85 Commits

Author SHA1 Message Date
Rémi Verschelde
b51e8ee42a Merge pull request #290 from Faless/fix/disable_zlib_detection
ssh2: Disable zlib detection
2025-05-31 00:58:30 +02:00
Fabio Alessandrelli
94db3a7c36 ssh2: Disable zlib detection
This seems to only be used with the OpenSSL backend (which we plan to
drop).

libgit2 already use builtin ZLIB, I'm not even sure we if it would be
used in libssh2 (we only use libssh2 to provide git ssh access, and git
already compress objects.
2025-05-31 00:43:58 +02:00
Rémi Verschelde
179e3ddb00 Merge pull request #289 from akien-mga/misc-fixes
Misc fixes and cleanup
2025-05-28 23:03:10 +02:00
Rémi Verschelde
2a4c781e86 Misc fixes and cleanup
- Remove the `demo` project which isn't really useful.
  * Instead the `addons` subfolder is made top-level and that's where stuff gets written.
- Update the README following recent PRs (#191, #199) as OpenSSL is now compiled from source for all platforms.
  * Also remove obsolete `build_openssl_universal_macos.sh` script.
- Remove the bogus `plugin.cfg` which isn't necessary, and was confusing users who tried to enable it.
  * Fixes #267.
- Bump min SCons version to 3.1.2 and Python to 3.6.
- Bump `compatibility_minimum` to `4.2.0` following #196.
- Remove some code in `godot-git-plugin/SCsub` that seems redundant with `godot-cpp` config.
- Remove unnecessary `.exp` and `.lib` files in Windows artifact, rename its folder to `windows`.
- Remove `export-ignore`s in `.gitattributes`, they're incomplete and not actually doing anything usable.
- Fix artifacts URL handling in `release.sh`, make it executable.
- CI: Update clang-format check to version 18.
2025-05-28 22:52:21 +02:00
Rémi Verschelde
fd85a8ef39 Merge pull request #288 from akien-mga/ci-cleanup
CI: Don't install openssl for macOS + misc cleanup
2025-05-27 17:29:49 +02:00
Rémi Verschelde
f322436f66 CI: Don't install openssl for macOS + misc cleanup 2025-05-27 17:18:41 +02:00
Rémi Verschelde
78d6464745 Merge pull request #286 from Faless/build/force_msvc_lto
Force LTO on windows MSVC as libgit2 requires it
2025-05-27 15:38:05 +02:00
Rémi Verschelde
91bb644dd4 Merge pull request #287 from Faless/build/fix_macos_deployment_target
Force macOS deployment target for OpenSSL when specified
2025-05-27 14:17:09 +02:00
Rémi Verschelde
1e346f89fa Merge pull request #285 from Faless/build/fix_libgit_tool
Properly specify the `STATIC_CRT` libgit2 flag
2025-05-27 14:01:19 +02:00
Fabio Alessandrelli
9a43d562c0 Force macOS deployment target for OpenSSL when specified 2025-05-27 12:24:54 +02:00
Fabio Alessandrelli
f6f2db53a9 Force LTO on windows MSVC
This silences the linker complaining that libgit uses LTO but we are not
linking with it.
2025-05-27 12:20:59 +02:00
Fabio Alessandrelli
c7c7822191 Properly specify the STATIC_CRT libgit2 flag
libgit2 CMake configuration uses a custom flag `STATIC_CRT` and not the
new CMake policy CMP0091.

When forcing the CMake policy (as we do in our cmake tool), we need to
also set the custom `STATIC_CRT` to avoid compiler warning about the /MD
and /MT flag being overridden.
2025-05-27 11:53:22 +02:00
Rémi Verschelde
392b3d6697 Merge pull request #283 from akien-mga/ci-windows-fail-on-error
CI: Ensure Windows job fails on error
2025-05-27 10:38:58 +02:00
Rémi Verschelde
51dcc3c455 CI: Ensure Windows job fails on error
Default `pwsh` is apparently not properly configured to fail fast,
but `powershell` is, whatever is the difference.

Minor tweaks to CI setup.
2025-05-27 10:27:17 +02:00
Rémi Verschelde
4fdf03d471 Merge pull request #284 from Faless/fix/win_build
Fix Windows MSVC build
2025-05-27 09:36:25 +02:00
Fabio Alessandrelli
1442ac5f0b Fix Windows MSVC build
Update the CMake tool so it respects the use_static_cpp godot-cpp option
compiling with the proper CRT.

Fix inclusion of secur32 in git2 tool.
2025-05-27 01:24:04 +02:00
Rémi Verschelde
3ab9d035e7 Merge pull request #199 from Faless/build/openssl_and_cmake
Use OpenSSL on windows too, build libgit2, ssh2 with cmake.
2025-05-26 18:02:46 +02:00
Fabio Alessandrelli
0d0c30784d Use OpenSSL on windows too, build libgit2, ssh2 with cmake.
And update the libraries.
2025-05-26 17:17:29 +02:00
Rémi Verschelde
ef24a3673d Merge pull request #191 from Faless/build/openssl
[SCons] Build OpenSSL from source.
2025-05-26 17:02:24 +02:00
Fabio Alessandrelli
955ec02503 [SCons] Build OpenSSL from source by default
Remove prebuilt static libraries for macOS.

Can optionally still use external (static) libraries by supplying the
`openssl_external_*` parameters to scons.
2025-05-26 16:57:27 +02:00
Rémi Verschelde
b8d79c3fc9 Merge pull request #246 from dsnopek/godot-cpp-41-branch
Update godot-cpp to `godot-4.2-stable`
2025-05-26 16:14:24 +02:00
David Snopek
900e95db82 Update godot-cpp to the latest on the 4.2 branch 2025-05-26 09:02:51 -05:00
Rémi Verschelde
9544fb84ec Merge pull request #272 from dsnopek/update-ci-versions
Update various out-dated versions in CI
2025-05-25 15:41:03 +02:00
David Snopek
edcfc47af0 Update various out-dated versions in CI
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-05-25 15:29:15 +02:00
Joel Croteau
e86106b8c2 Stop progress_cb from generating spurious warnings (#243)
`progress_cb` is used to give progress updates on pushes and pulls. There is
no reason for it to pollute the logs by logging its updates as warnings.
Changed these to plain print statements.
2024-07-07 05:15:37 +02:00
Hugo Locurcio
f6002fab42 Bump to version 3.1.1 (#231) 2024-04-08 18:29:04 +02:00
markeel
d6582fa939 Use UTF-8 conversion when dealing with Git repository data (#229)
This fixes issues with non-ASCII characters not displaying correctly
throughout the editor.
2024-04-08 17:46:50 +02:00
Hugo Locurcio
259ae989f4 Merge pull request #195 from Faless/ci/cache
[CI] Add scons cache.
2024-02-02 17:11:02 +01:00
Twarit Waikar
2f160a2b79 Merge pull request #189 from fries1234/fix-comparison-bug
fix a comparision bug with renamed git statuses
2023-10-03 20:09:42 +05:30
Hugo Locurcio
55b09bf0f7 Merge pull request #198 from jokoho48/gd4_1 2023-09-22 21:47:26 +02:00
Jonas Hoffmann
ae2f2d3826 Add Godot 4.1 Support
- Update godot-cpp
- Fix Entry Point that changed within Godot 4.1
- Add compatibility_minimum to gdextension required for 4.1 support
- Bump version in plugin.cfg
- Upgrade demo project to 4.1
2023-07-12 22:12:15 +02:00
Fabio Alessandrelli
3ab28b1d33 [CI] Add scons cache. 2023-06-24 18:39:14 +02:00
Twarit Waikar
3fc541feb8 Merge pull request #173 from markeel/master
Address issue #172, to use public key path if present in preference to using password.
2023-05-25 12:58:09 +05:30
markeel
04602dc5dc Merge pull request #1 from markeel/workflow-error
Update build.yml
2023-05-24 14:14:41 -07:00
markeel
bb5da70aa4 Update build.yml
Fix ubuntu version to match godot-cpp
2023-05-24 13:30:47 -07:00
Fries
4cb6ec0edd fix a comparision bug with renamed git statuses
there is a bug where if you have a entry->status with GIT_STATUS_INDEX_RENAMED but with another flag like GIT_STATUS_INDEX_MODIFIED, godot-git-plugin will crash as it cant find the proper map for 2 flags. so i changed it to do a logical and so it can execute the proper renamed logic.
2023-05-18 23:28:08 -07:00
mendrak
34850841fc Updated to remove extra line and pass clang format check 2023-03-26 20:44:58 -07:00
mendrak
74342b298e Address issue #172, to use public key path if present in preference
to using password.
2023-03-25 09:36:43 -07:00
Rémi Verschelde
3c50df7af0 Merge pull request #165 from godotengine/update-4.0-stable
Update extension API to Godot 4.0-stable
2023-03-01 15:58:22 +01:00
Rémi Verschelde
65a643c8d8 Update extension API to Godot 4.0-stable 2023-03-01 15:36:13 +01:00
Twarit Waikar
6a4b23a2c0 Merge pull request #149 from ianling/ian/update-libssh2 2023-02-26 17:01:17 +05:30
Rémi Verschelde
63d72ffc21 Merge pull request #161 from godotengine/update-4.0-rc4
Update extension API to Godot 4.0-rc4
2023-02-23 23:04:30 +01:00
Rémi Verschelde
6a6f7d1810 Update extension API to Godot 4.0-rc4
Remove `ci/` directory, everything is included in godot-cpp.
2023-02-23 18:57:58 +01:00
Ian Ling
f22b2e6bf5 Update libssh2 to HEAD of master 2023-01-04 17:04:45 -08:00
Twarit Waikar
820c623912 Happy new year! 2023-01-02 13:56:26 +05:30
Twarit Waikar
1aea2dd13f Merge pull request #142 from twaritwaikar/release-3.0b1 2022-12-24 01:25:12 +05:30
Twarit Waikar
982cee2d85 Update OpenSSL 1.1.1 minor version 2022-12-24 01:23:42 +05:30
Twarit Waikar
5f100fb6e4 Fix macos plugin binary path in git_plugin.gdextension 2022-12-24 00:51:45 +05:30
Twarit Waikar
b7d0cfda02 Update THIRDPARTY.md and plugin.cfg to use newer values 2022-12-23 23:50:38 +05:30
Twarit Waikar
9ccf7e98a3 Update ci/ extension APIs from Gdoot 4.0-beta10 2022-12-23 23:34:44 +05:30
Twarit Waikar
fb772f3623 Merge pull request #139 from twaritwaikar/change-repo-found-logs
Change print logs when repo is found
2022-12-23 10:20:10 +05:30
Twarit Waikar
8fcf6e434d Change print logs when repo is found 2022-12-23 02:06:49 +05:30
Twarit Waikar
67b0cdf976 Merge pull request #136 from twaritwaikar/set-macos-minimum-version 2022-12-21 17:52:06 +05:30
Twarit Waikar
ccac80bb0e Add min macOS version flags for master
Frontports https://github.com/godotengine/godot-git-plugin/pull/121/files
2022-12-21 16:37:35 +05:30
Twarit Waikar
dc88f7a585 Merge pull request #135 from twaritwaikar/link-ssl-static
Fixes https://github.com/godotengine/godot-git-plugin/issues/127
2022-12-21 02:48:07 +05:30
Twarit Waikar
0e8de32587 Force static linkage for libssl.a and libcrypt.a 2022-12-21 02:22:50 +05:30
Twarit Waikar
35443ecfaa Merge pull request #133 from twaritwaikar/fix-api-difference-compile-errors 2022-12-21 00:47:54 +05:30
Twarit Waikar
a1b0c41c72 Merge pull request #1 from twaritwaikar/add-repo-discovery
Fixes https://github.com/godotengine/godot-git-plugin/issues/76
2022-12-20 21:46:15 +05:30
Twarit Waikar
893bcd922b Fix CI build artifact names to reflect underlying archs 2022-12-20 21:41:59 +05:30
Twarit Waikar
1cdc05e9e0 Add repo discovery so higher repos can be opened automatically 2022-12-20 21:03:20 +05:30
Twarit Waikar
91344c5e68 Fix API mismatch compile errors + Use Godot 4 utilities
Also clarifies the new build instructions
2022-12-20 20:22:14 +05:30
Twarit Waikar
20cb08003e Merge pull request #132 from Faless/spike/beta7 2022-12-20 17:43:13 +05:30
Fabio Alessandrelli
df5b0139d9 Update to Godot 4.0 beta9.
Simplify build system.
2022-12-19 22:56:56 +01:00
Twarit Waikar
084c7fcfe2 Merge pull request #114 from ChronicallySerious/gdextension-port 2022-08-31 23:58:26 +05:30
Twarit Waikar
9acff81056 Update godot-cpp commit link in THIRDPARTY.md 2022-08-31 23:05:00 +05:30
Twarit Waikar
a2ecf96e04 Update extension_api.ci.json after TypedArray changes upstream 2022-08-26 21:12:55 +05:30
Twarit Waikar
34a785dc72 Fix leftover osx -> macos renames 2022-08-13 21:49:53 +05:30
Twarit Waikar
6e94df54df Update extension_api.ci.json 2022-08-10 03:59:05 +05:30
Twarit Waikar
424cc61657 Rename osx to macos 2022-08-10 03:43:40 +05:30
Twarit Waikar
51b068f043 Update godot-cpp to 8ba1c059da5e97428d40612dd0afc2be4079b5c6 2022-08-10 03:39:50 +05:30
Twarit Waikar
b603dcadaa Intermediate 2022-08-10 03:38:51 +05:30
Twarit Waikar
acece95267 Update godot-cpp to upstream 2022-08-10 03:38:51 +05:30
Twarit Waikar
2296d3e393 Set plugin version to 3 2022-08-10 03:38:50 +05:30
Twarit Waikar
ff40154485 Use std::memcpy instead of memcpy 2022-08-10 03:38:50 +05:30
Twarit Waikar
93c175cd1d Fix bin analysis commands in CI 2022-08-10 03:38:50 +05:30
Twarit Waikar
f029aa555c Fix Linux build error - memcpy not found 2022-08-10 03:38:50 +05:30
Twarit Waikar
0029af37eb Fix custom api file name in build.yaml 2022-08-10 03:38:50 +05:30
Twarit Waikar
521341e7bf Port demo files to Godot 4.0 2022-08-10 03:38:48 +05:30
Twarit Waikar
d0c59416d1 Port from GDNative to GDExtension for Godot 4.x 2022-08-10 03:38:07 +05:30
Twarit Waikar
4b5bf09fd0 Add logo to README.md 2022-08-08 03:01:44 +05:30
Twarit Waikar
8b930f1218 Add logo files 2022-08-08 02:59:54 +05:30
Twarit Waikar
6c53f46d8f Merge pull request #107 from ChronicallySerious/remove-get-commit-date 2022-04-09 20:36:23 +05:30
ChronicallySerious
616c26c2c9 Remove get_commit_date() and replace with Godot's new Time singleton 2022-02-24 04:08:54 +05:30
Twarit Waikar
2e3afd8379 Fix minor typo in README.md#bleeding-edge 2022-01-16 01:35:50 +05:30
ChronicallySerious
18e18fe3f8 Add release.sh script for creating new releases 2022-01-16 01:01:55 +05:30
50 changed files with 1411 additions and 207696 deletions

12
.gitattributes vendored
View File

@@ -1,14 +1,2 @@
# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
# Ignore some files when exporting to a ZIP.
/.github/ export-ignore
/godot-cpp/ export-ignore
/godot-git-plugin/ export-ignore
/thirdparty/ export-ignore
/.gitattributes export-ignore
/.gitignore export-ignore
/.gitmodules export-ignore
/api.ci.json export-ignore
/build_openssl_universal_oxs.sh export-ignore
/SConstruct export-ignore

