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godot-docs/tutorials/shaders/shader_reference
Nitwel 2704978dbd Entering transparent pipeline when reading ALPHA
It's just a minor change, but I got confused on why the material was still using the transparent pipeline even though I removed all writes to ALPHA. So adding this should clarify things.

(cherry picked from commit 99da9754d1)
2024-07-24 21:03:07 +02:00
..
2022-07-26 20:58:13 +03:00