Ignacio Etcheverry 288791f97e Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
2017-09-01 21:07:55 +07:00
Description
VisualScript as a Godot Engine c++ module
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