View File

@@ -2,59 +2,93 @@ name: C/C++ CI
on: [push, pull_request]
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
jobs:
linux-x64:
runs-on: ubuntu-18.04
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v2
- name: build-linux-release-x64
run: |
git submodule update --init --recursive
pip3 install --user scons
scons platform=linux target=release bits=64 godot_cpp=yes generate_bindings=yes use_custom_api_file=yes custom_api_file=api.ci.json -j $(nproc)
ldd demo/addons/godot-git-plugin/linux/libgitapi.so
- uses: actions/upload-artifact@v2
- uses: actions/checkout@v4
with:
name: godot-git-plugin-linux-release-x64-${{ github.sha }}
submodules: recursive
- name: Setup Godot build cache
uses: ./godot-cpp/.github/actions/godot-cache
with:
cache-name: linux-x86_64
continue-on-error: true
- name: Build for Linux editor x86_64
run: |
pip3 install scons
scons platform=linux arch=x86_64 target=editor generate_bindings=yes
ldd addons/godot-git-plugin/linux/*.so
- name: Prepare artifact
run: |
mkdir out
mv addons out/
- uses: actions/upload-artifact@v4
with:
name: libgit_plugin.linux.x86_64.editor.so-${{ github.sha }}
if-no-files-found: error
path: |
demo/
out/
windows-x64:
runs-on: windows-2019
runs-on: windows-2022
steps:
- uses: actions/checkout@v2
- uses: actions/setup-python@v2
- uses: actions/checkout@v4
with:
python-version: "3.x"
architecture: "x64"
- uses: ilammy/msvc-dev-cmd@v1
- name: build-windows-release-x64
submodules: recursive
- name: Setup Godot build cache
uses: ./godot-cpp/.github/actions/godot-cache
with:
cache-name: windows-x86_64
- uses: ilammy/msvc-dev-cmd@v1 # For dumpbin.
- uses: ilammy/setup-nasm@v1
- name: Build for Windows editor x86_64
shell: powershell
run: |
git submodule update --init --recursive
pip3 install --user scons
scons platform=windows target=release bits=64 godot_cpp=yes generate_bindings=yes use_custom_api_file=yes custom_api_file=api.ci.json -j $env:NUMBER_OF_PROCESSORS
dumpbin /dependents .\demo\addons\godot-git-plugin\win64\libgitapi.dll
- uses: actions/upload-artifact@v2
pip3 install scons
scons platform=windows arch=x86_64 target=editor generate_bindings=yes
dumpbin /dependents .\addons\godot-git-plugin\windows\*.dll
- name: Prepare artifact
shell: bash
run: |
# Not needed to use the plugin.
rm -f addons/godot-git-plugin/windows/*.{exp,lib}
mkdir out
mv addons out/
- uses: actions/upload-artifact@v4
with:
name: godot-git-plugin-windows-release-x64-${{ github.sha }}
name: libgit_plugin.windows.x86_64.editor.dll-${{ github.sha }}
if-no-files-found: error
path: |
demo/
out/
macos-x64:
runs-on: macos-11
macos-universal:
runs-on: macos-15
steps:
- uses: actions/checkout@v2
- name: build-macos-release-x64
run: |
git submodule update --init --recursive
brew install scons
scons platform=osx target=release bits=64 godot_cpp=yes generate_bindings=yes use_custom_api_file=yes custom_api_file=api.ci.json macos_arch=universal use_llvm=yes -j $(sysctl -n hw.logicalcpu)
otool -L demo/addons/godot-git-plugin/osx/libgitapi.dylib
- uses: actions/upload-artifact@v2
- uses: actions/checkout@v4
with:
name: godot-git-plugin-macos-release-x64-${{ github.sha }}
submodules: recursive
- name: Setup Godot build cache
uses: ./godot-cpp/.github/actions/godot-cache
with:
cache-name: macos-universal
- name: Build for macOS editor universal
run: |
pip install scons
scons platform=macos arch=universal target=editor generate_bindings=yes macos_deployment_target=10.13
otool -L addons/godot-git-plugin/macos/*.dylib
- name: Prepare artifact
run: |
mkdir out
mv addons out/
- uses: actions/upload-artifact@v4
with:
name: libgit_plugin.macos.universal.editor.dylib-${{ github.sha }}
if-no-files-found: error
path: |
demo/
out/

View File

@@ -7,9 +7,9 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: DoozyX/clang-format-lint-action@v0.11
- uses: actions/checkout@v4
- uses: DoozyX/clang-format-lint-action@v0.18.2
with:
source: "godot-git-plugin/src"
extensions: "h,cpp"
clangFormatVersion: 11
clangFormatVersion: 18

15
.gitignore vendored
View File

@@ -2,7 +2,8 @@
*.dblite
# Godot Serialisations
api.json
extension_api.json
!/ci/extension_api.json
# Visual Studio Cache
.vs/
@@ -13,10 +14,14 @@ api.json
# Mac stuff
.DS_Store
# Vim
*.swp
# Binaries
__pycache__/
build/
bin/
osx/
macos/
linux/
win64/
*.lib
@@ -25,4 +30,8 @@ win64/
*.os
*.ilk
*.pdb
!thirdparty/openssl/*
*.pyc
*.zip
# Misc
*.log

6
.gitmodules vendored
View File

@@ -2,9 +2,13 @@
path = godot-cpp
url = https://github.com/godotengine/godot-cpp
branch = 3.x
[submodule "libgit2"]
[submodule "thirdparty/git2/libgit2"]
path = thirdparty/git2/libgit2
url = https://github.com/libgit2/libgit2
ignore = untracked
[submodule "thirdparty/ssh2/libssh2"]
path = thirdparty/ssh2/libssh2
url = https://github.com/libssh2/libssh2
[submodule "thirdparty/openssl"]
path = thirdparty/openssl
url = https://github.com/openssl/openssl

View File

@@ -1,6 +1,6 @@
MIT License
Copyright (c) 2016-2022 The Godot Engine community
Copyright (c) 2016-2023 The Godot Engine community
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -1,52 +1,59 @@
[![C/C++ CI](https://github.com/godotengine/godot-git-plugin/actions/workflows/build.yml/badge.svg)](https://github.com/godotengine/godot-git-plugin/actions/workflows/build.yml)
# GDNative Based Git Plugin for Godot Version Control Editor Plugin
<img src="/icon.png" width="25%" />
# Godot Git Plugin
Git implementation of the Godot Engine VCS interface in Godot. We use [libgit2](https://libgit2.org) as our backend to simulate Git in code.
> Planned for the upcoming version of Godot. Look for other branches for support in other Godot releases.
## Installation
## Installation Instructions
1. Grab the platform binaries here: <https://github.com/godotengine/godot-git-plugin/releases>
1. Grab the platform binaries here: https://github.com/godotengine/godot-git-plugin/releases
2. Then read the installation instructions: https://github.com/godotengine/godot-git-plugin/wiki
## Build Instructions
## Build
This section onwards is only meant to be used if you intend to compile the plugin from source.
### Required Tools
### Required tools
- Full copy of the source code. Remember to use `git clone --recursive`.
- [SCons](https://scons.org/pages/download.html) (v3.0.1+)
- Full copy of the source code. Remember to use `git clone --recursive`, or initialize submodules with `git submodule update --init`.
- [SCons](https://scons.org/pages/download.html) (v3.1.2+), CMake, and Perl.
- C++17 and C90 compilers detectable by SCons and present in `PATH`.
- Platforms Specific Setup
- Windows
- No extra steps required other than setting up the compilers.
- MacOS
- For making universal builds targeting both Apple Silicon and x86_64, you can optionally run `build_openssl_universal_osx.sh` to build OpenSSL yourself and replace the already prebuilt libraries provided inside `thirdparty/openssl/`, otherwise, just run `brew install openssl@1.1`.
- Linux
- Run `sudo apt-get install libssl-dev`, or local package manager equivalent.
### Build
### Release build
```
scons platform=<platform> target=release bits=64 -j 6
scons platform=<platform> target=editor
```
> You may get the GDExtension dump yourself from Godot using the instructions in the next section, or use the ones provided in `godot-cpp`.
For more build options, run `scons platform=<platform> -h`
## Bleeding Edge
## Dev builds
Most of the times when new features are being worked on for the Godot VCS Integration, it requires developers to make changes in the Godot Editor source code along with this plugin. This means we need to manually generate the GDNative API from the custom Godot builds and then use it to compile godot-cpp.
When new features are being worked on for the Godot VCS Integration, the build process sometimes requires developers to make changes in the GDExtension API along with this plugin. This means we need to manually generate the GDExtension API from the custom Godot builds and use it to compile godot-cpp, and then finally link the resulting godot-cpp binary into this plugin.
To build using custom GDNative API definition JSON files, run the below helper command:
If you need to use a custom GDExtension API:
```
scons platform=<platform> target=debug godot_cpp=yes generate_bindings=yes bits=64 use_custom_api_file=yes custom_api_file=path/to/api.json -j 6
1. Dump the new bindings from the custom Godot build.
```shell
./path/to/godot/bin/godot.<platform>.editor.<arch> --headless --dump-gdextension-interface --dump-extension-api
```
Once this command can completed successfully, the standard build commands in the above section can be run without recompiling godot-cpp. To stop godot-cpp from recompiling, do not use the `godot_cpp` option in SCons arguments. To view more options available while recompiling godot-cpp, run `scons platform=<platform> godot_cpp=yes -h`.
2. Build the plugin along with the godot-cpp library.
```
scons platform=<platform> target=editor generate_bindings=yes dev_build=yes
```
> You only need to build godot-cpp once every change in the GDExtension API, hence, `generate_bindings=yes` should only be passed in during the first time after generating a new GDExtension API dump.
3. To test the plugin, set up a testing project with Godot, and copy or symlink the `addons` folder.
To view more options available while recompiling godot-git-plugin, run `scons platform=<platform> -h`.
---

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@@ -2,63 +2,51 @@
import os
EnsureSConsVersion(3, 0, 0)
EnsurePythonVersion(3, 5)
EnsureSConsVersion(3, 1, 2)
EnsurePythonVersion(3, 6)
opts = Variables([], ARGUMENTS)
env = Environment(ENV=os.environ)
# Define our options
opts.Add(EnumVariable("target", "Compilation target",
"debug", ["d", "debug", "r", "release"]))
opts.Add(EnumVariable("platform", "Compilation platform",
"", ["", "windows", "linux", "osx"]))
opts.Add(EnumVariable("p", "Compilation target, alias for \"platform\"",
"", ["", "windows", "linux", "osx"]))
opts.Add(BoolVariable(
"godot_cpp", "Build godot-cpp by forwarding arguments to it.", "no"))
opts.Add(BoolVariable("use_llvm",
"Use the LLVM / Clang compiler - only effective when targeting Linux or FreeBSD.", "no"))
opts.Add(PathVariable("target_path",
"The path where the lib is installed.", "demo/addons/godot-git-plugin/"))
"The path where the lib is installed.", "addons/godot-git-plugin/"))
opts.Add(PathVariable("target_name", "The library name.",
"libgitapi", PathVariable.PathAccept))
opts.Add(EnumVariable("bits", "The bit architecture.", "64", ["64"]))
opts.Add(EnumVariable("macos_arch", "Target macOS architecture",
"universal", ["universal", "x86_64", "arm64"]))
opts.Add(PathVariable("macos_openssl", "Path to OpenSSL library root - only used in macOS builds.",
"/usr/local/opt/openssl@1.1/", PathVariable.PathAccept)) # TODO: Find a way to configure this to use the cloned OpenSSL source code, based on `macos_arch`.
opts.Add(PathVariable("macos_openssl_static_ssl", "Path to OpenSSL libssl.a library - only used in macOS builds.",
os.path.join(os.path.abspath(os.getcwd()), "thirdparty/openssl/libssl.a"), PathVariable.PathAccept))
opts.Add(PathVariable("macos_openssl_static_crypto", "Path to OpenSSL libcrypto.a library - only used in macOS builds.",
os.path.join(os.path.abspath(os.getcwd()), "thirdparty/openssl/libcrypto.a"), PathVariable.PathAccept))
"libgit_plugin", PathVariable.PathAccept))
# Updates the environment with the option variables.
opts.Update(env)
if env["platform"] == "osx":
# Use only clang on osx because we need to do universal builds
env["CXX"] = "clang++"
env["CC"] = "clang"
if ARGUMENTS.get("custom_api_file", "") != "":
ARGUMENTS["custom_api_file"] = "../" + ARGUMENTS["custom_api_file"]
if env["macos_arch"] == "universal":
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
else:
env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
env.Append(CCFLAGS=["-arch", env["macos_arch"]])
ARGUMENTS["target"] = "editor"
env = SConscript("godot-cpp/SConstruct").Clone()
env.PrependENVPath("PATH", os.getenv("PATH")) # Prepend PATH, done upstream in recent godot-cpp verions.
# Force linking with LTO on windows MSVC, silence the linker complaining that libgit uses LTO but we are not linking with it.
if env["platform"] == "windows" and env.get("is_msvc", False):
env.AppendUnique(LINKFLAGS=["/LTCG"])
# OpenSSL Builder
env.Tool("openssl", toolpath=["tools"])
# SSH2 Builder
env.Tool("cmake", toolpath=["tools"])
env.Tool("ssh2", toolpath=["tools"])
env.Tool("git2", toolpath=["tools"])
opts.Update(env)
ssl = env.OpenSSL()
ssh2 = env.BuildSSH2(ssl)
ssl += ssh2
git2 = env.BuildGIT2(ssl)
Export("ssl")
Export("env")
SConscript("thirdparty/SCsub")
if env["godot_cpp"]:
if ARGUMENTS.get("use_custom_api_file", False) and ARGUMENTS.get("custom_api_file", "") != "":
ARGUMENTS["custom_api_file"] = "../" + ARGUMENTS["custom_api_file"]
SConscript("godot-cpp/SConstruct")
SConscript("godot-git-plugin/SCsub")
# Generates help for the -h scons option.

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@@ -2,13 +2,10 @@
The Godot Git Plugin source code uses the following third-party source code:
1. godotengine/godot-cpp - MIT License - https://github.com/godotengine/godot-cpp/tree/99e9dd1d9396ed3af40678263b509078e5265ffc
1. godotengine/godot-cpp - MIT License - https://github.com/godotengine/godot-cpp/tree/02336831735fd6affbe0a6fa252ec98d3e78120c
2. libgit2/libgit2 - GPLv2 with a special Linking Exception - https://github.com/libgit2/libgit2/tree/b7bad55e4bb0a285b073ba5e02b01d3f522fc95d
3. libssh2/libssh2 - BSD-3-Clause License - https://github.com/libssh2/libssh2/tree/635caa90787220ac3773c1d5ba11f1236c22eae8
We also link to these third-party libraries (only in the compiled binary form):
1. OpenSSL - Only on Linux and MacOS - OpenSSL License - http://www.openssl.org/source/openssl-1.1.1i.tar.gz
4. openssl - OpenSSL License - https://github.com/openssl/openssl/tree/26baecb28ce461696966dac9ac889629db0b3b96
## License Texts
@@ -17,7 +14,7 @@ We also link to these third-party libraries (only in the compiled binary form):
```
# MIT License
Copyright (c) 2017-2021 Godot Engine contributors.
Copyright (c) 2017-2022 Godot Engine contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@@ -0,0 +1,10 @@
[configuration]
entry_symbol = "git_plugin_init"
compatibility_minimum = "4.2.0"
[libraries]
linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so"
macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib"
windows.editor.x86_64 = "windows/libgit_plugin.windows.editor.x86_64.dll"

206588
api.ci.json

File diff suppressed because it is too large Load Diff

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@@ -1,20 +0,0 @@
#!/bin/bash
OPENSSL_VERSION="1.1.1i"
curl -OL http://www.openssl.org/source/openssl-$OPENSSL_VERSION.tar.gz
tar -xzvf openssl-$OPENSSL_VERSION.tar.gz
mv openssl-$OPENSSL_VERSION openssl_arm64
tar -xzvf openssl-$OPENSSL_VERSION.tar.gz
mv openssl-$OPENSSL_VERSION openssl_x86_64
cd openssl_arm64
./Configure darwin64-arm64-cc
make
cd ../
cd openssl_x86_64
./Configure darwin64-x86_64-cc
make
cd ../
lipo -create openssl_arm64/libcrypto.a openssl_x86_64/libcrypto.a -output libcrypto.a
lipo -create openssl_arm64/libssl.a openssl_x86_64/libssl.a -output libssl.a
rm openssl-$OPENSSL_VERSION.tar.gz

17
demo/.gitattributes vendored
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@@ -1,17 +0,0 @@
# Set the default behavior, in case people don't have core.autocrlf set.
* text=auto
# Explicitly declare text files you want to always be normalized and converted
# to native line endings on checkout.
*.cpp text
*.c text
*.h text
*.gd text
*.cs text
# Declare files that will always have CRLF line endings on checkout.
*.sln text eol=crlf
# Denote all files that are truly binary and should not be modified.
*.png binary
*.jpg binary

11
demo/.gitignore vendored
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@@ -1,11 +0,0 @@
# Godot-specific ignores
.import/
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/

