47 Commits

Author SHA1 Message Date
Hugo Locurcio
75700f5c79 Add test project export for CI
This is a new testing project (not to be confused with the existing
`test_project` which has a smaller scope).

It's intended to cover a sizeable ground of Godot functionality on CI.
This includes headless exporting, as well as ensuring a visual match
between running the project from its folder and the exported PCK.
2025-11-25 17:57:17 +01:00
K. S. Ernest (iFire) Lee
4cf36b2350 Upgrade to Godot Engine 4.2.1-stable. 2024-01-02 15:49:42 -08:00
K. S. Ernest (iFire) Lee
585011ff41 Update project to Godot 4.1.3. 2023-11-15 14:37:48 -08:00
ocean (they/them)
5763ba31ac Add GDScript test for cyclic dependencies
Adds a GDScript test that requires a very specific order of loading as
well as the usage of global class names in order to require other files
to be loaded. This cannot be achieved with the current unit testing
framework.
2023-09-18 09:04:44 -04:00
K. S. Ernest (iFire) Lee
b1aae55a61 Merge pull request #25 from GNSS-Stylist/add_preflipped
Add preflipped quaternion animation track
2023-08-20 00:07:07 -07:00
K. S. Ernest (iFire) Lee
c2f309a299 Restore control for mouse movement in cubic tests. 2022-10-30 04:49:59 -04:00
K. S. Ernest (iFire) Lee
784e98fab6 Comment cleanup for the cubic interpolate with.
Update Crosshair.gd, DebugLines.gd, and 6 more files...
2022-09-25 16:11:19 -07:00
K. S. Ernest (iFire) Lee
f220bbe745 Update cubic interpolate with test case to latest Godot Engine master.
Update Crosshair.png.import, FirstPersonFlyer.gd, and 6 more files...
2022-09-25 16:02:52 -07:00
Pasi Nuutinmaki
daed27f68c Add preflipped quaternion animation track
Related to https://github.com/godotengine/godot/pull/63380
The new animation track (cubic_slerp_preflipped) is pre-flipped version of the track cubic_slerp so that the dot-product of subsequent quaternion is always <= 0.
2022-07-25 09:38:08 +03:00
K. S. Ernest (iFire) Lee
50edd146dd Add godot cubic interpolation tests.
Update the license to the standard template.
2022-07-24 17:01:16 -07:00
Lyuma
b2830054a0 Add skeleton parenting test cases to a new project. 2021-09-27 01:40:31 -07:00
Erik Abair
caf8e20401 Adds test case for bone animation. 2021-02-14 22:58:39 -08:00
Erik Abair
7d8f38d3a3 Fixes expected animation names. 2021-02-14 22:14:01 -08:00
Erik Abair
c3d25a75ff Fixes naming of Katakana animation and removes empty animations. 2021-02-13 12:47:24 -08:00
Erik Abair
8aa30b1cd1 Adds missing Hinted_Alphanumeric123 2021-02-13 08:39:07 -08:00
Erik Abair
17ebae520c Updates nested object uniquification expectations based on Blender export ordering. 2021-02-13 08:29:17 -08:00
Erik Abair
6911438625 Adjusts expected name for animation including disallowed animation name chars. 2021-02-12 22:34:25 -08:00
Erik Abair
3b9e2733e3 Adds animation tests. 2021-02-11 13:16:36 -08:00
Erik Abair
90075719a5 Removes unused animation. 2021-02-11 13:03:27 -08:00
Erik Abair
ecbe064faa Fixes missing hinted alphanumeric object. 2021-02-11 12:51:26 -08:00
Erik Abair
ccc07534df Adds hint tests. 2021-02-11 12:34:27 -08:00
Erik Abair
256c43f958 Adds basic tests. 2021-02-11 12:22:19 -08:00
Erik Abair
da2e0de5eb Removes unicode characters from AllowedSymbols test. 2021-02-11 11:43:13 -08:00
Erik Abair
b4ba840c59 Fixes naming of Kana objects. 2021-02-11 11:24:12 -08:00
Erik Abair
76ea61d074 Adds generated gltf for #45545. 2021-02-10 22:47:02 -08:00
Erik Abair
071ccee231 Adds pointer to run_tests.bat. 2021-02-10 22:45:57 -08:00
Erik Abair
ba73f59132 Adds tests for relaxed name sanitization. 2021-02-10 22:40:25 -08:00
Erik Abair
1f84bd8526 Adds a note on the purpose of the blend_export.py script. 2021-02-10 21:45:38 -08:00
Shatur95
456040afcf Use CC-BY for GLTF export_copyright 2020-11-22 01:00:08 +02:00
Shatur95
0c6604777b Add Collada format export 2020-11-22 00:27:18 +02:00
K. S. Ernest (iFire) Lee
259b34b4c2 Merge pull request #15 from Shatur95/add-additional-import-hints
Add additional import hints
2020-11-21 10:42:27 -08:00
Shatur95
11651a7e69 Move additional-import-hints to the proposal location 2020-11-21 19:39:12 +02:00
Andrea Catania
9ab0ff9f8d Added blend file asset collection import 2020-11-21 10:31:47 +01:00
Shatur95
568d856283 Add additional import hints 2020-11-18 01:48:29 +02:00
Shatur95
11ba00fd4a Add missing empty types 2020-11-18 00:33:23 +02:00
Shatur95
4a071e5076 Update exported files
Blender 2.90.1
2020-11-17 23:06:02 +02:00
Shatur95
604eaad8f7 Add missing -convcol hint 2020-11-17 22:29:05 +02:00
K. S. Ernest (iFire) Lee
d282d1f878 Add test case for 43044
Abstract python code.
2020-11-17 08:51:37 -08:00
K. S. Ernest (iFire) Lee
9fe976a576 Add collada support. 2020-11-17 08:36:26 -08:00
K. S. Ernest (iFire) Lee
21ca896473 Correct license date. 2020-09-27 12:44:43 -07:00
K. S. Ernest (iFire) Lee
c3f8e26d6f Update script. 2020-09-27 12:36:08 -07:00
K. S. Ernest (iFire) Lee
11a8671a9c Add for each blend. 2020-09-27 12:30:30 -07:00
K. S. Ernest (iFire) Lee
4e680fa760 Typo. 2020-09-27 12:21:04 -07:00
K. S. Ernest (iFire) Lee
8498629b1a Add export blend script. 2020-09-27 12:20:21 -07:00
K. S. Ernest (iFire) Lee
aea278c36a Add gltf export project. 2020-09-27 10:36:18 -07:00
Hugo Locurcio
ebd6d4f8d6 Add a minimal test project
This project is used in Godot to test command line project exporting
and script running.
2019-08-08 15:36:21 +02:00
Juan Linietsky
ec52fff3bb Create README.md 2016-05-15 12:25:59 -03:00