Geequlim
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690aea2487
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static codecompletion!
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2016-12-25 12:48:22 +08:00 |
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Geequlim
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bb5e48dddf
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load docdata for codecompletion
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2016-12-25 00:56:40 +08:00 |
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Geequlim
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b75178f500
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add action godot.updateWorkspaceSymbols
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2016-12-24 18:08:57 +08:00 |
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Geequlim
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692f70a998
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Fix errors on windows
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2016-12-21 10:03:11 +08:00 |
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Geequlim
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d11003e9a5
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commit for prerealse
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2016-12-20 22:20:16 +08:00 |
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Geequlim
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2419fc4d33
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configuratable http port for editor server
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2016-12-20 20:38:59 +08:00 |
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Geequlim
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99ef48009e
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Fix http request error
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2016-12-20 20:30:10 +08:00 |
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Geequlim
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6ba675ad21
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Implements workspace symbol provider
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2016-12-19 23:06:00 +08:00 |
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Geequlim
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71bf862172
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Implement document symbol parser
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2016-12-18 23:35:50 +08:00 |
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Geequlim
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75e6ce2042
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Import docdata from godot editor
Better unused variable checking
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2016-12-17 20:04:51 +08:00 |
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Geequlim
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20b6c7b72d
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Unused variables checking work now
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2016-12-15 23:12:02 +08:00 |
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Geequlim
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b420fde137
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Refact the code validating and codecompletion
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2016-12-15 22:12:38 +08:00 |
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Geequlim
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89c2a60f5b
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Implement Script Validate and codecompletion(Buggy)
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2016-12-14 18:09:05 +08:00 |
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Geequlim
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7285be21d2
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Setup VSCode plugin
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2016-12-11 22:45:31 +08:00 |
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