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godot-website/collections/_release_4_4/entry-highlights-AgX-tone-mapping.md
Adam Scott e6bdb5c006 Add 4.4 release page (#1023)
Co-authored-by: Nathalie Galla <murderveggie@gmail.com>
2025-03-03 17:41:42 +01:00

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entry highlights 5 2 AgX-tone-mapping AgX tone mapping The cool new kid on the block This tone mapping algorithm has gained a lot of popularity lately. Our friends at [Blender](https://blender.org) even replaced their previous "filmic" tone mapper with AgX. The Godot implementation resembles theirs closely, but is purposely simplified to be more suitable for real time use cases. AgX gives a movie-esque quality to renders and is capable of handling very bright scenes better than our other available options.
name github
Hugo Locurcio Calinou
name github
Allen Pestaluky allenwp
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Clay John clayjohn
https://github.com/godotengine/godot/pull/87260 top ACES /storage/releases/4.4/images/godot_neon_aces.webp /storage/releases/4.4/images/godot_neon_aces_2x.webp ACES AgX /storage/releases/4.4/images/godot_neon_agx.webp /storage/releases/4.4/images/godot_neon_agx_2x.webp AgX [@passivestar](https://bsky.app/profile/passivestar.bsky.social) and [@allenwp](https://github.com/allenwp)