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godot-website/collections/_priorities/editor-02-implement-gdscript-refactoring-tools.md
2024-12-02 21:44:47 +01:00

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editor 2 active implement-gdscript-refactoring-tools Implement GDScript refactoring tools A lot of modern IDEs offer refactoring tools in order to rename variables and symbols across the codebase. We intend to add this feature to our internal GDScript code editor.
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proposals - [Add "refactor" tooling to rename symbols in the script editor #899](https://github.com/godotengine/godot-proposals/issues/899)