4.4-dev7: Add mention of updated build toolchains

This commit is contained in:
Rémi Verschelde
2024-12-20 00:20:11 +01:00
parent 0f91505cb1
commit f8fc4aa6cb

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@@ -98,6 +98,13 @@ what you think!
![Baked Lightmap](/storage/blog/dev-snapshot-godot-4-4-dev-7/shadowmask.webp)
### Updated toolchains for official builds
We updated some of the toolchains we use for official builds in [build-containers#150](https://github.com/godotengine/build-containers/pull/150),
notably macOS and iOS SDKs from Xcode 16.2, and MinGW 12.0.0 with GCC 14.2.1 for Windows builds.
Toolchains for Linux, Android, and Web are still the same versions as for Godot 4.3.
### And more!
There are too many exciting changes to list them all here, but here's a curated selection: