mirror of
https://github.com/godotengine/godot-visual-script.git
synced 2026-01-03 10:09:19 +03:00
0b7dc59710ce485a78a4b1853dd5d081b4b01f63
Whenever there's a port change that may change the inputs, the default inputs will be recalculated. Moving the update port loop into its own function. Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Description
VisualScript as a Godot Engine c++ module
Languages
C++
99.3%
C
0.4%
Python
0.3%