--- category: editor rank: 2 state: "active" anchor: "implement-gdscript-refactoring-tools" title: "Implement GDScript refactoring tools" description: | A lot of modern IDEs offer refactoring tools in order to rename variables and symbols across the codebase. We intend to add this feature to our internal GDScript code editor. details: - type: proposals content: | - [Add "refactor" tooling to rename symbols in the script editor #899](https://github.com/godotengine/godot-proposals/issues/899) ---