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@@ -1,18 +0,0 @@
[general]
load_once=true
symbol_prefix="godot_"
reloadable=false
singleton=false
[entry]
OSX.64="res://addons/godot-git-plugin/osx/libgitapi.dylib"
Windows.64="res://addons/godot-git-plugin/win64/libgitapi.dll"
X11.64="res://addons/godot-git-plugin/linux/libgitapi.so"
[dependencies]
OSX.64=[ ]
Windows.64=[ ]
X11.64=[ ]

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@@ -1,9 +0,0 @@
[gd_resource type="NativeScript" load_steps=2 format=2]
[ext_resource path="res://addons/godot-git-plugin/git_api.gdnlib" type="GDNativeLibrary" id=1]
[resource]
resource_name = "GitAPI"
class_name = "GitAPI"
library = ExtResource( 1 )
script_class_name = "GitAPI"

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@@ -1,7 +0,0 @@
[plugin]
name="Godot Git Plugin"
description="This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki"
author="ChronicallySerious"
version="v2.0.0"
script="git_api.gdns"

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@@ -1,7 +0,0 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

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@@ -1,3 +0,0 @@
[gd_scene format=2]
[node name="Node2D" type="Node2D"]

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

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@@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@@ -1,16 +0,0 @@
extends Node
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
print("Hello Godot!")
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

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@@ -1,34 +0,0 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "EditorVCSInterface",
"class": "GitAPI",
"language": "NativeScript",
"path": "res://addons/godot-git-plugin/git_api.gdns"
} ]
_global_script_class_icons={
"GitAPI": ""
}
[application]
config/name="demo"
run/main_scene="res://demo.tscn"
config/icon="res://icon.png"
[editor]
version_control/autoload_on_startup=true
version_control/plugin_name="GitAPI"
[rendering]
environment/default_environment="res://default_env.tres"

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@@ -4,23 +4,7 @@ import os
env = {}
Import("env")
godot_headers_path = "../godot-cpp/godot-headers/"
cpp_bindings_path = "../godot-cpp/"
cpp_library = "libgodot-cpp"
bits = env["bits"]
# Process some arguments
if env["use_llvm"]:
env["CC"] = "clang"
env["CXX"] = "clang++"
if env["p"] != "":
env["platform"] = env["p"]
if env["platform"] == "":
print("No valid target platform selected.")
quit()
Import("ssl")
env["target_path"] = "../" + env["target_path"]
@@ -28,65 +12,27 @@ if not os.path.isdir(env["target_path"]):
os.mkdir(env["target_path"])
# Check our platform specifics
if env["platform"] == "osx":
env["target_path"] += "osx/"
cpp_library += ".osx"
# Force static linkage (https://stackoverflow.com/a/2995999/7370948)
static_ssl = File(env["macos_openssl_static_ssl"])
static_crypto = File(env["macos_openssl_static_crypto"])
env.Append(LIBS=[static_ssl, static_crypto])
if env["target"] in ("debug", "d"):
env.Append(CCFLAGS=["-g", "-O2", "-std=c++17"])
else:
env.Append(CCFLAGS=["-g", "-O3", "-std=c++17"])
elif env["platform"] == "linux":
env["target_path"] += "linux/"
cpp_library += ".linux"
env.Append(LIBS=["ssl", "crypto"])
if env["target"] in ("debug", "d"):
env.Append(CCFLAGS=["-fPIC", "-g3", "-Og", "-std=c++17"])
else:
env.Append(CCFLAGS=["-fPIC", "-g", "-O3", "-std=c++17"])
env["target_path"] += env["platform"] + "/"
if env["platform"] == "macos":
if env["macos_deployment_target"] != "default":
env.Append(CCFLAGS=["-mmacosx-version-min=" +
env["macos_deployment_target"]])
env.Append(LINKFLAGS=["-mmacosx-version-min=" +
env["macos_deployment_target"]])
elif env["platform"] == "windows":
env["target_path"] += "win64/"
cpp_library += ".windows"
# This makes sure to keep the session environment variables on windows,
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
env.Append(ENV=os.environ)
env.Append(CCFLAGS=["-DWIN32", "-D_WIN32", "-D_WINDOWS",
"-W3", "-GR", "-D_CRT_SECURE_NO_WARNINGS", "/std:c++17"])
env.Append(LIBS=["Advapi32", "Winhttp", "Rpcrt4",
"crypt32", "OLE32", "user32"])
if env["target"] in ("debug", "d"):
env.Append(CCFLAGS=["-EHsc", "-D_DEBUG", "-MDd", "/DEBUG"])
env["PDB"] = env["target_name"] + ".pdb"
else:
env.Append(CCFLAGS=["-O2", "-EHsc", "-DNDEBUG", "-MD"])
if env["target"] in ("debug", "d"):
cpp_library += ".debug"
else:
cpp_library += ".release"
if env['platform'] == 'osx' and env['macos_arch'] != 'universal':
cpp_library += "." + env['macos_arch']
else:
cpp_library += "." + str(bits)
env.Append(LIBS=["advapi32", "winhttp", "rpcrt4", "crypt32",
"ole32", "user32", "wsock32", "ws2_32", "bcrypt"])
env.Append(CPPPATH=[".", "src/"])
env.Append(CPPPATH=[godot_headers_path, cpp_bindings_path + "include/",
cpp_bindings_path + "include/core/", cpp_bindings_path + "include/gen/"])
env.Append(CPPPATH=["../thirdparty/git2/libgit2/include/"])
env.Append(LIBPATH=[cpp_bindings_path + "bin/", "../thirdparty/bin/"])
env.Prepend(LIBS=[cpp_library, "git2", "ssh2"])
env.Append(CPPPATH=["#thirdparty/git2/libgit2/include/"])
lib_sources = Glob("src/*.cpp")
env.Depends(lib_sources, ssl)
library = env.SharedLibrary(
target=env["target_path"] + env["target_name"],
source=Glob("src/*.cpp"))
target=env["target_path"] +
"{}{}{}".format(env["target_name"], env["suffix"], env["SHLIBSUFFIX"]),
source=lib_sources
)
Default(library)

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@@ -1,7 +0,0 @@
#ifndef ALLOCATION_DEF_H
#define ALLOCATION_DEF_H
#define memnew(klass) new klass()
#define memdelete(pointer) pointer ? delete pointer : WARN_PRINT("GitAPI: Tried to delete a NULL object");
#endif // !ALLOCATION_DEF_H

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@@ -1,20 +1,31 @@
#include "git_api.h"
#include "git_plugin.h"
#include <Godot.hpp>
#include "godot_cpp/core/class_db.hpp"
#include "godot_cpp/godot.hpp"
extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) {
godot::Godot::gdnative_init(o);
void initialize_git_plugin_module(godot::ModuleInitializationLevel p_level) {
if (p_level != godot::MODULE_INITIALIZATION_LEVEL_EDITOR) {
return;
}
godot::ClassDB::register_class<GitPlugin>();
}
extern "C" void GDN_EXPORT godot_gdnative_singleton(godot_gdnative_init_options *o) {
void uninitialize_git_plugin_module(godot::ModuleInitializationLevel p_level) {
if (p_level != godot::MODULE_INITIALIZATION_LEVEL_EDITOR) {
return;
}
}
extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_options *o) {
godot::Godot::gdnative_terminate(o);
}
extern "C" {
extern "C" void GDN_EXPORT godot_nativescript_init(void *handle) {
godot::Godot::nativescript_init(handle);
GDExtensionBool GDE_EXPORT git_plugin_init(const GDExtensionInterfaceGetProcAddress p_address, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_address, p_library, r_initialization);
godot::register_tool_class<godot::GitAPI>();
init_obj.register_initializer(initialize_git_plugin_module);
init_obj.register_terminator(uninitialize_git_plugin_module);
init_obj.set_minimum_library_initialization_level(godot::MODULE_INITIALIZATION_LEVEL_EDITOR);
return init_obj.init();
}
}

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@@ -1,153 +0,0 @@
#ifndef GIT_API_H
#define GIT_API_H
#include <memory>
#include <vector>
#include <GodotGlobal.hpp>
#include <AcceptDialog.hpp>
#include <Button.hpp>
#include <Control.hpp>
#include <Directory.hpp>
#include <EditorVCSInterface.hpp>
#include <File.hpp>
#include <Godot.hpp>
#include <LineEdit.hpp>
#include <OS.hpp>
#include <allocation_defs.h>
#include <git_common.h>
#include <git2.h>
namespace godot {
class GitAPI;
struct DiffHelper {
Array *diff_hunks;
GitAPI *git_api;
};
struct CString {
char *data = nullptr;
CString() = delete;
CString(const String &string) :
data(string.alloc_c_string()) {}
CString(CString &&) = delete;
CString &operator=(const CString &) = delete;
CString &operator=(CString &&) = delete;
~CString() {
if (data) {
godot::api->godot_free(data);
data = nullptr;
}
}
};
template <class T>
class Capture {
T &smart_ptr = nullptr;
using Raw = decltype(smart_ptr.get());
Raw raw = nullptr;
public:
Capture() = delete;
Capture(T &ptr) :
smart_ptr(ptr) {}
Capture(Capture &&) = delete;
Capture &operator=(const Capture &) = delete;
Capture &operator=(Capture &&) = delete;
operator Raw *() {
return &raw;
}
~Capture() {
if (raw) {
smart_ptr.reset(raw);
}
}
};
template <auto DeleteFn>
struct FunctionDeleter {
template <class T>
void operator()(T *ptr) {
DeleteFn(ptr);
}
};
template <class T, auto DeleteFn>
using unique_ptr_deleter = std::unique_ptr<T, FunctionDeleter<DeleteFn>>;
using git_annotated_commit_ptr = unique_ptr_deleter<git_annotated_commit, git_annotated_commit_free>;
using git_blob_ptr = unique_ptr_deleter<git_blob, git_blob_free>;
using git_branch_iterator_ptr = unique_ptr_deleter<git_branch_iterator, git_branch_iterator_free>;
using git_commit_ptr = unique_ptr_deleter<git_commit, git_commit_free>;
using git_diff_ptr = unique_ptr_deleter<git_diff, git_diff_free>;
using git_index_ptr = unique_ptr_deleter<git_index, git_index_free>;
using git_object_ptr = unique_ptr_deleter<git_object, git_object_free>;
using git_patch_ptr = unique_ptr_deleter<git_patch, git_patch_free>;
using git_reference_ptr = unique_ptr_deleter<git_reference, git_reference_free>;
using git_remote_ptr = unique_ptr_deleter<git_remote, git_remote_free>;
using git_repository_ptr = unique_ptr_deleter<git_repository, git_repository_free>;
using git_revwalk_ptr = unique_ptr_deleter<git_revwalk, git_revwalk_free>;
using git_signature_ptr = unique_ptr_deleter<git_signature, git_signature_free>;
using git_status_list_ptr = unique_ptr_deleter<git_status_list, git_status_list_free>;
using git_tree_ptr = unique_ptr_deleter<git_tree, git_tree_free>;
class GitAPI : public EditorVCSInterface {
GODOT_CLASS(GitAPI, EditorVCSInterface)
Credentials creds;
bool has_merge = false;
git_repository_ptr repo;
git_oid pull_merge_oid = {};
// Endpoints
bool _checkout_branch(const String branch_name);
void _commit(const String msg);
void _create_branch(const String branch_name);
void _create_remote(const String remote_name, const String remote_url);
void _discard_file(const String file_path);
void _fetch(const String remote);
Array _get_branch_list();
String _get_current_branch_name();
Array _get_diff(const String identifier, const int64_t area);
Array _get_line_diff(const String file_path, const String text);
Array _get_modified_files_data();
Array _get_previous_commits(const int64_t max_commits);
Array _get_remotes();
String _get_vcs_name();
bool _initialize(const String project_path);
void _pull(const String remote);
void _push(const String remote, const bool force);
void _remove_branch(const String branch_name);
void _remove_remote(const String remote_name);
void _set_credentials(const String username, const String password, const String ssh_public_key_path, const String ssh_private_key_path, const String ssh_passphrase);
bool _shut_down();
void _stage_file(const String file_path);
void _unstage_file(const String file_path);
// Helpers
Array _parse_diff(git_diff *p_diff);
public:
static void _register_methods();
bool check_errors(int error, String function, String file, int line, String message, const std::vector<git_error_code> &ignores = {});
void create_gitignore_and_gitattributes();
bool create_initial_commit();
String get_commit_date(const git_time *intime);
void _init();
};
} // namespace godot
#endif // !GIT_API_H

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@@ -0,0 +1,109 @@
#include <iostream>
#include <cstring>
#include "git_callbacks.h"
#include "git_plugin.h"
#include "godot_cpp/godot.hpp"
#include "godot_cpp/variant/utility_functions.hpp"
extern "C" int progress_cb(const char *str, int len, void *data) {
(void)data;
godot::UtilityFunctions::print("remote: ", godot::String::utf8(str, len).strip_edges());
return 0;
}
extern "C" int update_cb(const char *refname, const git_oid *a, const git_oid *b, void *data) {
constexpr int short_commit_length = 8;
char a_str[short_commit_length + 1];
char b_str[short_commit_length + 1];
(void)data;
git_oid_tostr(b_str, short_commit_length, b);
if (git_oid_is_zero(a)) {
godot::UtilityFunctions::print("* [new] ", godot::String::utf8(b_str), " ", godot::String::utf8(refname));
} else {
git_oid_tostr(a_str, short_commit_length, a);
godot::UtilityFunctions::print("[updated] ", godot::String::utf8(a_str), "...", godot::String::utf8(b_str), " ", godot::String::utf8(refname));
}
return 0;
}
extern "C" int transfer_progress_cb(const git_indexer_progress *stats, void *payload) {
(void)payload;
if (stats->received_objects == stats->total_objects) {
godot::UtilityFunctions::print("Resolving deltas ", uint32_t(stats->indexed_deltas), "/", uint32_t(stats->total_deltas));
} else if (stats->total_objects > 0) {
godot::UtilityFunctions::print(
"Received ", uint32_t(stats->received_objects), "/", uint32_t(stats->total_objects),
" objects (", uint32_t(stats->indexed_objects), ") in ", uint32_t(stats->received_bytes), " bytes");
}
return 0;
}
extern "C" int fetchhead_foreach_cb(const char *ref_name, const char *remote_url, const git_oid *oid, unsigned int is_merge, void *payload) {
if (is_merge) {
git_oid_cpy((git_oid *)payload, oid);
}
return 0;
}
extern "C" int push_transfer_progress_cb(unsigned int current, unsigned int total, size_t bytes, void *payload) {
int64_t progress = 100;
if (total != 0) {
progress = (current * 100) / total;
}
godot::UtilityFunctions::print("Writing Objects: ", uint32_t(progress), "% (", uint32_t(current), "/", uint32_t(total), ", ", uint32_t(bytes), " bytes done.)");
return 0;
}
extern "C" int push_update_reference_cb(const char *refname, const char *status, void *data) {
if (status != NULL) {
godot::String status_str = godot::String::utf8(status);
godot::UtilityFunctions::print("[rejected] ", godot::String::utf8(refname), " ", status_str);
} else {
godot::UtilityFunctions::print("[updated] ", godot::String::utf8(refname));
}
return 0;
}
extern "C" int credentials_cb(git_cred **out, const char *url, const char *username_from_url, unsigned int allowed_types, void *payload) {
Credentials *creds = (Credentials *)payload;
godot::String proper_username = username_from_url ? username_from_url : creds->username;
if (!creds->ssh_public_key_path.is_empty()) {
if (allowed_types & GIT_CREDENTIAL_SSH_KEY) {
return git_credential_ssh_key_new(out,
CString(proper_username).data,
CString(creds->ssh_public_key_path).data,
CString(creds->ssh_private_key_path).data,
CString(creds->ssh_passphrase).data);
}
}
if (allowed_types & GIT_CREDENTIAL_USERPASS_PLAINTEXT) {
return git_cred_userpass_plaintext_new(out, CString(proper_username).data, CString(creds->password).data);
}
if (allowed_types & GIT_CREDENTIAL_USERNAME) {
return git_credential_username_new(out, CString(proper_username).data);
}
return GIT_EUSER;
}
extern "C" int diff_hunk_cb(const git_diff_delta *delta, const git_diff_hunk *range, void *payload) {
DiffHelper *diff_helper = (DiffHelper *)payload;
godot::Dictionary hunk = diff_helper->git_plugin->create_diff_hunk(range->old_start, range->new_start, range->old_lines, range->new_lines);
diff_helper->diff_hunks->push_back(hunk);
return 1;
}

View File

@@ -1,18 +1,13 @@
#ifndef GIT_COMMON_H
#define GIT_COMMON_H
#pragma once
#include <cstdio>
#include "godot_cpp/variant/array.hpp"
#include "git2.h"
#include <Godot.hpp>
class GitPlugin;
#include <git2.h>
struct Credentials {
godot::String username;
godot::String password;
godot::String ssh_public_key_path;
godot::String ssh_private_key_path;
godot::String ssh_passphrase;
struct DiffHelper {
godot::Array *diff_hunks;
GitPlugin *git_plugin;
};
extern "C" int progress_cb(const char *str, int len, void *data);
@@ -23,5 +18,3 @@ extern "C" int credentials_cb(git_cred **out, const char *url, const char *usern
extern "C" int push_transfer_progress_cb(unsigned int current, unsigned int total, size_t bytes, void *payload);
extern "C" int push_update_reference_cb(const char *refname, const char *status, void *data);
extern "C" int diff_hunk_cb(const git_diff_delta *delta, const git_diff_hunk *range, void *payload);
#endif // !GIT_COMMON_H

View File

@@ -1,106 +0,0 @@
#include <git_common.h>
#include <git_api.h>
extern "C" int progress_cb(const char *str, int len, void *data) {
(void)data;
char *progress_str = new char[len + 1];
memcpy(progress_str, str, len);
progress_str[len] = '\0';
godot::Godot::print("remote: " + godot::String(progress_str).strip_edges());
delete[] progress_str;
return 0;
}
extern "C" int update_cb(const char *refname, const git_oid *a, const git_oid *b, void *data) {
constexpr int short_commit_length = 8;
char a_str[short_commit_length + 1];
char b_str[short_commit_length + 1];
(void)data;
git_oid_tostr(b_str, short_commit_length, b);
if (git_oid_is_zero(a)) {
godot::Godot::print("* [new] " + godot::String(b_str) + " " + godot::String(refname));
} else {
git_oid_tostr(a_str, short_commit_length, a);
godot::Godot::print("[updated] " + godot::String(a_str) + "..." + godot::String(b_str) + " " + godot::String(refname));
}
return 0;
}
extern "C" int transfer_progress_cb(const git_indexer_progress *stats, void *payload) {
(void)payload;
if (stats->received_objects == stats->total_objects) {
godot::Godot::print("Resolving deltas " + godot::String::num_int64(stats->indexed_deltas) + "/" + godot::String::num_int64(stats->total_deltas));
} else if (stats->total_objects > 0) {
godot::Godot::print("Received " + godot::String::num_int64(stats->received_objects) + "/" + godot::String::num_int64(stats->total_objects) + " objects (" + godot::String::num_int64(stats->indexed_objects) + ") in " + godot::String::num_int64(static_cast<int>(stats->received_bytes)) + " bytes");
}
return 0;
}
extern "C" int fetchhead_foreach_cb(const char *ref_name, const char *remote_url, const git_oid *oid, unsigned int is_merge, void *payload) {
if (is_merge) {
git_oid_cpy((git_oid *)payload, oid);
}
return 0;
}
extern "C" int push_transfer_progress_cb(unsigned int current, unsigned int total, size_t bytes, void *payload) {
int64_t progress = 100;
if (total != 0) {
progress = (current * 100) / total;
}
godot::Godot::print("Writing Objects: " +
godot::String::num_int64(progress) + "% (" +
godot::String::num_int64((int)current) + "/" + godot::String::num_int64((int)total) + "), " + godot::String::num_int64(bytes) + " bytes, done.");
return 0;
}
extern "C" int push_update_reference_cb(const char *refname, const char *status, void *data) {
godot::String status_str = status;
if (status_str == "") {
godot::Godot::print("[rejected] " + godot::String(refname) + " " + status_str);
} else {
godot::Godot::print("[updated] " + godot::String(refname));
}
return 0;
}
extern "C" int credentials_cb(git_cred **out, const char *url, const char *username_from_url, unsigned int allowed_types, void *payload) {
Credentials *creds = (Credentials *)payload;
godot::String proper_username = username_from_url ? username_from_url : creds->username;
if (allowed_types & GIT_CREDENTIAL_USERPASS_PLAINTEXT) {
return git_cred_userpass_plaintext_new(out, godot::CString(proper_username).data, godot::CString(creds->password).data);
}
if (allowed_types & GIT_CREDENTIAL_SSH_KEY) {
return git_credential_ssh_key_new(out,
godot::CString(proper_username).data,
godot::CString(creds->ssh_public_key_path).data,
godot::CString(creds->ssh_private_key_path).data,
godot::CString(creds->ssh_passphrase).data);
}
if (allowed_types & GIT_CREDENTIAL_USERNAME) {
return git_credential_username_new(out, godot::CString(proper_username).data);
}
return GIT_EUSER;
}
extern "C" int diff_hunk_cb(const git_diff_delta *delta, const git_diff_hunk *range, void *payload) {
godot::DiffHelper *diff_helper = (godot::DiffHelper *)payload;
godot::Dictionary hunk = diff_helper->git_api->create_diff_hunk(range->old_start, range->new_start, range->old_lines, range->new_lines);
diff_helper->diff_hunks->push_back(hunk);
return 1;
}

