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Update files to Godot 3.2.1-stable
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@@ -37,7 +37,7 @@ extern "C" {
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#include <stdint.h>
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#define GODOT_VARIANT_SIZE (16 + sizeof(int64_t))
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#define GODOT_VARIANT_SIZE (16 + sizeof(void *))
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#ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED
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#define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED
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