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godot-vscode-plugin/CHANGELOG.md
2017-05-24 21:43:38 +08:00

3.5 KiB

Change Log

0.2.7

  • Fix some error with syntax checking
  • Add symbol support for enumerations
  • Remove key bindings for F5~F8 as it might be confict with other functionalities of VSCode
    • You can bind the key bindings back by add following configurations
    {
        "command": "godot.runWorkspace",
        "key": "F5"
    },
    {
        "command": "godot.runCurrentScene",
        "key": "F6"
    },
    {
        "command": "godot.openWithEditor",
        "key": "F7"
    },
    {
        "command": "godot.updateWorkspaceSymbols",
        "key": "F8"
    }
    
    For more references please ready keybindings

0.2.6

  • Add shorthand if else expression support
  • Add enum and match expression support
  • Fix bugs with syntax checking
  • Updated documentation data with godot 2.1.3
  • Add syntax checking for end of expression
  • The pulugin is compiled with latest VSCode thanks @arrkiin
  • Add key bindings for open workspace with godot editor with F7 and update workspace symbols with F8

0.2.5

  • Run games within VSCode terminals
  • Add key bindings for F5 to run the workspace and F6 to run the edting scene
  • Fix a lot of bugs with unused vaiable cheching
  • Move workspace symbols state notice to status bar

0.2.4

  • Add code cheching for asignments and comparations
  • Impoved builtin documentation preview page
  • Fix bugs with unused vaiable cheching

0.2.3

  • Fix known errors with code syntax checking
  • Add configuration ignoreIndentedVars to allow ignore indented variables in scripts
  • Enhanced hover tip documentation rendering with code examples
  • Add launch configurations to launch game with F5(expiremental)

0.2.2

  • Better Syntax validating for code blocks
  • More waring for non-python liked expression

0.2.1

  • Support markdown render in hover tips for documentations in workspace symbols
  • Add configuration GodotTools.workspaceDocumentWithMarkdown to control workspace documentation rendering

0.2.0

  • Show autoloads informations in hover tips and go to autoloads' definitions are supported now
  • Fix the bug that workspace symbols resoved twice on Windows

0.1.9

  • Show workspace constant value in hover tips and completion items
  • More readable style for links in documentation preview page
  • Improve code completion sort order and auto insert () for functions without paramaters
  • Fix bugs with workspace documentation parsing

0.1.8

  • Show signatures on completion label
  • More reliable unused variable and constant checking in documente
  • Show workspace documentations and function signatures in completions

0.1.7

  • Show documentations parsed from GDScripts in hover tips

0.1.6

  • Reorder mouse hover tips, builtin methods are at top of workspace methods
  • Show callabel signatures with documente symbols and workspace symbols
  • Syntax highlight support for signal paramaters

0.1.5

  • Add function signature hint support
  • Better syntax grammar checking
  • Better hover hint message for workspace methods and signals

0.1.4

  • Add documentation support for builtin Symbols.
  • Improve speed of syntax parsing and other actions

0.1.3

  • Better syntax highlight for GDScript
  • Add mouse hover information support
  • Add definition provider for GDScript

0.1.2

  • Multiline string and StringName highlight support
  • Builtin classes, properties, functions and constants highlight support
  • Fix errors in code snipt

0.1.1

  • Better syntax highlight with GDScript

0.1.0

  • Initial release