View File

@@ -1,4 +1,11 @@
#include "git_api.h"
#include "git_plugin.h"
#include <cstring>
#include <git2/tree.h>
#include "godot_cpp/core/class_db.hpp"
#include "godot_cpp/classes/file_access.hpp"
#include "godot_cpp/variant/utility_functions.hpp"
#define GIT2_CALL(error, msg) \
if (check_errors(error, __FUNCTION__, __FILE__, __LINE__, msg)) { \
@@ -22,35 +29,25 @@
#define COMMA ,
namespace godot {
void GitAPI::_register_methods() {
register_method("_commit", &GitAPI::_commit);
register_method("_get_modified_files_data", &GitAPI::_get_modified_files_data);
register_method("_get_remotes", &GitAPI::_get_remotes);
register_method("_get_diff", &GitAPI::_get_diff);
register_method("_get_vcs_name", &GitAPI::_get_vcs_name);
register_method("_initialize", &GitAPI::_initialize);
register_method("_shut_down", &GitAPI::_shut_down);
register_method("_stage_file", &GitAPI::_stage_file);
register_method("_discard_file", &GitAPI::_discard_file);
register_method("_unstage_file", &GitAPI::_unstage_file);
register_method("_get_previous_commits", &GitAPI::_get_previous_commits);
register_method("_get_branch_list", &GitAPI::_get_branch_list);
register_method("_create_branch", &GitAPI::_create_branch);
register_method("_create_remote", &GitAPI::_create_remote);
register_method("_remove_branch", &GitAPI::_remove_branch);
register_method("_remove_remote", &GitAPI::_remove_remote);
register_method("_get_current_branch_name", &GitAPI::_get_current_branch_name);
register_method("_checkout_branch", &GitAPI::_checkout_branch);
register_method("_fetch", &GitAPI::_fetch);
register_method("_pull", &GitAPI::_pull);
register_method("_push", &GitAPI::_push);
register_method("_get_line_diff", &GitAPI::_get_line_diff);
register_method("_set_credentials", &GitAPI::_set_credentials);
void GitPlugin::_bind_methods() {
// Doesn't seem to require binding functions for now
}
bool GitAPI::check_errors(int error, String function, String file, int line, String message, const std::vector<git_error_code> &ignores) {
GitPlugin::GitPlugin() {
map_changes[GIT_STATUS_WT_NEW] = CHANGE_TYPE_NEW;
map_changes[GIT_STATUS_INDEX_NEW] = CHANGE_TYPE_NEW;
map_changes[GIT_STATUS_WT_MODIFIED] = CHANGE_TYPE_MODIFIED;
map_changes[GIT_STATUS_INDEX_MODIFIED] = CHANGE_TYPE_MODIFIED;
map_changes[GIT_STATUS_WT_RENAMED] = CHANGE_TYPE_RENAMED;
map_changes[GIT_STATUS_INDEX_RENAMED] = CHANGE_TYPE_RENAMED;
map_changes[GIT_STATUS_WT_DELETED] = CHANGE_TYPE_DELETED;
map_changes[GIT_STATUS_INDEX_DELETED] = CHANGE_TYPE_DELETED;
map_changes[GIT_STATUS_WT_TYPECHANGE] = CHANGE_TYPE_TYPECHANGE;
map_changes[GIT_STATUS_INDEX_TYPECHANGE] = CHANGE_TYPE_TYPECHANGE;
map_changes[GIT_STATUS_CONFLICTED] = CHANGE_TYPE_UNMERGED;
}
bool GitPlugin::check_errors(int error, godot::String function, godot::String file, int line, godot::String message, const std::vector<git_error_code> &ignores) {
const git_error *lg2err;
if (error == 0) {
@@ -63,18 +60,17 @@ bool GitAPI::check_errors(int error, String function, String file, int line, Str
}
}
message += ".";
message = message + ".";
if ((lg2err = git_error_last()) != nullptr && lg2err->message != nullptr) {
message += " Error " + String::num_int64(error) + ": ";
message += String(lg2err->message);
message = message + " Error " + godot::String::num_int64(error) + ": ";
message = message + godot::String::utf8(lg2err->message);
}
Godot::print_error("GitAPI: " + message, function, file, line);
popup_error(message);
godot::UtilityFunctions::push_error("GitPlugin: ", message, " in ", file, ":", function, "#L", line);
return true;
}
void GitAPI::_set_credentials(const String username, const String password, const String ssh_public_key_path, const String ssh_private_key_path, const String ssh_passphrase) {
void GitPlugin::_set_credentials(const godot::String &username, const godot::String &password, const godot::String &ssh_public_key_path, const godot::String &ssh_private_key_path, const godot::String &ssh_passphrase) {
creds.username = username;
creds.password = password;
creds.ssh_public_key_path = ssh_public_key_path;
@@ -82,7 +78,7 @@ void GitAPI::_set_credentials(const String username, const String password, cons
creds.ssh_passphrase = ssh_passphrase;
}
void GitAPI::_discard_file(const String file_path) {
void GitPlugin::_discard_file(const godot::String &file_path) {
git_checkout_options opts = GIT_CHECKOUT_OPTIONS_INIT;
CString c_path(file_path);
char *paths[] = { c_path.data };
@@ -92,7 +88,7 @@ void GitAPI::_discard_file(const String file_path) {
GIT2_CALL(git_checkout_index(repo.get(), nullptr, &opts), "Could not checkout index");
}
void GitAPI::_commit(const String msg) {
void GitPlugin::_commit(const godot::String &msg) {
git_index_ptr repo_index;
GIT2_CALL(git_repository_index(Capture(repo_index), repo.get()), "Could not get repository index");
@@ -152,7 +148,7 @@ void GitAPI::_commit(const String msg) {
}
}
void GitAPI::_stage_file(const String file_path) {
void GitPlugin::_stage_file(const godot::String &file_path) {
CString c_path(file_path);
char *paths[] = { c_path.data };
git_strarray array = { paths, 1 };
@@ -163,7 +159,7 @@ void GitAPI::_stage_file(const String file_path) {
GIT2_CALL(git_index_write(index.get()), "Could not write changes to disk");
}
void GitAPI::_unstage_file(const String file_path) {
void GitPlugin::_unstage_file(const godot::String &file_path) {
CString c_path(file_path);
char *paths[] = { c_path.data };
git_strarray array = { paths, 1 };
@@ -187,28 +183,18 @@ void GitAPI::_unstage_file(const String file_path) {
}
}
void GitAPI::create_gitignore_and_gitattributes() {
File *file = File::_new();
if (!file->file_exists("res://.gitignore")) {
file->open("res://.gitignore", File::ModeFlags::WRITE);
void GitPlugin::create_gitignore_and_gitattributes() {
if (!godot::FileAccess::file_exists(repo_project_path + "/.gitignore")) {
godot::Ref<godot::FileAccess> file = godot::FileAccess::open(repo_project_path + "/.gitignore", godot::FileAccess::ModeFlags::WRITE);
ERR_FAIL_COND(file.is_null());
file->store_string(
"# Godot-specific ignores\n"
".import/\n"
"export.cfg\n"
"export_presets.cfg\n\n"
"# Imported translations (automatically generated from CSV files)\n"
"*.translation\n\n"
"# Mono-specific ignores\n"
".mono/\n"
"data_*/\n");
file->close();
"# Godot 4+ specific ignores\n"
".godot/\n");
}
if (!file->file_exists("res://.gitattributes")) {
file->open("res://.gitattributes", File::ModeFlags::WRITE);
if (!godot::FileAccess::file_exists(repo_project_path + "/.gitattributes")) {
godot::Ref<godot::FileAccess> file = godot::FileAccess::open(repo_project_path + "/.gitattributes", godot::FileAccess::ModeFlags::WRITE);
ERR_FAIL_COND(file.is_null());
file->store_string(
"# Set the default behavior, in case people don't have core.autocrlf set.\n"
"* text=auto\n\n"
@@ -227,39 +213,11 @@ void GitAPI::create_gitignore_and_gitattributes() {
"# Denote all files that are truly binary and should not be modified.\n"
"*.png binary\n"
"*.jpg binary\n");
file->close();
}
file->free();
}
String GitAPI::get_commit_date(const git_time *intime) {
char sign, out[32];
struct tm *intm;
int offset, hours, minutes;
time_t t;
offset = intime->offset;
if (offset < 0) {
sign = '-';
offset = -offset;
} else {
sign = '+';
}
hours = offset / 60;
minutes = offset % 60;
t = (time_t)intime->time + (intime->offset * 60);
intm = gmtime(&t);
strftime(out, sizeof(out), "%a %b %e %T %Y", intm);
return String(out) + " " + sign + (hours < 10 ? "0" : "") + String::num(hours) + ":" + (minutes < 10 ? "0" : "") + String::num(minutes);
}
Array GitAPI::_get_modified_files_data() {
Array stats_files;
godot::TypedArray<godot::Dictionary> GitPlugin::_get_modified_files_data() {
godot::TypedArray<godot::Dictionary> stats_files;
git_status_options opts = GIT_STATUS_OPTIONS_INIT;
opts.show = GIT_STATUS_SHOW_INDEX_AND_WORKDIR;
@@ -267,45 +225,32 @@ Array GitAPI::_get_modified_files_data() {
opts.flags |= GIT_STATUS_OPT_INCLUDE_UNTRACKED | GIT_STATUS_OPT_RENAMES_HEAD_TO_INDEX | GIT_STATUS_OPT_SORT_CASE_SENSITIVELY | GIT_STATUS_OPT_RECURSE_UNTRACKED_DIRS;
git_status_list_ptr statuses;
GIT2_CALL_R(git_status_list_new(Capture(statuses), repo.get(), &opts), "Could not get status information from repository", Array());
GIT2_CALL_R(git_status_list_new(Capture(statuses), repo.get(), &opts), "Could not get status information from repository", godot::TypedArray<godot::Dictionary>());
size_t count = git_status_list_entrycount(statuses.get());
for (size_t i = 0; i < count; ++i) {
const git_status_entry *entry = git_status_byindex(statuses.get(), i);
String path;
godot::String path;
if (entry->index_to_workdir) {
path = entry->index_to_workdir->new_file.path;
path = godot::String::utf8(entry->index_to_workdir->new_file.path);
} else {
path = entry->head_to_index->new_file.path;
path = godot::String::utf8(entry->head_to_index->new_file.path);
}
static Dictionary map_changes = Dictionary::make(
GIT_STATUS_WT_NEW, CHANGE_TYPE_NEW,
GIT_STATUS_INDEX_NEW, CHANGE_TYPE_NEW,
GIT_STATUS_WT_MODIFIED, CHANGE_TYPE_MODIFIED,
GIT_STATUS_INDEX_MODIFIED, CHANGE_TYPE_MODIFIED,
GIT_STATUS_WT_RENAMED, CHANGE_TYPE_RENAMED,
GIT_STATUS_INDEX_RENAMED, CHANGE_TYPE_RENAMED,
GIT_STATUS_WT_DELETED, CHANGE_TYPE_DELETED,
GIT_STATUS_INDEX_DELETED, CHANGE_TYPE_DELETED,
GIT_STATUS_WT_TYPECHANGE, CHANGE_TYPE_TYPECHANGE,
GIT_STATUS_INDEX_TYPECHANGE, CHANGE_TYPE_TYPECHANGE,
GIT_STATUS_CONFLICTED, CHANGE_TYPE_UNMERGED);
const static int git_status_wt = GIT_STATUS_WT_NEW | GIT_STATUS_WT_MODIFIED | GIT_STATUS_WT_DELETED | GIT_STATUS_WT_TYPECHANGE | GIT_STATUS_WT_RENAMED | GIT_STATUS_CONFLICTED;
const static int git_status_index = GIT_STATUS_INDEX_NEW | GIT_STATUS_INDEX_MODIFIED | GIT_STATUS_INDEX_DELETED | GIT_STATUS_INDEX_RENAMED | GIT_STATUS_INDEX_TYPECHANGE;
if (entry->status & git_status_wt) {
stats_files.push_back(create_status_file(path, map_changes[entry->status & git_status_wt], TREE_AREA_UNSTAGED));
stats_files.push_back(create_status_file(path, map_changes[git_status_t(entry->status & git_status_wt)], TREE_AREA_UNSTAGED));
}
if (entry->status & git_status_index) {
if (entry->status == GIT_STATUS_INDEX_RENAMED) {
String old_path = entry->head_to_index->old_file.path;
stats_files.push_back(create_status_file(old_path, map_changes[GIT_STATUS_INDEX_DELETED], TREE_AREA_STAGED));
stats_files.push_back(create_status_file(path, map_changes[GIT_STATUS_INDEX_NEW], TREE_AREA_STAGED));
if (entry->status & GIT_STATUS_INDEX_RENAMED) {
godot::String old_path = godot::String::utf8(entry->head_to_index->old_file.path);
stats_files.push_back(create_status_file(old_path, map_changes.at(GIT_STATUS_INDEX_DELETED), TREE_AREA_STAGED));
stats_files.push_back(create_status_file(path, map_changes.at(GIT_STATUS_INDEX_NEW), TREE_AREA_STAGED));
} else {
stats_files.push_back(create_status_file(path, map_changes[entry->status & git_status_index], TREE_AREA_STAGED));
stats_files.push_back(create_status_file(path, map_changes.at(git_status_t(entry->status & git_status_index)), TREE_AREA_STAGED));
}
}
}
@@ -313,31 +258,31 @@ Array GitAPI::_get_modified_files_data() {
return stats_files;
}
Array GitAPI::_get_branch_list() {
godot::TypedArray<godot::String> GitPlugin::_get_branch_list() {
git_branch_iterator_ptr it;
GIT2_CALL_R(git_branch_iterator_new(Capture(it), repo.get(), GIT_BRANCH_LOCAL), "Could not create branch iterator", Array());
GIT2_CALL_R(git_branch_iterator_new(Capture(it), repo.get(), GIT_BRANCH_LOCAL), "Could not create branch iterator", godot::TypedArray<godot::Dictionary>());
Array branch_names;
godot::TypedArray<godot::String> branch_names;
git_reference_ptr ref;
git_branch_t type;
while (git_branch_next(Capture(ref), &type, it.get()) != GIT_ITEROVER) {
const char *name = nullptr;
GIT2_CALL_R(git_branch_name(&name, ref.get()), "Could not get branch name", Array());
GIT2_CALL_R(git_branch_name(&name, ref.get()), "Could not get branch name", godot::TypedArray<godot::String>());
if (git_branch_is_head(ref.get())) {
// Always send the current branch as the first branch in list
branch_names.push_front(name);
branch_names.push_front(godot::String::utf8(name));
} else {
branch_names.push_back(String(name));
branch_names.push_back(godot::String::utf8(name));
}
}
return branch_names;
}
void GitAPI::_create_branch(const String branch_name) {
void GitPlugin::_create_branch(const godot::String &branch_name) {
git_oid head_commit_id;
GIT2_CALL(git_reference_name_to_id(&head_commit_id, repo.get(), "HEAD"), "Could not get HEAD commit ID");
@@ -348,51 +293,51 @@ void GitAPI::_create_branch(const String branch_name) {
GIT2_CALL(git_branch_create(Capture(branch_ref), repo.get(), CString(branch_name).data, head_commit.get(), 0), "Could not create branch from HEAD");
}
void GitAPI::_create_remote(const String remote_name, const String remote_url) {
void GitPlugin::_create_remote(const godot::String &remote_name, const godot::String &remote_url) {
git_remote_ptr remote;
GIT2_CALL(git_remote_create(Capture(remote), repo.get(), CString(remote_name).data, CString(remote_url).data), "Could not create remote");
}
void GitAPI::_remove_branch(const String branch_name) {
void GitPlugin::_remove_branch(const godot::String &branch_name) {
git_reference_ptr branch;
GIT2_CALL(git_branch_lookup(Capture(branch), repo.get(), CString(branch_name).data, GIT_BRANCH_LOCAL), "Could not find branch " + branch_name);
GIT2_CALL(git_branch_delete(branch.get()), "Could not delete branch reference of " + branch_name);
}
void GitAPI::_remove_remote(const String remote_name) {
void GitPlugin::_remove_remote(const godot::String &remote_name) {
GIT2_CALL(git_remote_delete(repo.get(), CString(remote_name).data), "Could not delete remote " + remote_name);
}
Array GitAPI::_get_line_diff(String file_path, String text) {
godot::TypedArray<godot::Dictionary> GitPlugin::_get_line_diff(const godot::String &file_path, const godot::String &text) {
git_diff_options opts = GIT_DIFF_OPTIONS_INIT;
opts.context_lines = 0;
opts.flags = GIT_DIFF_DISABLE_PATHSPEC_MATCH | GIT_DIFF_INCLUDE_UNTRACKED;
git_index_ptr index;
GIT2_CALL_R(git_repository_index(Capture(index), repo.get()), "Failed to get repository index", Array());
GIT2_CALL_R(git_index_read(index.get(), 0), "Failed to read index", Array());
GIT2_CALL_R(git_repository_index(Capture(index), repo.get()), "Failed to get repository index", godot::TypedArray<godot::Dictionary>());
GIT2_CALL_R(git_index_read(index.get(), 0), "Failed to read index", godot::TypedArray<godot::Dictionary>());
const git_index_entry *entry = git_index_get_bypath(index.get(), CString(file_path).data, GIT_INDEX_STAGE_NORMAL);
if (!entry) {
return Array();
return godot::TypedArray<godot::Dictionary>();
}
git_reference_ptr head;
GIT2_CALL_R(git_repository_head(Capture(head), repo.get()), "Failed to load repository head", Array());
GIT2_CALL_R(git_repository_head(Capture(head), repo.get()), "Failed to load repository head", godot::TypedArray<godot::Dictionary>());
git_blob_ptr blob;
GIT2_CALL_R(git_blob_lookup(Capture(blob), repo.get(), &entry->id), "Failed to load head blob", Array());
GIT2_CALL_R(git_blob_lookup(Capture(blob), repo.get(), &entry->id), "Failed to load head blob", godot::TypedArray<godot::Dictionary>());
Array diff_contents;
godot::TypedArray<godot::Dictionary> diff_contents;
DiffHelper diff_helper = { &diff_contents, this };
GIT2_CALL_R(git_diff_blob_to_buffer(blob.get(), nullptr, CString(text).data, text.length(), nullptr, &opts, nullptr, nullptr, diff_hunk_cb, nullptr, &diff_helper), "Failed to make diff", Array());
GIT2_CALL_R(git_diff_blob_to_buffer(blob.get(), nullptr, CString(text).data, text.length(), nullptr, &opts, nullptr, nullptr, diff_hunk_cb, nullptr, &diff_helper), "Failed to make diff", godot::TypedArray<godot::Dictionary>());
return diff_contents;
}
String GitAPI::_get_current_branch_name() {
godot::String GitPlugin::_get_current_branch_name() {
git_reference_ptr head;
GIT2_CALL_R_IGNORE(git_repository_head(Capture(head), repo.get()), "Could not find repository HEAD", "", { GIT_ENOTFOUND COMMA GIT_EUNBORNBRANCH });
@@ -407,49 +352,49 @@ String GitAPI::_get_current_branch_name() {
const char *name = "";
GIT2_CALL_R(git_branch_name(&name, branch.get()), "Could not get branch name from current branch reference", "");
return name;
return godot::String::utf8(name);
}
Array GitAPI::_get_remotes() {
godot::TypedArray<godot::String> GitPlugin::_get_remotes() {
git_strarray remote_array;
GIT2_CALL_R(git_remote_list(&remote_array, repo.get()), "Could not get list of remotes", Array());
GIT2_CALL_R(git_remote_list(&remote_array, repo.get()), "Could not get list of remotes", godot::TypedArray<godot::Dictionary>());
Array remotes;
godot::TypedArray<godot::String> remotes;
for (int i = 0; i < remote_array.count; i++) {
remotes.push_back(remote_array.strings[i]);
remotes.push_back(godot::String::utf8(remote_array.strings[i]));
}
return remotes;
}
Array GitAPI::_get_previous_commits(const int64_t max_commits) {
godot::TypedArray<godot::Dictionary> GitPlugin::_get_previous_commits(int32_t max_commits) {
git_revwalk_ptr walker;
GIT2_CALL_R(git_revwalk_new(Capture(walker), repo.get()), "Could not create new revwalk", Array());
GIT2_CALL_R(git_revwalk_sorting(walker.get(), GIT_SORT_TIME), "Could not sort revwalk by time", Array());
GIT2_CALL_R(git_revwalk_new(Capture(walker), repo.get()), "Could not create new revwalk", godot::TypedArray<godot::Dictionary>());
GIT2_CALL_R(git_revwalk_sorting(walker.get(), GIT_SORT_TIME), "Could not sort revwalk by time", godot::TypedArray<godot::Dictionary>());
GIT2_CALL_R_IGNORE(git_revwalk_push_head(walker.get()), "Could not push HEAD to revwalk", Array(), { GIT_ENOTFOUND COMMA GIT_ERROR });
GIT2_CALL_R_IGNORE(git_revwalk_push_head(walker.get()), "Could not push HEAD to revwalk", godot::TypedArray<godot::Dictionary>(), { GIT_ENOTFOUND COMMA GIT_ERROR });
git_oid oid;
Array commits;
godot::TypedArray<godot::Dictionary> commits;
char commit_id[GIT_OID_HEXSZ + 1];
for (int i = 0; !git_revwalk_next(&oid, walker.get()) && i <= max_commits; i++) {
git_commit_ptr commit;
GIT2_CALL_R(git_commit_lookup(Capture(commit), repo.get(), &oid), "Failed to lookup the commit", commits);
git_oid_tostr(commit_id, GIT_OID_HEXSZ + 1, git_commit_id(commit.get()));
String msg = git_commit_message(commit.get());
godot::String msg = godot::String::utf8(git_commit_message(commit.get()));
const git_signature *sig = git_commit_author(commit.get());
String author = String() + sig->name + " <" + sig->email + ">";
godot::String author = godot::String::utf8(sig->name) + " <" + godot::String::utf8(sig->email) + ">";
commits.push_back(create_commit(msg, author, commit_id, get_commit_date(&sig->when)));
commits.push_back(create_commit(msg, author, commit_id, sig->when.time, sig->when.offset));
}
return commits;
}
void GitAPI::_fetch(String remote) {
Godot::print("GitAPI: Performing fetch from " + remote);
void GitPlugin::_fetch(const godot::String &remote) {
godot::UtilityFunctions::print("GitPlugin: Performing fetch from ", remote);
git_remote_ptr remote_object;
GIT2_CALL(git_remote_lookup(Capture(remote_object), repo.get(), CString(remote).data), "Could not lookup remote \"" + remote + "\"");
@@ -469,11 +414,11 @@ void GitAPI::_fetch(String remote) {
opts.callbacks = remote_cbs;
GIT2_CALL(git_remote_fetch(remote_object.get(), nullptr, &opts, "fetch"), "Could not fetch data from remote");
Godot::print("GitAPI: Fetch ended");
godot::UtilityFunctions::print("GitPlugin: Fetch ended");
}
void GitAPI::_pull(String remote) {
Godot::print("GitAPI: Performing pull from " + remote);
void GitPlugin::_pull(const godot::String &remote) {
godot::UtilityFunctions::print("GitPlugin: Performing pull from ", remote);
git_remote_ptr remote_object;
GIT2_CALL(git_remote_lookup(Capture(remote_object), repo.get(), CString(remote).data), "Could not lookup remote \"" + remote + "\"");
@@ -492,7 +437,7 @@ void GitAPI::_pull(String remote) {
git_fetch_options fetch_opts = GIT_FETCH_OPTIONS_INIT;
fetch_opts.callbacks = remote_cbs;
String branch_name = _get_current_branch_name();
godot::String branch_name = _get_current_branch_name();
CString ref_spec_str("refs/heads/" + branch_name);
@@ -505,7 +450,7 @@ void GitAPI::_pull(String remote) {
GIT2_CALL(git_repository_fetchhead_foreach(repo.get(), fetchhead_foreach_cb, &pull_merge_oid), "Could not read \"FETCH_HEAD\" file");
if (git_oid_is_zero(&pull_merge_oid)) {
popup_error("GitAPI: Could not find remote branch HEAD for " + branch_name + ". Try pushing the branch first.");
godot::UtilityFunctions::push_error("GitPlugin: Could not find remote branch HEAD for " + branch_name + ". Try pushing the branch first.");
return;
}
@@ -526,7 +471,7 @@ void GitAPI::_pull(String remote) {
GIT2_CALL(git_repository_head(Capture(target_ref), repo.get()), "Failed to get HEAD reference");
git_object_ptr target;
GIT2_CALL(git_object_lookup(Capture(target), repo.get(), &pull_merge_oid, GIT_OBJECT_COMMIT), "Failed to lookup OID " + String(git_oid_tostr_s(&pull_merge_oid)));
GIT2_CALL(git_object_lookup(Capture(target), repo.get(), &pull_merge_oid, GIT_OBJECT_COMMIT), "Failed to lookup OID " + godot::String(git_oid_tostr_s(&pull_merge_oid)));
ff_checkout_options.checkout_strategy = GIT_CHECKOUT_SAFE;
GIT2_CALL(git_checkout_tree(repo.get(), target.get(), &ff_checkout_options), "Failed to checkout HEAD reference");
@@ -534,7 +479,7 @@ void GitAPI::_pull(String remote) {
git_reference_ptr new_target_ref;
GIT2_CALL(git_reference_set_target(Capture(new_target_ref), target_ref.get(), &pull_merge_oid, nullptr), "Failed to move HEAD reference");
Godot::print("GitAPI: Fast Forwarded");
godot::UtilityFunctions::print("GitPlugin: Fast Forwarded");
GIT2_CALL(git_repository_state_cleanup(repo.get()), "Could not clean repository state");
} else if (merge_analysis & GIT_MERGE_ANALYSIS_NORMAL) {
@@ -550,27 +495,27 @@ void GitAPI::_pull(String remote) {
GIT2_CALL(git_repository_index(Capture(index), repo.get()), "Could not get repository index");
if (git_index_has_conflicts(index.get())) {
popup_error("GitAPI: Index has conflicts, Solve conflicts and make a merge commit.");
godot::UtilityFunctions::push_error("GitPlugin: Index has conflicts. Solve conflicts and make a merge commit.");
} else {
popup_error("GitAPI: Change are staged, make a merge commit.");
godot::UtilityFunctions::push_error("GitPlugin: Changes are staged. Make a merge commit.");
}
has_merge = true;
} else if (merge_analysis & GIT_MERGE_ANALYSIS_UP_TO_DATE) {
Godot::print("GitAPI: Already up to date");
godot::UtilityFunctions::print("GitPlugin: Already up to date");
GIT2_CALL(git_repository_state_cleanup(repo.get()), "Could not clean repository state");
} else {
Godot::print("GitAPI: Can not merge");
godot::UtilityFunctions::push_error("GitPlugin: Can not merge");
}
Godot::print("GitAPI: Pull ended");
godot::UtilityFunctions::print("GitPlugin: Pull ended");
}
void GitAPI::_push(const String remote, const bool force) {
Godot::print("GitAPI: Performing push to " + remote);
void GitPlugin::_push(const godot::String &remote, bool force) {
godot::UtilityFunctions::print("GitPlugin: Performing push to ", remote);
git_remote_ptr remote_object;
GIT2_CALL(git_remote_lookup(Capture(remote_object), repo.get(), CString(remote).data), "Could not lookup remote \"" + remote + "\"");
@@ -584,11 +529,12 @@ void GitAPI::_push(const String remote, const bool force) {
remote_cbs.push_transfer_progress = &push_transfer_progress_cb;
remote_cbs.push_update_reference = &push_update_reference_cb;
GIT2_CALL(git_remote_connect(remote_object.get(), GIT_DIRECTION_PUSH, &remote_cbs, nullptr, nullptr), "Could not connect to remote \"" + remote + "\". Are your credentials correct? Try using a PAT token (in case you are using Github) as your password");
godot::String msg = "Could not connect to remote \"" + remote + "\". Are your credentials correct? Try using a PAT token (in case you are using Github) as your password";
GIT2_CALL(git_remote_connect(remote_object.get(), GIT_DIRECTION_PUSH, &remote_cbs, nullptr, nullptr), msg);
String branch_name = _get_current_branch_name();
godot::String branch_name = _get_current_branch_name();
CString pushspec(String() + (force ? "+" : "") + "refs/heads/" + branch_name);
CString pushspec(godot::String() + (force ? "+" : "") + "refs/heads/" + branch_name);
const git_strarray refspec = { &pushspec.data, 1 };
git_push_options push_options = GIT_PUSH_OPTIONS_INIT;
@@ -596,10 +542,10 @@ void GitAPI::_push(const String remote, const bool force) {
GIT2_CALL(git_remote_push(remote_object.get(), &refspec, &push_options), "Failed to push");
Godot::print("GitAPI: Push ended");
godot::UtilityFunctions::print("GitPlugin: Push ended");
}
bool GitAPI::_checkout_branch(String branch_name) {
bool GitPlugin::_checkout_branch(const godot::String &branch_name) {
git_reference_ptr branch;
GIT2_CALL_R(git_branch_lookup(Capture(branch), repo.get(), CString(branch_name).data, GIT_BRANCH_LOCAL), "Could not find branch", false);
const char *branch_ref_name = git_reference_name(branch.get());
@@ -615,9 +561,9 @@ bool GitAPI::_checkout_branch(String branch_name) {
return true;
}
Array GitAPI::_get_diff(const String identifier, const int64_t area) {
godot::TypedArray<godot::Dictionary> GitPlugin::_get_diff(const godot::String &identifier, const int32_t area) {
git_diff_options opts = GIT_DIFF_OPTIONS_INIT;
Array diff_contents;
godot::TypedArray<godot::Dictionary> diff_contents;
opts.context_lines = 2;
opts.interhunk_lines = 0;
@@ -676,34 +622,36 @@ Array GitAPI::_get_diff(const String identifier, const int64_t area) {
return diff_contents;
}
Array GitAPI::_parse_diff(git_diff *diff) {
Array diff_contents;
godot::TypedArray<godot::Dictionary> GitPlugin::_parse_diff(git_diff *diff) {
godot::TypedArray<godot::Dictionary> diff_contents;
for (int i = 0; i < git_diff_num_deltas(diff); i++) {
const git_diff_delta *delta = git_diff_get_delta(diff, i);
git_patch_ptr patch;
GIT2_CALL_R(git_patch_from_diff(Capture(patch), diff, i), "Could not create patch from diff", Array());
GIT2_CALL_R(git_patch_from_diff(Capture(patch), diff, i), "Could not create patch from diff", godot::TypedArray<godot::Dictionary>());
Dictionary diff_file = create_diff_file(delta->new_file.path, delta->old_file.path);
godot::Dictionary diff_file = create_diff_file(godot::String::utf8(delta->new_file.path), godot::String::utf8(delta->old_file.path));
Array diff_hunks;
godot::TypedArray<godot::Dictionary> diff_hunks;
for (int j = 0; j < git_patch_num_hunks(patch.get()); j++) {
const git_diff_hunk *git_hunk;
size_t line_count;
GIT2_CALL_R(git_patch_get_hunk(&git_hunk, &line_count, patch.get(), j), "Could not get hunk from patch", Array());
GIT2_CALL_R(git_patch_get_hunk(&git_hunk, &line_count, patch.get(), j), "Could not get hunk from patch", godot::TypedArray<godot::Dictionary>());
Dictionary diff_hunk = create_diff_hunk(git_hunk->old_start, git_hunk->new_start, git_hunk->old_lines, git_hunk->new_lines);
godot::Dictionary diff_hunk = create_diff_hunk(git_hunk->old_start, git_hunk->new_start, git_hunk->old_lines, git_hunk->new_lines);
Array diff_lines;
godot::TypedArray<godot::Dictionary> diff_lines;
for (int k = 0; k < line_count; k++) {
const git_diff_line *git_diff_line;
GIT2_CALL_R(git_patch_get_line_in_hunk(&git_diff_line, patch.get(), j, k), "Could not get line from hunk in patch", Array());
GIT2_CALL_R(git_patch_get_line_in_hunk(&git_diff_line, patch.get(), j, k), "Could not get line from hunk in patch", godot::TypedArray<godot::Dictionary>());
char *content = new char[git_diff_line->content_len + 1];
memcpy(content, git_diff_line->content, git_diff_line->content_len);
std::memcpy(content, git_diff_line->content, git_diff_line->content_len);
content[git_diff_line->content_len] = '\0';
diff_lines.push_back(create_diff_line(git_diff_line->new_lineno, git_diff_line->old_lineno, String(content), String(git_diff_line->origin)));
godot::String status = " "; // We reserve 1 null terminated space to fill the + or the - character at git_diff_line->origin
status[0] = git_diff_line->origin;
diff_lines.push_back(create_diff_line(git_diff_line->new_lineno, git_diff_line->old_lineno, godot::String::utf8(content), status));
delete[] content;
}
@@ -717,11 +665,13 @@ Array GitAPI::_parse_diff(git_diff *diff) {
return diff_contents;
}
String GitAPI::_get_vcs_name() {
godot::String GitPlugin::_get_vcs_name() {
return "Git";
}
bool GitAPI::_initialize(String project_path) {
bool GitPlugin::_initialize(const godot::String &project_path) {
using namespace godot;
ERR_FAIL_COND_V(project_path == "", false);
int init = git_libgit2_init();
@@ -729,7 +679,20 @@ bool GitAPI::_initialize(String project_path) {
WARN_PRINT("Multiple libgit2 instances are running");
}
GIT2_CALL_R(git_repository_init(Capture(repo), CString(project_path).data, 0), "Could not initialize repository", false);
git_buf discovered_repo_path = {};
if (git_repository_discover(&discovered_repo_path, CString(project_path).data, 1, nullptr) == 0) {
repo_project_path = godot::String::utf8(discovered_repo_path.ptr);
godot::UtilityFunctions::print("Found a repository at " + repo_project_path + ".");
git_buf_dispose(&discovered_repo_path);
} else {
repo_project_path = project_path;
godot::UtilityFunctions::push_warning("Could not find any higher level repositories.");
}
godot::UtilityFunctions::print("Selected repository path: " + repo_project_path + ".");
GIT2_CALL_R(git_repository_init(Capture(repo), CString(repo_project_path).data, 0), "Could not initialize repository", false);
git_reference_ptr head;
GIT2_CALL_R_IGNORE(git_repository_head(Capture(head), repo.get()), "Could not get repository HEAD", false, { GIT_EUNBORNBRANCH COMMA GIT_ENOTFOUND });
@@ -741,13 +704,8 @@ bool GitAPI::_initialize(String project_path) {
return true;
}
bool GitAPI::_shut_down() {
bool GitPlugin::_shut_down() {
repo.reset(); // Destroy repo object before libgit2 shuts down
GIT2_CALL_R(git_libgit2_shutdown(), "Could not shutdown Git Plugin", false);
return true;
}
void GitAPI::_init() {
}
} // namespace godot

