Triage: Add Editor triage tracker

This commit is contained in:
A Thousand Ships
2025-05-07 18:33:56 +02:00
parent 305861ce24
commit ddb6ffd1bf

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@@ -136,6 +136,50 @@ Categories:
These categories largely match the specific folders the classes are in.
### Editor
Tracked in:
* [Editor Issue Triage](https://github.com/orgs/godotengine/projects/111)
RC channel:
* [#editor](https://chat.godotengine.org/channel/editor)
Categories:
* Docks:
Editor docks (Inspector, Scene etc.) and dock layout
* 2D Editor:
2D editor and related features, including GUI
* 3D Editor:
3D editor and related features, including gizmos
* Shader Editor:
Includes visual shaders
* Script Editor:
Text editing (Scripts, TextFiles)
* Animation:
`AnimationPlayer`, `AnimationTree` and animation-related systems
* Tiles:
`TileMapLayer` and `TileSet` editors
* Project Export:
Export dialog, export process and related features
* Project Manager:
Project Manager and its components
* Plugins:
Related to editor plugins, both user (e.g. `EditorInterface`) and native (any plugin not covered by other categories)
* Game View:
Issues relating to the embedded game view
* AssetLib:
AssetLib integration with the editor
* Debugger:
Related to editor/runtime interactions
* Systems:
Misc editor systems not covered by other categories
* Usability:
User experience, editor visuals (themes etc.)
* File System:
Related to `EditorFileSystem`, cache, UIDs, previews
* Asset Pipeline:
Asset import, models and materials, imported animations
### GDExtension
Tracked in: