mirror of
https://github.com/godotengine/godot-editor-l10n.git
synced 2026-02-25 10:36:41 +03:00
Update extractable pl.po (#28)
This commit is contained in:
@@ -25,7 +25,7 @@ msgstr "Nowa region kodu"
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#: scene/gui/color_mode.h
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msgid "Linear"
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msgstr ""
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msgstr "Liniowy"
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#: scene/gui/color_picker.cpp
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msgid "Pick a color from the screen."
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@@ -37,19 +37,19 @@ msgstr "Pobierz kolor z okna aplikacji."
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#: scene/gui/color_picker.cpp
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msgid "Alpha"
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msgstr ""
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msgstr "Alfa"
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#: scene/gui/color_picker.cpp
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msgid "Intensity"
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msgstr ""
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msgstr "Intensywność"
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#: scene/gui/color_picker.cpp
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msgid "Expr"
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msgstr ""
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msgstr "Wyr."
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#: scene/gui/color_picker.cpp
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msgid "Hex"
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msgstr ""
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msgstr "Heks."
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#: scene/gui/color_picker.cpp
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msgid "Enter a hex code (\"#ff0000\") or named color (\"red\")."
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@@ -57,42 +57,39 @@ msgstr "Wprowadź kod szesnastkowy (\"#ff0000\") lub nazwany kolor (\"red\")."
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#: scene/gui/color_picker.cpp
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msgid "Load Color Palette"
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msgstr ""
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msgstr "Wczytaj paletę kolorów"
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#: scene/gui/color_picker.cpp
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msgid "Save Color Palette"
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msgstr ""
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msgstr "Zapisz paletę kolorów"
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#: scene/gui/color_picker.cpp
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msgid "The changes to this palette have not been saved to a file."
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msgstr ""
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msgstr "Zmiany w tej palecie nie zostały zapisane do pliku."
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#: scene/gui/color_picker.cpp scene/gui/file_dialog.cpp
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msgid "Save"
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msgstr "Zapisz"
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#: scene/gui/color_picker.cpp
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#, fuzzy
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msgid "Save the current color palette to reuse later."
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msgstr "Dodaj bieżący kolor do zapisanych."
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msgstr "Zapisz aktualną paletę kolorów, żeby użyć jej ponownie później."
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#: scene/gui/color_picker.cpp
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#, fuzzy
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msgid "Save As"
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msgstr "Zapisz"
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msgstr "Zapisz jako"
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#: scene/gui/color_picker.cpp
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#, fuzzy
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msgid "Save the current color palette as a new to reuse later."
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msgstr "Dodaj bieżący kolor do zapisanych."
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msgstr "Zapisz aktualną paletę kolorów, by użyć jej ponownie później."
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#: scene/gui/color_picker.cpp
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msgid "Load"
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msgstr ""
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msgstr "Wczytaj"
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#: scene/gui/color_picker.cpp
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msgid "Load existing color palette."
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msgstr ""
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msgstr "Wczytaj istniejącą paletę kolorów."
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#: scene/gui/color_picker.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Clear"
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@@ -100,11 +97,11 @@ msgstr "Wyczyść"
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#: scene/gui/color_picker.cpp
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msgid "Clear the currently loaded color palettes in the picker."
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msgstr ""
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msgstr "Wyczyść aktualnie wczytaną w próbniku paletę kolorów."
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#: scene/gui/color_picker.cpp
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msgid "Pick"
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msgstr ""
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msgstr "Pobierz"
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#: scene/gui/color_picker.cpp
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msgid "Select a picker shape."
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@@ -116,11 +113,11 @@ msgstr "Wybierz tryb próbnika."
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#: scene/gui/color_picker.cpp
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msgid "Colorized Sliders"
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msgstr ""
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msgstr "Kolorowe suwaki"
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#: scene/gui/color_picker.cpp
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msgid "Hexadecimal Values"
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msgstr ""
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msgstr "Wartości szesnastkowe"
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#: scene/gui/color_picker.cpp
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msgid "Hex code or named color"
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@@ -128,15 +125,15 @@ msgstr "Kod szesnastkowy lub nazwany kolor"
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#: scene/gui/color_picker.cpp
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msgid "Swatches"
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msgstr ""
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msgstr "Próbki"
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#: scene/gui/color_picker.cpp
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msgid "Show all options available."
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msgstr ""
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msgstr "Pokaż wszystkie dostępne opcje."
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#: scene/gui/color_picker.cpp
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msgid "Recent Colors"
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msgstr ""
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msgstr "Ostatnie kolory"
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#: scene/gui/color_picker.cpp
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msgid "Add current color as a preset."
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@@ -144,7 +141,7 @@ msgstr "Dodaj bieżący kolor do zapisanych."
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#: scene/gui/color_picker.cpp
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msgid "Screen Recording permission missing!"
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msgstr ""
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msgstr "Brakuje uprawnienia do nagrywania ekranu!"
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#: scene/gui/color_picker.cpp
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msgid ""
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@@ -152,70 +149,71 @@ msgid ""
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"application windows.\n"
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"Click here to request access..."
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msgstr ""
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"Uprawnienie do nagrywania ekranu jest wymagane, by pobierać kolory z okien "
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"innych aplikacji.\n"
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"Kliknij tutaj, aby zażądać dostępu..."
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#: scene/gui/color_picker.cpp
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#, fuzzy
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msgid ""
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"Color: %s\n"
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"LMB: Apply color"
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msgstr ""
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"Kolor: #%s\n"
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"Kolor: %s\n"
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"LPM: Ustaw ten kolor"
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#: scene/gui/color_picker.cpp
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#, fuzzy
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msgid ""
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"Color: %s\n"
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"LMB: Apply color\n"
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"RMB: Remove preset"
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msgstr ""
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"Kolor: #%s\n"
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"Kolor: %s\n"
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"LPM: Ustaw ten kolor\n"
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"PPM: Usuń próbkę"
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#: scene/gui/color_picker.cpp
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msgid "Color: %s"
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msgstr ""
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msgstr "Kolor: %s"
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#: scene/gui/color_picker_shape.h
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msgid "HSV Rectangle"
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msgstr ""
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msgstr "Prostokąt HSV"
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#: scene/gui/color_picker_shape.h
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msgid "OK HS Rectangle"
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msgstr ""
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msgstr "Prostokąt OK HS"
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#: scene/gui/color_picker_shape.h
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msgid "OK HL Rectangle"
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msgstr ""
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msgstr "Prostokąt OK HL"
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#: scene/gui/color_picker_shape.h
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msgid "HSV Wheel"
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msgstr ""
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msgstr "Koło HSV"
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#: scene/gui/color_picker_shape.h
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msgid "VHS Circle"
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msgstr ""
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msgstr "Koło VHS"
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#: scene/gui/color_picker_shape.h
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msgid "OKHSL Circle"
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msgstr ""
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msgstr "Koło OKHSL"
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#: scene/gui/dialogs.cpp
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msgid "Cancel"
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msgstr ""
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msgstr "Anuluj"
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#: scene/gui/dialogs.cpp
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msgid "OK"
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msgstr ""
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msgstr "OK"
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#: scene/gui/dialogs.cpp
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msgid "Alert!"
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msgstr ""
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msgstr "Uwaga!"
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#: scene/gui/dialogs.cpp
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msgid "Please Confirm..."
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msgstr ""
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msgstr "Proszę potwierdzić..."
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#: scene/gui/file_dialog.cpp
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msgid "Network"
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@@ -242,37 +240,32 @@ msgid "Select This Folder"
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msgstr "Wybierz ten folder"
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "Copy Path"
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msgstr "Kopiuj"
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msgstr "Skopiuj ścieżkę"
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#: scene/gui/file_dialog.cpp
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msgid "Delete"
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msgstr ""
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msgstr "Usuń"
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "New Folder..."
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msgstr "Utwórz katalog"
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msgstr "Nowy folder..."
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "Refresh"
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msgstr "Odśwież pliki."
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msgstr "Odśwież"
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "Open in File Manager"
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msgstr "Otwórz plik"
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msgstr "Otwórz w menedżerze plików"
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "Show in File Manager"
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msgstr "Otwórz plik"
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msgstr "Pokaż w menedżerze plików"
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#: scene/gui/file_dialog.cpp
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msgid "Show Package Contents"
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msgstr ""
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msgstr "Pokaż zawartość paczki"
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#: scene/gui/file_dialog.cpp
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msgid "You don't have permission to access contents of this folder."
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@@ -324,29 +317,27 @@ msgstr "Ścieżka:"
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#: scene/gui/file_dialog.cpp
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msgid "Drive"
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msgstr ""
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msgstr "Napęd"
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#: scene/gui/file_dialog.cpp
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msgid "Refresh files."
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msgstr "Odśwież pliki."
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "(Un)favorite current folder."
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msgstr "Przejdź folder wyżej."
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msgstr "Dodaj/usuń aktualny folder do ulubionych."
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "Create a new folder."
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msgstr "Utwórz nowe węzły."
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msgstr "Utwórz nowy folder."
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#: scene/gui/file_dialog.cpp
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msgid "Favorites:"
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msgstr ""
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msgstr "Ulubione:"
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#: scene/gui/file_dialog.cpp
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msgid "Recent:"
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msgstr ""
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msgstr "Ostatnie:"
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#: scene/gui/file_dialog.cpp
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msgid "Directories & Files:"
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@@ -358,53 +349,51 @@ msgstr "Przełącz widoczność ukrytych plików."
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#: scene/gui/file_dialog.cpp
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msgid "View items as a grid of thumbnails."
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msgstr ""
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msgstr "Pokaż elementy jako siatkę miniatur."
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#: scene/gui/file_dialog.cpp
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msgid "View items as a list."
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msgstr ""
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msgstr "Pokaż elementy jako listę."
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "Toggle the visibility of the filter for file names."
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msgstr "Przełącz widoczność ukrytych plików."
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msgstr "Przełącz widoczność filtru dla nazw plików."
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#: scene/gui/file_dialog.cpp
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msgid "Sort files"
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msgstr ""
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msgstr "Sortuj pliki"
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#: scene/gui/file_dialog.cpp
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msgid "Sort by Name (Ascending)"
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msgstr ""
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msgstr "Sortuj po nazwie (rosnąco)"
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#: scene/gui/file_dialog.cpp
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msgid "Sort by Name (Descending)"
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msgstr ""
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msgstr "Sortuj po nazwie (malejąco)"
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#: scene/gui/file_dialog.cpp
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msgid "Sort by Type (Ascending)"
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msgstr ""
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msgstr "Sortuj po typie (rosnąco)"
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#: scene/gui/file_dialog.cpp
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msgid "Sort by Type (Descending)"
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msgstr ""
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msgstr "Sortuj po typie (malejąco)"
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#: scene/gui/file_dialog.cpp
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msgid "Sort by Modified Time (Newest First)"
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msgstr ""
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msgstr "Sortuj po czasie modyfikacji (najpierw nowe)"
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#: scene/gui/file_dialog.cpp
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msgid "Sort by Modified Time (Oldest First)"
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msgstr ""
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msgstr "Sortuj po czasie modyfikacji (najpierw stare)"
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#: scene/gui/file_dialog.cpp
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msgid "Filter:"
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msgstr ""
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msgstr "Filtr:"
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#: scene/gui/file_dialog.cpp
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#, fuzzy
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msgid "Filename Filter:"
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msgstr "Otwórz plik"
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msgstr "Filtr nazwy pliku:"
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#: scene/gui/file_dialog.cpp
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msgid "File:"
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@@ -416,6 +405,9 @@ msgid ""
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"Depending on your filesystem configuration, the files will either be moved "
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"to the system trash or deleted permanently."
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msgstr ""
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"Usunąć wybrany plik?\n"
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"W zależności od konfiguracji twojego systemu plików, pliki zostaną albo "
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"przeniesione do kosza systemowego, albo usunięte bezpowrotnie."
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#: scene/gui/file_dialog.cpp
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msgid "Create Folder"
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@@ -435,11 +427,11 @@ msgstr "Niepoprawne rozszerzenie lub pusta nazwa pliku."
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#: scene/gui/graph_edit.cpp
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msgid "connection to %s (%s) port %d"
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msgstr ""
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msgstr "połączenie do %s (%s) port %d"
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#: scene/gui/graph_edit.cpp
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msgid "connection from %s (%s) port %d"
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msgstr ""
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msgstr "połączenie z %s (%s) port %d"
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#: scene/gui/graph_edit.cpp
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msgid "Zoom Out"
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@@ -475,59 +467,59 @@ msgstr "Automatycznie ułóż zaznaczone węzły."
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#: scene/gui/graph_node.cpp
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msgid "graph node %s (%s)"
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msgstr ""
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msgstr "węzeł grafu %s (%s)"
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#: scene/gui/graph_node.cpp
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msgid "slot %d of %d"
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msgstr ""
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msgstr "slot %d z %d"
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#: scene/gui/graph_node.cpp
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msgid "input port, type: %s"
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msgstr ""
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msgstr "port wejściowy, typ: %s"
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#: scene/gui/graph_node.cpp
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msgid "input port, type: %d"
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msgstr ""
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msgstr "port wejściowy, typ: %d"
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#: scene/gui/graph_node.cpp
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msgid "no connections"
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msgstr ""
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msgstr "brak połączeń"
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#: scene/gui/graph_node.cpp
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msgid "output port, type: %s"
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msgstr ""
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msgstr "port wyjściowy, typ: %s"
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#: scene/gui/graph_node.cpp
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msgid "output port, type: %d"
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msgstr ""
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msgstr "port wyjściowy, typ: %d"
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#: scene/gui/graph_node.cpp
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msgid "currently selecting target port"
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msgstr ""
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msgstr "wybieranie docelowego portu"
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#: scene/gui/graph_node.cpp
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msgid "has %d slots"
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msgstr ""
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msgstr "ma %d slotów"
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#: scene/gui/graph_node.cpp
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msgid "Edit Input Port Connection"
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msgstr ""
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msgstr "Edytuj połączenie portu wejściowego"
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#: scene/gui/graph_node.cpp
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msgid "Edit Output Port Connection"
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msgstr ""
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msgstr "Edytuj połączenie portu wyjściowego"
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#: scene/gui/graph_node.cpp
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msgid "Follow Input Port Connection"
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msgstr ""
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msgstr "Podążaj za połączeniem portu wejściowego"
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#: scene/gui/graph_node.cpp
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msgid "Follow Output Port Connection"
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msgstr ""
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msgstr "Podążaj za połączeniem portu wyjściowego"
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#: scene/gui/graph_node.cpp
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msgid ", in slot %d of graph node %s (%s)"
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msgstr ""
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msgstr ", w slocie %d węzła grafu %s (%s)"
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Same as Layout Direction"
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@@ -611,7 +603,7 @@ msgstr "Miękki łącznik (SHY)"
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Emoji & Symbols"
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msgstr ""
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msgstr "Emoji i symbole"
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#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
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msgid "Cut"
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