View File

@@ -0,0 +1,65 @@
#pragma once
#include <unordered_map>
#include "git_callbacks.h"
#include "git_wrappers.h"
#include "godot_cpp/classes/editor_vcs_interface.hpp"
#include "git2.h"
struct Credentials {
godot::String username;
godot::String password;
godot::String ssh_public_key_path;
godot::String ssh_private_key_path;
godot::String ssh_passphrase;
};
class GitPlugin : public godot::EditorVCSInterface {
GDCLASS(GitPlugin, godot::EditorVCSInterface);
protected:
static void _bind_methods();
public:
Credentials creds;
bool has_merge = false;
git_repository_ptr repo;
git_oid pull_merge_oid = {};
godot::String repo_project_path;
std::unordered_map<git_status_t, ChangeType> map_changes;
GitPlugin();
// Endpoints
bool _initialize(const godot::String &project_path) override;
void _set_credentials(const godot::String &username, const godot::String &password, const godot::String &ssh_public_key_path, const godot::String &ssh_private_key_path, const godot::String &ssh_passphrase) override;
godot::TypedArray<godot::Dictionary> _get_modified_files_data() override;
void _stage_file(const godot::String &file_path) override;
void _unstage_file(const godot::String &file_path) override;
void _discard_file(const godot::String &file_path) override;
void _commit(const godot::String &msg) override;
godot::TypedArray<godot::Dictionary> _get_diff(const godot::String &identifier, int32_t area) override;
bool _shut_down() override;
godot::String _get_vcs_name() override;
godot::TypedArray<godot::Dictionary> _get_previous_commits(int32_t max_commits) override;
godot::TypedArray<godot::String> _get_branch_list() override;
godot::TypedArray<godot::String> _get_remotes() override;
void _create_branch(const godot::String &branch_name) override;
void _remove_branch(const godot::String &branch_name) override;
void _create_remote(const godot::String &remote_name, const godot::String &remote_url) override;
void _remove_remote(const godot::String &remote_name) override;
godot::String _get_current_branch_name() override;
bool _checkout_branch(const godot::String &branch_name) override;
void _pull(const godot::String &remote) override;
void _push(const godot::String &remote, bool force) override;
void _fetch(const godot::String &remote) override;
godot::TypedArray<godot::Dictionary> _get_line_diff(const godot::String &file_path, const godot::String &text) override;
// Helpers
godot::TypedArray<godot::Dictionary> _parse_diff(git_diff *p_diff);
bool check_errors(int error, godot::String function, godot::String file, int line, godot::String message, const std::vector<git_error_code> &ignores = {});
void create_gitignore_and_gitattributes();
bool create_initial_commit();
};

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@@ -0,0 +1,18 @@
#include "git_wrappers.h"
#include <cstring>
CString::CString(const godot::String &string) {
godot::CharString godot_char_str = string.utf8();
data = new char[godot_char_str.length() + 1];
std::memcpy(data, (void *)godot_char_str.get_data(), godot_char_str.length());
data[godot_char_str.length()] = '\0';
}
CString::~CString() {
if (data) {
delete[] data;
data = nullptr;
}
}

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@@ -0,0 +1,74 @@
#pragma once
#include <memory>
#include "godot_cpp/variant/string.hpp"
#include "git2.h"
class GitPlugin;
struct CString {
char *data = nullptr;
CString(const godot::String &string);
~CString();
CString() = delete;
CString(CString &&) = delete;
CString &operator=(const CString &) = delete;
CString &operator=(CString &&) = delete;
};
template <class T>
class Capture {
T &smart_ptr = nullptr;
using Raw = decltype(smart_ptr.get());
Raw raw = nullptr;
public:
Capture() = delete;
Capture(T &ptr) :
smart_ptr(ptr) {}
Capture(Capture &&) = delete;
Capture &operator=(const Capture &) = delete;
Capture &operator=(Capture &&) = delete;
operator Raw *() {
return &raw;
}
~Capture() {
if (raw) {
smart_ptr.reset(raw);
}
}
};
template <auto DeleteFn>
struct FunctionDeleter {
template <class T>
void operator()(T *ptr) {
DeleteFn(ptr);
}
};
template <class T, auto DeleteFn>
using unique_ptr_deleter = std::unique_ptr<T, FunctionDeleter<DeleteFn>>;
using git_annotated_commit_ptr = unique_ptr_deleter<git_annotated_commit, git_annotated_commit_free>;
using git_blob_ptr = unique_ptr_deleter<git_blob, git_blob_free>;
using git_branch_iterator_ptr = unique_ptr_deleter<git_branch_iterator, git_branch_iterator_free>;
using git_commit_ptr = unique_ptr_deleter<git_commit, git_commit_free>;
using git_diff_ptr = unique_ptr_deleter<git_diff, git_diff_free>;
using git_index_ptr = unique_ptr_deleter<git_index, git_index_free>;
using git_object_ptr = unique_ptr_deleter<git_object, git_object_free>;
using git_patch_ptr = unique_ptr_deleter<git_patch, git_patch_free>;
using git_reference_ptr = unique_ptr_deleter<git_reference, git_reference_free>;
using git_remote_ptr = unique_ptr_deleter<git_remote, git_remote_free>;
using git_repository_ptr = unique_ptr_deleter<git_repository, git_repository_free>;
using git_revwalk_ptr = unique_ptr_deleter<git_revwalk, git_revwalk_free>;
using git_signature_ptr = unique_ptr_deleter<git_signature, git_signature_free>;
using git_status_list_ptr = unique_ptr_deleter<git_status_list, git_status_list_free>;
using git_tree_ptr = unique_ptr_deleter<git_tree, git_tree_free>;
using git_tree_entry_ptr = unique_ptr_deleter<git_tree_entry, git_tree_entry_free>;

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56
release.sh Executable file
View File

@@ -0,0 +1,56 @@
#!/bin/bash
# This script is used to create releases for this plugin. This is mostly a helper script for the maintainer.
echo "Enter the new version number (e.g. 1.2.1):"
read version
echo "Enter the Windows x64 release ZIP artifact ID or URL:"
read windowsArtifactID
echo "Enter the Linux x64 release ZIP artifact ID or URL:"
read linuxArtifactID
echo "Enter the MacOS universal release ZIP artifact ID or URL:"
read macArtifactID
# wget-ing the github.com URL gives a 404, so we use the method proposed here - https://github.com/actions/upload-artifact/issues/51#issuecomment-735989475
# The ${foo##*/} syntax extracts the string after the last '/' in case it's a full artifact URL.
baseURL=https://nightly.link/godotengine/godot-git-plugin/actions/artifacts/
windowsZIPURL=${baseURL}${windowsArtifactID##*/}.zip
linuxZIPURL=${baseURL}${linuxArtifactID##*/}.zip
macZIPURL=${baseURL}${macArtifactID##*/}.zip
wget -O windows.zip $windowsZIPURL
wget -O linux.zip $linuxZIPURL
wget -O mac.zip $macZIPURL
unzip windows.zip -d windows/
unzip linux.zip -d linux/
unzip mac.zip -d mac/
releasePath=godot-git-plugin-v$version
mkdir $releasePath
cp -r windows/addons/ $releasePath
addonsPath=$releasePath/addons
pluginPath=$addonsPath/godot-git-plugin
mkdir $pluginPath/linux
mkdir $pluginPath/macos
cp -r linux/addons/godot-git-plugin/linux/ $pluginPath/
cp -r mac/addons/godot-git-plugin/macos/ $pluginPath/
sed -i "s/version=\"[^\"]*\"/version=\"v${version}\"/g" $pluginPath/plugin.cfg
cp LICENSE $pluginPath/LICENSE
cp THIRDPARTY.md $pluginPath/THIRDPARTY.md
zip -r $releasePath.zip $addonsPath
rm -rf $releasePath
rm -rf windows
rm -rf linux
rm -rf mac
rm windows.zip
rm linux.zip
rm mac.zip

4
thirdparty/SCsub vendored
View File

@@ -1,4 +0,0 @@
#!/usr/bin/env python
SConscript("ssh2/SCsub")
SConscript("git2/SCsub")

