage/releases/4.4/images/godot_neon_agx_2x.webp
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image_comparison_label: AgX
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content_creator: "[@passivestar](https://bsky.app/profile/passivestar.bsky.social) and [@allenwp](https://github.com/allenwp)"
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---
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