GDNative Based Git Plugin for Godot Version Control Editor Plugin

Implements the proxy end-points for the EditorVCSInterface API in the Godot Engine Editor. Uses libgit2 at its backend to simulate Git in code.

Installation Instructions

  1. Plugin binary releases for Linux & Windows are here: https://github.com/godotengine/godot-git-plugin/releases
  2. Installation instructions are here: https://github.com/godotengine/godot-git-plugin/wiki

Build Instructions

Replace Release with Debug for a debug build.

Windows

  1. Load the x64 command prompt: x64 Native Tools Command Prompt for VS 20XX.
  2. Run build_libs.bat Release.
  3. Run scons platform=windows target=release

Linux

  1. Prepare script for execution: chmod 755 build_libs.sh
  2. Run . ./build_libs.sh Release.
  3. Run scons platform=x11 target=release.
Description
Git implementation of the VCS interface in Godot
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