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- Replace the events page with a generated template - Convert all events to the data collection format - Fix various markup issues, typos in texts - Add collection item templates for articles, showcase, and events - Fix shadowing in showcase items where `page.xbox` was defined twice
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1.5 KiB
name, name_short, dates, dates_short, date, date_passed, location, location_short, location_map, entrance_fee, registration, cover_image
| name | name_short | dates | dates_short | date | date_passed | location | location_short | location_map | entrance_fee | registration | cover_image |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Godot Sprint Brussels 2019 | Godot Sprint | Thu 31 January & Fri 1 February 2019, 9 am - 6 pm both days | 31 January & 1 February | 2019-01-31 00:00:00 | true | [Ludus Académie](http://www.ludus-academie.com/), Quai du Commerce, 48, 1000 Brussels, Belgium | Brussels, Belgium | https://www.openstreetmap.org/?mlat=50.85717&mlon=4.34818#map=19/50.85717/4.34818 | Free | **Mandatory**. Please [fill this form](https://framaforms.org/registration-for-godotcon-godot-sprint-brussels-2019-1541594499) ASAP so that we know who will be there and can organize the event accordingly. |
The two days before FOSDEM and GodotCon, we organize our first Godot Sprint, with the intent for contributors to meet IRL and get some work done! This contributor sprint will be primarily intended for existing engine and documentation contributors, so that we can work on current topics together, review Pull Requests, discuss the roadmap, etc. We will also welcome users who aren't contributors yet but would like to get involved, be it with C++ engine contributions, documentation writing or the creation of other teaching materials (demos, courses, etc.).
Entrance will be free.