135
thirdparty/git2/SCsub vendored
View File

@@ -1,135 +0,0 @@
#!/usr/bin/env python
# Adopted from https://github.com/goostengine/goost/blob/20d8ce4c7d74c26832d69283305b25a72165784a/modules/git/SCsub
Import("env")
env_git = env.Clone()
# Thirdparty source files.
libgit2_sources = []
libgit2_sources += Glob("libgit2/src/" + "*.c")
libgit2_sources += Glob("libgit2/src/allocators/" + "*.c")
libgit2_sources += Glob("libgit2/src/hash/sha1/sha1dc/sha1.c")
libgit2_sources += Glob("libgit2/src/hash/sha1/sha1dc/ubc_check.c")
libgit2_sources += Glob("libgit2/src/hash/sha1/collisiondetect.c")
libgit2_sources += Glob("libgit2/src/transports/" + "*.c")
libgit2_sources += Glob("libgit2/src/hash/transports/" + "*.c")
libgit2_sources += Glob("libgit2/src/hash/xdiff/" + "*.c")
libgit2_sources += Glob("libgit2/src/xdiff/" + "*.c")
libgit2_sources += Glob("libgit2/src/streams/" + "*.c")
libgit2_sources += Glob("libgit2/deps/http-parser/" + "*.c")
libgit2_sources += Glob("libgit2/deps/pcre/" + "*.c")
libgit2_sources += Glob("libgit2/deps/zlib/" + "*.c")
if env_git["bits"] == 64:
env_git.Prepend(CPPDEFINES=["GIT_ARCH_64"])
elif env_git["bits"] == 32:
env_git.Prepend(CPPDEFINES=["GIT_ARCH_32"])
env_git.Prepend(
CPPPATH=[
"libgit2/include/",
"libgit2/src/",
"libgit2/deps/http-parser/",
"libgit2/deps/pcre/",
"libgit2/deps/zlib/",
"libgit2/deps/ntlmclient/",
"../ssh2/libssh2/include/",
]
)
env_git.Prepend(
CPPDEFINES=[
"GIT_THREADS",
"GIT_SSH",
"GIT_SSH_MEMORY_CREDENTIALS",
"LIBGIT2_NO_FEATURES_H",
"GIT_SHA1_COLLISIONDETECT",
"GIT_HTTPS",
"SRC_UTIL_H_",
"GIT_REGEX_BUILTIN",
]
)
if env_git["platform"] == "windows":
libgit2_sources += Glob("libgit2/src/win32/" + "*.c")
env_git.Prepend(
CPPDEFINES=[
"GIT_WINHTTP",
"HAVE_SYS_STAT_H",
"HAVE_SYS_TYPES_H",
"HAVE_WINDOWS_H",
"HAVE_STDINT_H",
"HAVE_INTTYPES_H",
"HAVE_MEMMOVE",
"HAVE_STRERROR",
"HAVE_STRTOLL",
"HAVE__STRTOI64",
"SUPPORT_PCRE8",
"NO_RECURSE",
"HAVE_LONG_LONG",
"HAVE_UNSIGNED_LONG_LONG",
("NEWLINE", "10"),
("POSIX_MALLOC_THRESHOLD", "10"),
("LINK_SIZE", "2"),
("PARENS_NEST_LIMIT", "250"),
("MATCH_LIMIT", "10000000"),
("MATCH_LIMIT_RECURSION", "10000000"),
"PCREGREP_BUFSIZE",
("MAX_NAME_SIZE", "32"),
("MAX_NAME_COUNT", "10000"),
"HAVE_WINCNG",
"LIBSSH2_WINCNG"
]
)
if env_git["platform"] in ["linux", "osx"]:
env_git.Append(CCFLAGS="-fPIC")
libgit2_sources += Glob("libgit2/src/unix/" + "*.c")
libgit2_sources += [
"libgit2/deps/ntlmclient/crypt_openssl.c",
"libgit2/deps/ntlmclient/unicode_builtin.c"
]
env_git.Prepend(
CPPDEFINES=[
"HAVE_DIRENT_H",
"HAVE_SYS_STAT_H",
"HAVE_SYS_TYPES_H",
"HAVE_UNISTD_H",
"HAVE_STDINT_H",
"HAVE_INTTYPES_H",
"HAVE_BCOPY",
"HAVE_MEMMOVE",
"HAVE_STRERROR",
"HAVE_STRTOLL",
"HAVE_STRTOQ",
"SUPPORT_PCRE8",
"NO_RECURSE",
"HAVE_LONG_LONG",
"HAVE_UNSIGNED_LONG_LONG",
("NEWLINE", "10"),
("POSIX_MALLOC_THRESHOLD", "10"),
("LINK_SIZE", "2"),
("PARENS_NEST_LIMIT", "250"),
("MATCH_LIMIT", "10000000"),
("MATCH_LIMIT_RECURSION", "10000000"),
"PCREGREP_BUFSIZE",
("MAX_NAME_SIZE", "32"),
("MAX_NAME_COUNT", "10000"),
"GIT_OPENSSL",
"GIT_USE_FUTIMENS",
"GIT_USE_STAT_MTIM",
"CRYPT_OPENSSL",
"UNICODE_BUILTIN"
]
)
if env_git["platform"] == "osx":
env_git.Prepend(CPPPATH=[env_git["macos_openssl"] + "include/"])
static_ssl = File(env_git["macos_openssl_static_ssl"])
static_crypto = File(env_git["macos_openssl_static_crypto"])
env_git.Append(LIBS=[static_ssl, static_crypto])
env_git.StaticLibrary(target="../bin/" + "git2", source=libgit2_sources)

1
thirdparty/openssl vendored Submodule

Submodule thirdparty/openssl added at 2cf4e90eaa

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113
thirdparty/ssh2/SCsub vendored
View File

@@ -1,113 +0,0 @@
#!/usr/bin/env python
# Adopted from https://github.com/nodegit/nodegit/blob/4561dcb7c120474a4553baa27e4c4c2f4be23a2b/vendor/libgit2.gyp
Import("env")
env_ssh2 = env.Clone()
# Thirdparty source files.
libssh2_sources = [
"libssh2/src/agent.c",
"libssh2/src/bcrypt_pbkdf.c",
"libssh2/src/blowfish.c",
"libssh2/src/crypt.c",
"libssh2/src/keepalive.c",
"libssh2/src/libgcrypt.c",
"libssh2/src/openssl.c",
"libssh2/src/publickey.c",
"libssh2/src/sftp.c",
"libssh2/src/version.c",
"libssh2/src/channel.c",
"libssh2/src/global.c",
"libssh2/src/kex.c",
"libssh2/src/mac.c",
"libssh2/src/packet.c",
"libssh2/src/scp.c",
"libssh2/src/transport.c",
"libssh2/src/comp.c",
"libssh2/src/hostkey.c",
"libssh2/src/knownhost.c",
"libssh2/src/misc.c",
"libssh2/src/pem.c",
"libssh2/src/session.c",
"libssh2/src/userauth.c",
]
env_ssh2.Prepend(
CPPPATH=[
"libssh2/include/"
"libssh2/src/"
]
)
if env_ssh2["platform"] == "windows":
env_ssh2.Append(
CPPPATH=[
"libssh2/include/",
"libssh2/win32/"
]
)
libssh2_sources += ["libssh2/src/agent_win.c", "libssh2/src/wincng.c"]
env_ssh2.Append(
CPPDEFINES=[
"LIBSSH2_WINCNG",
"HAVE_WINCNG"
]
)
env_ssh2.Append(LIBS=["crypt32", "user32"])
if env_ssh2["platform"] in ["linux", "osx"]:
env_ssh2.Append(CCFLAGS="-fPIC")
env_ssh2.Append(
CPPPATH=[
".",
"libssh2/include/",
]
)
libssh2_sources += ["libssh2/src/openssl.c"]
env_ssh2.Append(
CPPDEFINES=[
"LIBSSH2_CONFIG_H",
"HAVE_SYS_UIO_H",
("HAVE_ALLOCA", 1),
("HAVE_ALLOCA_H", 1),
("HAVE_ARPA_INET_H", 1),
("HAVE_ERRNO_H", 1),
("HAVE_FCNTL_H", 1),
("HAVE_GETTIMEOFDAY", 1),
("HAVE_GETTIMEOFDAY", 1),
("HAVE_INTTYPES_H", 1),
("HAVE_LONGLONG", 1),
("HAVE_NETINET_IN_H", 1),
("HAVE_O_NONBLOCK", 1),
("HAVE_SELECT", 1),
("HAVE_STDINT_H", 1),
("HAVE_STDIO_H", 1),
("HAVE_STDLIB_H", 1),
("HAVE_STRINGS_H", 1),
("HAVE_STRING_H", 1),
("HAVE_STRTOLL", 1),
("HAVE_SYS_IOCTL_H", 1),
("HAVE_SYS_SOCKET_H", 1),
("HAVE_SYS_STAT_H", 1),
("HAVE_SYS_TIME_H", 1),
("HAVE_SYS_TYPES_H", 1),
("HAVE_SYS_UIO_H", 1),
("HAVE_SYS_UN_H", 1),
("HAVE_UNISTD_H", 1),
("LIBSSH2_CLEAR_MEMORY", 1),
("LIBSSH2_DH_GEX_NEW", 1),
("LIBSSH2_OPENSSL", 1),
("LT_OBJDIR", ".libs/"),
("STDC_HEADERS", 1)
]
)
if env_ssh2["platform"] == "osx":
env_ssh2.Append(CPPPATH=[env_ssh2["macos_openssl"] + "include/"])
static_ssl = File(env_ssh2["macos_openssl_static_ssl"])
static_crypto = File(env_ssh2["macos_openssl_static_crypto"])
env_ssh2.Append(LIBS=[static_ssl, static_crypto])
env_ssh2.StaticLibrary(target="../bin/" + "ssh2", source=libssh2_sources)

177
tools/cmake.py Normal file
View File

@@ -0,0 +1,177 @@
import os
import shlex
import sys
import SCons.Action
import SCons.Builder
import SCons.Util
# This must be kept in sync with the value in https://github.com/godotengine/godot/blob/master/platform/android/detect.py#L58.
def get_ndk_version():
return "23.2.8568313"
def cmake_default_flags(env):
if env.get("cmake_default_flags", ""):
return shlex.split(env["cmake_default_flags"])
config = {}
if "CC" in env:
config["CMAKE_C_COMPILER"] = env["CC"]
if "CXX" in env:
config["CMAKE_CXX_COMPILER"] = env["CXX"]
if env["platform"] == "android":
api = env["android_api_level"]
abi = {
"arm64": "arm64-v8a",
"arm32": "armeabi-v7a",
"x86_32": "x86",
"x86_64": "x86_64",
}[env["arch"]]
config["CMAKE_SYSTEM_NAME"] = "Android"
config["CMAKE_SYSTEM_VERSION"] = api
config["CMAKE_ANDROID_ARCH_ABI"] = abi
config["ANDROID_ABI"] = abi
ndk_root = os.environ.get("ANDROID_NDK_ROOT", env.get("ANDROID_HOME", "") + "/ndk/" + get_ndk_version())
config["CMAKE_TOOLCHAIN_FILE"] = "%s/build/cmake/android.toolchain.cmake" % ndk_root
config["CMAKE_ANDROID_STL_TYPE"] = "c++_static"
elif env["platform"] == "linux":
linux_flags = {
"x86_64": "-m64",
"x86_32": "-m32",
"arm32": "-march=armv7-a",
"arm64": "-march=armv8-a",
}.get(env["arch"], "")
if linux_flags:
config["CMAKE_C_FLAGS"] = linux_flags
config["CMAKE_CXX_FLAGS"] = linux_flags
elif env["platform"] == "macos":
if env["arch"] == "universal":
config["CMAKE_OSX_ARCHITECTURES"] = '"x86_64;arm64"'
else:
config["CMAKE_OSX_ARCHITECTURES"] = env["arch"]
if env.get("macos_deployment_target", "default") != "default":
config["CMAKE_OSX_DEPLOYMENT_TARGET"] = env["macos_deployment_target"]
if sys.platform != "darwin" and "OSXCROSS_ROOT" in os.environ:
config["CMAKE_AR"] = env["AR"]
config["CMAKE_RANLIB"] = env["RANLIB"]
if env["arch"] == "universal":
flags = "-arch x86_64 -arch arm64"
else:
flags = "-arch " + env["arch"]
if env["macos_deployment_target"] != "default":
flags += " -mmacosx-version-min=" + env["macos_deployment_target"]
config["CMAKE_C_FLAGS"] = flags
config["CMAKE_CXX_FLAGS"] = flags
elif env["platform"] == "ios":
if env["arch"] == "universal":
raise ValueError("iOS architecture not supported: %s" % env["arch"])
config["CMAKE_SYSTEM_NAME"] = "iOS"
config["CMAKE_OSX_ARCHITECTURES"] = env["arch"]
if env.get("ios_min_version", "default") != "default":
config["CMAKE_OSX_DEPLOYMENT_TARGET"] = env["ios_min_version"]
if env["ios_simulator"]:
config["CMAKE_OSX_SYSROOT"] = "iphonesimulator"
elif env["platform"] == "windows":
config["CMAKE_SYSTEM_NAME"] = "Windows"
if env.get("is_msvc", False):
config["CMAKE_POLICY_DEFAULT_CMP0091"] = "NEW"
if env.get("debug_crt", False):
config["CMAKE_MSVC_RUNTIME_LIBRARY"] = "MultiThreadedDebugDLL"
else:
if env.get("use_static_cpp", False):
config["CMAKE_MSVC_RUNTIME_LIBRARY"] = "MultiThreaded"
else:
config["CMAKE_MSVC_RUNTIME_LIBRARY"] = "MultiThreadedDLL"
return ["-D%s=%s" % it for it in config.items()]
def cmake_emitter(target, source, env):
return [str(target[0]) + "/CMakeCache.txt"] + target[1:], [str(source[0]) + "/CMakeLists.txt"] + source[1:]
def cmake_generator(target, source, env, for_signature):
# Strip the -j option for signature to avoid rebuilding when num_jobs changes.
build = env["CMAKEBUILDCOM"].replace("-j$CMAKEBUILDJOBS", "") if for_signature else env["CMAKEBUILDCOM"]
actions = [
SCons.Action.Action("$CMAKECONFCOM", "$CMAKECONFCOMSTR"),
SCons.Action.Action(build, "$CMAKEBUILDCOMSTR"),
]
if env["CMAKE_INSTALL"]:
actions.append(
SCons.Action.Action("$CMAKEINSTALLCOM", "$CMAKEINSTALLCOMSTR"),
)
return actions
def cmake_build(
env, target_dir, source_dir, cmake_outputs=[], cmake_targets=[], cmake_options=[], dependencies=[], install=False
):
cmake_env = env.Clone()
target = env.Dir("{}/{}/{}".format(target_dir, env["platform"], env["arch"]))
source = env.Dir(source_dir)
builder_targets = [target] + [str(target) + "/" + f for f in cmake_outputs]
builder_sources = [source] + dependencies
default_flags = cmake_default_flags(env)
# Merge flags
flags = []
for df in default_flags:
if not df.startswith("-D"):
flags.append(df)
else:
f = df[2:].split("=")[0]
if f in cmake_options:
df += " " + cmake_options[f]
cmake_options.pop(f)
flags.append(df)
for opt in cmake_options:
flags.append("-D%s=%s" % (opt, cmake_options[opt]))
# Select generator
if env["cmake_generator"]:
flags.extend(["-G", env["cmake_generator"]])
elif env["platform"] == "windows":
if env.get("is_msvc", False):
flags.extend(["-G", "NMake Makefiles"])
elif sys.platform in ["win32", "msys", "cygwin"]:
flags.extend(["-G", "Ninja"])
else:
flags.extend(["-G", "Unix Makefiles"])
cmake_env.Append(CMAKECONFFLAGS=flags)
if len(cmake_targets) > 0:
cmake_env.Append(CMAKEBUILDFLAGS=["-t"] + [t for t in cmake_targets])
cmake_env["CMAKE_INSTALL"] = install
return cmake_env.CMake(builder_targets, builder_sources)
def options(opts):
opts.Add("cmake_default_flags", "Default CMake platform flags override, will be autodetected if not specified.", "")
opts.Add("cmake_generator", "CMake generator override, will be autodetected from platform if not specified.", "")
opts.Add("cmake", "CMake binary to use", "cmake")
def exists(env):
return True
def generate(env):
env["CMAKE"] = env["cmake"]
env["CMAKECONFFLAGS"] = SCons.Util.CLVar("")
env["CMAKECONFCOM"] = "$CMAKE -B ${TARGET.dir} $CMAKECONFFLAGS ${SOURCE.dir}"
env["CMAKEBUILDJOBS"] = "${__env__.GetOption('num_jobs')}"
env["CMAKEBUILDFLAGS"] = SCons.Util.CLVar("")
env["CMAKEINSTALLFLAGS"] = SCons.Util.CLVar("")
env["CMAKEBUILDCOM"] = "$CMAKE --build ${TARGET.dir} $CMAKEBUILDFLAGS -j$CMAKEBUILDJOBS"
env["CMAKEINSTALLCOM"] = "$CMAKE --install ${TARGET.dir} $CMAKEINSTALLFLAGS"
env["BUILDERS"]["CMake"] = SCons.Builder.Builder(generator=cmake_generator, emitter=cmake_emitter)
env.AddMethod(cmake_build, "CMakeBuild")

