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289fa4347e893fca1857073fdfd37413039e3e09
It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines.
Description
Godot Engine platform port for the Haiku operating system // UNMAINTAINED, for reference / forks.
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