Files
godot-website/collections/_event/godotsprint-2019.md
Yuri Sizov e666916216 Rework community events using data collections (#628)
- Replace the events page with a generated template
- Convert all events to the data collection format
- Fix various markup issues, typos in texts
- Add collection item templates for articles, showcase, and events
- Fix shadowing in showcase items where `page.xbox` was defined twice
2023-04-24 18:41:54 +02:00

1.5 KiB

name, name_short, dates, dates_short, date, date_passed, location, location_short, location_map, entrance_fee, registration, cover_image
name name_short dates dates_short date date_passed location location_short location_map entrance_fee registration cover_image
Godot Sprint Brussels 2019 Godot Sprint Thu 31 January & Fri 1 February 2019, 9 am - 6 pm both days 31 January & 1 February 2019-01-31 00:00:00 true [Ludus Académie](http://www.ludus-academie.com/), Quai du Commerce, 48, 1000 Brussels, Belgium Brussels, Belgium https://www.openstreetmap.org/?mlat=50.85717&mlon=4.34818#map=19/50.85717/4.34818 Free **Mandatory**. Please [fill this form](https://framaforms.org/registration-for-godotcon-godot-sprint-brussels-2019-1541594499) ASAP so that we know who will be there and can organize the event accordingly.

The two days before FOSDEM and GodotCon, we organize our first Godot Sprint, with the intent for contributors to meet IRL and get some work done! This contributor sprint will be primarily intended for existing engine and documentation contributors, so that we can work on current topics together, review Pull Requests, discuss the roadmap, etc. We will also welcome users who aren't contributors yet but would like to get involved, be it with C++ engine contributions, documentation writing or the creation of other teaching materials (demos, courses, etc.).

Entrance will be free.