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import os
def build_library(env, deps):
config = {
"CMAKE_BUILD_TYPE": "RelWithDebInfo" if env["debug_symbols"] else "Release",
"OPENSSL_USE_STATIC_LIBS": 1,
"OPENSSL_INCLUDE_DIR": env["SSL_INCLUDE"],
"OPENSSL_SSL_LIBRARY": env["SSL_LIBRARY"],
"OPENSSL_CRYPTO_LIBRARY": env["SSL_CRYPTO_LIBRARY"],
"OPENSSL_ROOT_DIR": env["SSL_INSTALL"],
"BUILD_TESTS": 0,
"BUILD_CLI": 0,
"BUILD_EXAMPLES": 0,
"BUILD_FUZZERS": 0,
"USE_SSH": 1,
"USE_HTTPS": 1,
"USE_SHA1": 1,
"USE_BUNDLED_ZLIB": 1,
"USE_HTTP_PARSER": "builtin",
"REGEX_BACKEND": "builtin",
"USE_HTTPS": "OpenSSL",
"USE_SHA1": "OpenSSL",
"BUILD_SHARED_LIBS": 0,
"LINK_WITH_STATIC_LIBRARIES": 1,
"LIBSSH2_INCLUDE_DIR": env.Dir("#thirdparty/ssh2/libssh2/include").abspath,
"LIBSSH2_LIBRARY": deps[-1],
"USE_WINHTTP": 0,
"STATIC_CRT": env.get("use_static_cpp", True),
"CMAKE_DISABLE_FIND_PACKAGE_ZLIB": 1,
"CMAKE_DISABLE_FIND_PACKAGE_OPENSSL": 1,
}
if env["platform"] != "windows":
config["CMAKE_C_FLAGS"] = "-fPIC"
else:
config["OPENSSL_ROOT_DIR"] = env["SSL_BUILD"]
is_msvc = env.get("is_msvc", False)
lib_ext = ".lib" if is_msvc else ".a"
lib_prefix = "" if is_msvc else "lib"
libs = ["{}git2{}".format(lib_prefix, lib_ext)]
source = env.Dir("#thirdparty/git2/libgit2").abspath
target = env.Dir("#bin/thirdparty/libgit2").abspath
git2 = env.CMakeBuild(
"#bin/thirdparty/git2/",
"#thirdparty/git2/libgit2",
cmake_options=config,
cmake_outputs=libs,
cmake_targets=[],
dependencies=deps,
)
env.Append(CPPPATH=["#thirdparty/git2/libgit2/include"])
env.Prepend(LIBS=git2[1:])
if env["platform"] == "windows":
env.PrependUnique(LIBS=["secur32"])
return git2
def exists(env):
return "CMake" in env
def generate(env):
env.AddMethod(build_library, "BuildGIT2")

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import os, sys
import SCons.Util
import SCons.Builder
import SCons.Action
from SCons.Defaults import Mkdir
from SCons.Variables import PathVariable, BoolVariable
def ssl_platform_target(env):
targets = {}
platform = env["platform"]
if platform == "linux":
targets = {
"x86_32": "linux-x86",
"x86_64": "linux-x86_64",
"arm64": "linux-aarch64",
"arm32": "linux-armv4",
"rv64": "linux64-riscv64",
}
elif platform == "android":
targets = {
"arm64": "android-arm64",
"arm32": "android-arm",
"x86_32": "android-x86",
"x86_64": "android-x86_64",
}
elif platform == "macos":
targets = {
"x86_64": "darwin64-x86_64",
"arm64": "darwin64-arm64",
}
elif platform == "ios":
if env["ios_simulator"]:
targets = {
"x86_64": "iossimulator-xcrun",
"arm64": "iossimulator-xcrun",
}
else:
targets = {
"arm64": "ios64-xcrun",
"arm32": "ios-xcrun",
}
elif platform == "windows":
if env.get("is_msvc", False):
targets = {
"x86_32": "VC-WIN32",
"x86_64": "VC-WIN64A",
}
else:
targets = {
"x86_32": "mingw",
"x86_64": "mingw64",
}
arch = env["arch"]
target = targets.get(arch, "")
if target == "":
raise ValueError("Architecture '%s' not supported for platform: '%s'" % (arch, platform))
return target
def ssl_platform_options(env):
ssl_config_options = [
"no-ssl2",
"no-ssl3",
"no-weak-ssl-ciphers",
"no-legacy",
"no-shared",
"no-tests",
]
if env["platform"] == "windows":
ssl_config_options.append("enable-capieng")
return ssl_config_options
def ssl_platform_flags(env):
args = []
if env["platform"] == "android":
if env.get("android_api_level", ""):
api = int(env["android_api_level"])
args.append("-D__ANDROID_API__=%s" % api)
elif env["platform"] == "macos":
if env["macos_deployment_target"] != "default":
args.append("-mmacosx-version-min=%s" % env["macos_deployment_target"])
# OSXCross toolchain setup.
if sys.platform != "darwin" and "OSXCROSS_ROOT" in os.environ:
for k in ["CC", "CXX", "AR", "AS", "RANLIB"]:
args.append("%s=%s" % (k, env[k]))
elif env["platform"] == "windows":
is_win_host = sys.platform in ["win32", "msys", "cygwin"]
if not (is_win_host or env.get("is_msvc", False)):
mingw_prefixes = {
"x86_32": "--cross-compile-prefix=i686-w64-mingw32-",
"x86_64": "--cross-compile-prefix=x86_64-w64-mingw32-",
}
args.append(mingw_prefixes[env["arch"]])
return args
def ssl_configure_args(env):
if env.get("openssl_configure_options", ""):
opts = SCons.Util.CLVar(env["openssl_configure_options"])
else:
opts = ssl_platform_options(env)
if env.get("openssl_configure_target", ""):
target = [env["openssl_configure_target"]]
else:
target = [ssl_platform_target(env)]
if env.get("openssl_configure_flags", ""):
flags = SCons.Util.CLVar(env["openssl_configure_flags"])
else:
flags = ssl_platform_flags(env)
return opts + target + flags
def ssl_emitter(target, source, env):
return env["SSL_LIBS"], [env.File(env["SSL_SOURCE"] + "/Configure"), env.File(env["SSL_SOURCE"] + "/VERSION.dat")]
def build_openssl(env, jobs=None):
if env["SSL_EXTERNAL"]:
# Setup the env to use the provided libraries, and return them without building.
env.Prepend(CPPPATH=[env["SSL_INCLUDE"]])
env.Prepend(LIBPATH=[env["SSL_BUILD"]])
if env["platform"] == "windows":
env.PrependUnique(LIBS=["crypt32", "ws2_32", "advapi32", "user32"])
env.Prepend(LIBS=env["SSL_LIBS"])
return [env["SSL_CRYPTO_LIBRARY"], env["SSL_LIBRARY"]]
if jobs is None:
jobs = int(env.GetOption("num_jobs"))
# Since the OpenSSL build system does not support macOS universal binaries, we first need to build the two libraries
# separately, then we join them together using lipo.
if env["platform"] == "macos" and env["arch"] == "universal":
build_envs = {
"x86_64": env.Clone(),
"arm64": env.Clone(),
}
arch_ssl = []
for arch in build_envs:
benv = build_envs[arch]
benv["arch"] = arch
generate(benv)
benv["SSLBUILDJOBS"] = max([1, int(jobs / len(build_envs))])
ssl = benv.OpenSSLBuilder()
arch_ssl.extend(ssl)
benv.NoCache(ssl) # Needs refactoring to properly cache generated headers.
# x86_64 and arm64 includes are equivalent.
env["SSL_INCLUDE"] = build_envs["arm64"]["SSL_INCLUDE"]
# Join libraries using lipo.
lipo_action = "lipo $SOURCES -create -output $TARGET"
ssl_libs = list(map(lambda arch: build_envs[arch]["SSL_LIBRARY"], build_envs))
ssl_crypto_libs = list(map(lambda arch: build_envs[arch]["SSL_CRYPTO_LIBRARY"], build_envs))
ssl = env.Command(env["SSL_LIBRARY"], ssl_libs, lipo_action)
ssl += env.Command(env["SSL_CRYPTO_LIBRARY"], ssl_crypto_libs, lipo_action)
env.Depends(ssl, arch_ssl)
else:
benv = env.Clone()
benv["SSLBUILDJOBS"] = jobs
ssl = benv.OpenSSLBuilder()
benv.NoCache(ssl) # Needs refactoring to properly cache generated headers.
# Setup the environment to use the freshly built openssl.
env.Prepend(CPPPATH=[env["SSL_INCLUDE"]])
env.Prepend(LIBPATH=[env["SSL_BUILD"]])
if env["platform"] == "windows":
env.PrependUnique(LIBS=["crypt32", "ws2_32", "advapi32", "user32"])
env.Prepend(LIBS=env["SSL_LIBS"])
return ssl
def ssl_generator(target, source, env, for_signature):
# Strip the -j option for signature to avoid rebuilding when num_jobs changes.
build = env["SSLBUILDCOM"].replace("-j$SSLBUILDJOBS", "") if for_signature else env["SSLBUILDCOM"]
return [
Mkdir("$SSL_BUILD"),
Mkdir("$SSL_INSTALL"),
SCons.Action.Action("$SSLCONFIGCOM", "$SSLCONFIGCOMSTR"),
SCons.Action.Action(build, "$SSLBUILDCOMSTR"),
]
def options(opts):
opts.Add(PathVariable("openssl_source", "Path to the openssl sources.", "thirdparty/openssl"))
opts.Add("openssl_build", "Destination path of the openssl build.", "bin/thirdparty/openssl")
opts.Add(
"openssl_configure_options",
"OpenSSL configure options override. Will use a reasonable default if not specified.",
"",
)
opts.Add(
"openssl_configure_target", "OpenSSL configure target override, will be autodetected if not specified.", ""
)
opts.Add(
"openssl_configure_flags",
"OpenSSL configure compiler flags override. Will be autodetected if not specified.",
"",
)
opts.Add(
"openssl_external_crypto",
'An external libcrypto static library (e.g. "/usr/lib/x86_64-linux-gnu/libcrypto.a"). If not provided, OpenSSL will be built from source.',
"",
)
opts.Add(
"openssl_external_ssl",
'An external libssl static library (e.g. "/usr/lib/x86_64-linux-gnu/libssl.a"). If not provided, OpenSSL will be built from source.',
"",
)
opts.Add(
"openssl_external_include",
'An external OpenSSL "include" folder (e.g. "/usr/include/openssl").',
"",
)
def exists(env):
return True
def generate(env):
env.AddMethod(build_openssl, "OpenSSL")
# Check if the user specified infos about external OpenSSL files.
external_opts = ["openssl_external_crypto", "openssl_external_ssl", "openssl_external_include"]
is_set = lambda k: env.get(k, "") != ""
if any(map(is_set, external_opts)):
# Need provide the whole (crypto, ssl, include) triple to proceed.
if not all(map(is_set, external_opts)):
print('Error: The options "%s" must all be set to use a external library.' % '", "'.join(external_opts))
sys.exit(255)
env["SSL_CRYPTO_LIBRARY"] = env.File("${openssl_external_crypto}")
env["SSL_LIBRARY"] = env.File("${openssl_external_ssl}")
env["SSL_BUILD"] = env.Dir("${SSL_LIBRARY.dir}").abspath
env["SSL_INSTALL"] = env.Dir("${SSL_LIBRARY.dir}").abspath
env["SSL_INCLUDE"] = env.Dir("${openssl_external_include}").abspath
env["SSL_LIBS"] = [env["SSL_LIBRARY"], env["SSL_CRYPTO_LIBRARY"]]
env["SSL_EXTERNAL"] = True
return
# We will need to build our own OpenSSL library.
env["SSL_EXTERNAL"] = False
# Android needs the NDK in ENV, and proper PATH setup.
if env["platform"] == "android" and env["ENV"].get("ANDROID_NDK_ROOT", "") == "":
cc_path = os.path.dirname(env["CC"])
if cc_path and cc_path not in env["ENV"]:
env.PrependENVPath("PATH", cc_path)
if "ANDROID_NDK_ROOT" not in env["ENV"]:
env["ENV"]["ANDROID_NDK_ROOT"] = env.get("ANDROID_NDK_ROOT", os.environ.get("ANDROID_NDK_ROOT", ""))
env["SSL_SOURCE"] = env.Dir(env["openssl_source"]).abspath
env["SSL_BUILD"] = env.Dir(env["openssl_build"] + "/{}/{}".format(env["platform"], env["arch"])).abspath
env["SSL_INSTALL"] = env.Dir(env["SSL_BUILD"] + "/dest").abspath
env["SSL_INCLUDE"] = env.Dir(env["SSL_INSTALL"] + "/include").abspath
lib_ext = ".lib" if env.get("is_msvc", False) else ".a"
env["SSL_LIBRARY"] = env.File(env["SSL_BUILD"] + "/libssl" + lib_ext)
env["SSL_CRYPTO_LIBRARY"] = env.File(env["SSL_BUILD"] + "/libcrypto" + lib_ext)
env["SSL_LIBS"] = [env["SSL_LIBRARY"], env["SSL_CRYPTO_LIBRARY"]]
# Configure action
env["PERL"] = env.get("PERL", "perl")
env["_ssl_configure_args"] = ssl_configure_args
env["SSLPLATFORMCONFIG"] = "${_ssl_configure_args(__env__)}"
env["SSLCONFFLAGS"] = SCons.Util.CLVar("")
# fmt: off
env["SSLCONFIGCOM"] = 'cd ${TARGET.dir} && $PERL -- ${SOURCE.abspath} --prefix="${SSL_INSTALL}" --openssldir="${SSL_INSTALL}" $SSLPLATFORMCONFIG $SSLCONFFLAGS'
# fmt: on
# Build action
env["SSLBUILDJOBS"] = "${__env__.GetOption('num_jobs')}"
# fmt: off
env["SSLBUILDCOM"] = "make -j$SSLBUILDJOBS -C ${TARGET.dir} && make -j$SSLBUILDJOBS -C ${TARGET.dir} install_sw install_ssldirs"
# fmt: on
# Windows MSVC needs to build using NMake
if env["platform"] == "windows" and env.get("is_msvc", False):
env["SSLBUILDCOM"] = "cd ${TARGET.dir} && nmake install_sw install_ssldirs"
env["BUILDERS"]["OpenSSLBuilder"] = SCons.Builder.Builder(generator=ssl_generator, emitter=ssl_emitter)
env.AddMethod(build_openssl, "OpenSSL")

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import os
def build_library(env, deps):
config = {
"CMAKE_BUILD_TYPE": "RelWithDebInfo" if env["debug_symbols"] else "Release",
"OPENSSL_USE_STATIC_LIBS": 1,
"OPENSSL_INCLUDE_DIR": env["SSL_INCLUDE"],
"OPENSSL_SSL_LIBRARY": env["SSL_LIBRARY"].abspath,
"OPENSSL_CRYPTO_LIBRARY": env["SSL_CRYPTO_LIBRARY"].abspath,
"OPENSSL_ROOT_DIR": env["SSL_INSTALL"],
"BUILD_EXAMPLES": 0,
"BUILD_TESTING": 0,
"BUILD_SHARED_LIBS": 0,
"CMAKE_DISABLE_FIND_PACKAGE_ZLIB": 1,
"CMAKE_DISABLE_FIND_PACKAGE_OPENSSL": 1,
"CRYPTO_BACKEND": "OpenSSL",
}
if env["platform"] != "windows":
config["CMAKE_C_FLAGS"] = "-fPIC"
else:
config["OPENSSL_ROOT_DIR"] = env["SSL_BUILD"]
is_msvc = env.get("is_msvc", False)
lib_ext = ".lib" if is_msvc else ".a"
libs = ["src/libssh2{}".format(lib_ext)]
source = env.Dir("#thirdparty/ssh2/libssh2").abspath
target = env.Dir("#bin/thirdparty/libssh2").abspath
ssh2 = env.CMakeBuild(
"#bin/thirdparty/ssh2/",
"#thirdparty/ssh2/libssh2",
cmake_options=config,
cmake_outputs=libs,
cmake_targets=[],
dependencies=deps,
)
env.Append(CPPPATH=["#thirdparty/ssh2/libssh2/include"])
env.Prepend(LIBS=ssh2[1:])
return ssh2
def exists(env):
return "CMake" in env
def generate(env):
env.AddMethod(build_library, "BuildSSH2")