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godot-website/collections/_release_4_4/entry-highlights-AgX-tone-mapping.md
Adam Scott e6bdb5c006 Add 4.4 release page (#1023)
Co-authored-by: Nathalie Galla <murderveggie@gmail.com>
2025-03-03 17:41:42 +01:00

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---
type: entry
section: highlights
rank: 5
importance: 2
anchor: AgX-tone-mapping
title: AgX tone mapping
blockquote: The cool new kid on the block
text: |
This tone mapping algorithm has gained a lot of popularity lately. Our friends at [Blender](https://blender.org) even replaced their previous "filmic" tone mapper with AgX.
The Godot implementation resembles theirs closely, but is purposely simplified to be more suitable for real time use cases.
AgX gives a movie-esque quality to renders and is capable of handling very bright scenes better than our other available options.
contributors:
- name: Hugo Locurcio
github: Calinou
- name: Allen Pestaluky
github: allenwp
- name: Clay John
github: clayjohn
read_more: https://github.com/godotengine/godot/pull/87260
media_position: top
image_alt: ACES
image_src: /storage/releases/4.4/images/godot_neon_aces.webp
image_src_2x: /storage/releases/4.4/images/godot_neon_aces_2x.webp
image_label: ACES
image_comparison_alt: AgX
image_comparison_src: /storage/releases/4.4/images/godot_neon_agx.webp
image_comparison_src_2x: /storage/releases/4.4/images/godot_neon_agx_2x.webp
image_comparison_label: AgX
content_creator: "[@passivestar](https://bsky.app/profile/passivestar.bsky.social) and [@allenwp](https://github.com/allenwp)"
---