- Replace the events page with a generated template - Convert all events to the data collection format - Fix various markup issues, typos in texts - Add collection item templates for articles, showcase, and events - Fix shadowing in showcase items where `page.xbox` was defined twice
1.8 KiB
name, name_short, dates, dates_short, date, date_passed, location, location_short, location_map, entrance_fee, registration, cover_image
| name | name_short | dates | dates_short | date | date_passed | location | location_short | location_map | entrance_fee | registration | cover_image |
|---|---|---|---|---|---|---|---|---|---|---|---|
| FOSDEM 2020 | FOSDEM 2020 | Sat 1 & Sun 2 February 2020 | 1 & 2 February | 2020-02-01 00:00:00 | true | Université Libre de Bruxelles (ULB), Brussels, Belgium | Brussels, Belgium | https://www.openstreetmap.org/?mlat=50.81474&mlon=4.38164#map=17/50.81474/4.38164 | Free | No registration needed, you can just show up at our stand and say hello :) |
FOSDEM stands for Free and Open Source Developers' European Meeting and is held every year in February at the Université Libre de Bruxelles (ULB) in Brussels, Belgium. It is arguably the biggest European event about free and open source software, with free entry and thousands of developers and users of various projects attending.
We will have a Godot stand at the event, with many engine contributors and users available to discuss with visitors and showcase the engine. We'll also have Godot T-shirts to sell, and stickers and metal pins to give away.
Some of us also organize the Game Development devroom, where talks will be given on Sat 1 February on various topics related to both game development and Free and Open Source Software. Some talks will be about Godot, but many others will cover different technology stacks and projects.
Refer to the FOSDEM 2020 website for more information on which projects will be there, as well as talks that you might be interested in. (Note: The final schedule for FOSDEM usually arrives quite late, so be patient. :))