Commit Graph

4521 Commits

Author SHA1 Message Date
Matthew
01c2c9f127 Merge pull request #10565 from markdibarry/parallax2d-getting-started
Add Getting Started for Parallax2D
2025-02-01 08:20:56 -05:00
Matthew
9abcbd707e Merge pull request #10515 from elpozewaunig/splash-properties
Document $GODOT_SPLASH_CLASSES placeholder for custom HTML5 shells
2025-01-30 17:56:59 -05:00
tetrapod
fad4662398 Merge pull request #10569 from Calinou/controllers-custom-mappings-no-upstream
Point mapping contributions to Godot in Controllers, gamepads and joysticks
2025-01-30 12:45:40 -08:00
Hugo Locurcio
cbdec4e72e Point mapping contributions to Godot in Controllers, gamepads and joysticks
GameControllerDB's upstream does not accept contributions from Godot
since it does not use SDL. Users can still create custom mappings,
but they should be submitted to Godot's controller database instead
of the SDL one.

This also adds a reference to `godotcontrollerdb.txt` which was missing
in the first place. This file is used as a complement to `gamecontrollerdb.txt`.
2025-01-29 21:57:40 +01:00
Mark DiBarry
692efa2347 Add Getting Started for Parallax2D 2025-01-29 15:25:16 -05:00
Sai Nane
98ce9b570b Briefly document Vector<> variations
`Packed*Array` aliases seem universally preferred where available, so
a link to the list of types seems appropriate.

`LocalVector` is used sparingly, so mentioning the intent and rough
tradeoff involved seems right for an overview.
2025-01-29 12:20:45 +00:00
Hugo Locurcio
ff84bad138 Reword warning about slow thread creation in Using multiple threads 2025-01-29 10:19:22 +01:00
tetrapod
3a424470fe Merge pull request #10554 from skyace65/First3DShader
Fully update first 3D Shader page
2025-01-28 17:08:44 -08:00
Matthew
0c82320d79 Merge pull request #10558 from tetrapod00/shader-tweaks
Improve shading language page
2025-01-28 20:08:31 -05:00
skyace65
33a91dff25 Fully update first 3D Shader page 2025-01-28 20:06:03 -05:00
tetrapod00
a2d2c07aee Improve shading language page 2025-01-28 00:36:30 -08:00
Max Hilbrunner
173ff270e4 Merge pull request #10555 from skyace65/3DFormats
Update available 3D formats page
2025-01-28 06:06:53 +01:00
Max Hilbrunner
c663c40cd1 Merge pull request #10556 from skyace65/IntroTo2D
Update intro to 2D page for 4.4
2025-01-28 06:06:19 +01:00
Max Hilbrunner
78d1b2c252 Merge pull request #10552 from skyace65/WAVRuntime
Update docs for runtime loading of WAV files
2025-01-28 06:05:40 +01:00
Max Hilbrunner
35a0dc8f37 Merge pull request #10547 from tetrapod00/parallax2d-is-stable
Update note about Parallax2D being experimental
2025-01-28 06:04:42 +01:00
skyace65
17ee37ddd4 Update available 3D formats page 2025-01-27 21:44:55 -05:00
skyace65
f9915344f4 Update intro to 2D page for 4.4 2025-01-27 21:38:04 -05:00
skyace65
cf2e02779e Update docs for runtime loading of WAV files 2025-01-27 19:36:06 -05:00
Muller-Castro
689bb9743c Change from blender directory to blender exec (#10551)
* Change from blender directory to blender exec
2025-01-25 22:00:09 -05:00
Emily
99b1f86d53 Update list of advantages and disadvantages to more accurately refle… (#8736)
* Updated list of advantages and disadvantages
2025-01-25 15:15:26 -05:00
Matthew
6d965b1069 Merge pull request #9691 from Calinou/spatial-shader-update-render-modes
Update list of spatial shader render modes for Godot 4.4
2025-01-25 15:09:23 -05:00
Hugo Locurcio
e43dd0821c Update list of spatial shader render modes for Godot 4.3
This also improves the documentation for existing render modes.
2025-01-25 18:42:57 +01:00
Martin Beaussart
d18c89ba71 Update code order with static annotation on gdscript_styleguide.rst (#8920)
* Update code order with static annotation on gdscript_styleguide.rst

Update code order on gdscript_styleguide.rst
by inserting static variables and methods on the code order as a proposal
2025-01-25 12:06:20 -05:00
Mark Wilson
1fe10df90d Fix description of GUI input propagation (#7899)
* Fix: Propagation of _gui_input()

_gui_input() calls only propagate up the scene tree for mouse events
with appropriate filter flags. Keyboard and controller events do not
propagate through _gui_input().

Places entire description of _gui_input() propagation in one location,
marks it as a note to separate it from surrounding input propagation,
and updates the description to include behavior of keyboard and
controller events.
2025-01-25 11:51:36 -05:00
Billy Guzik
42ac7c8431 Update gdscript_exports.rst (#9327)
* Update gdscript_exports.rst

Added hyperlinks for each export type that lead to annotation documentation further explaining each export type, as requested in issue#9281
2025-01-25 11:32:33 -05:00
Makarov Alexandr
f167d485df Add Visual Studio exec flags (#9086)
* Add Visual Studio exec flags
2025-01-25 11:27:58 -05:00
Matthew
b3b0b1e5e9 Merge pull request #9267 from JordanKlooster/patch-1
Fixed small code error in custom_drawing_in_2d.rst
2025-01-24 22:28:16 -05:00
tetrapod00
f92484d918 Update note about Parallax2D being experimental 2025-01-24 12:52:05 -08:00
Matthew
e8c441ecdb Merge pull request #5843 from Calinou/exporting-html5-mobile
Add optimization tips for mobile in Exporting to HTML5
2025-01-24 07:37:13 -05:00
Max Hilbrunner
9c55731f67 Merge pull request #10544 from betalars/tool-bug-warning
Add warning about tool scripts needing editor restart
2025-01-24 05:07:59 +01:00
Hugo Locurcio
c1c1bbeaf4 Add optimization tips for mobile in Exporting to HTML5 2025-01-24 03:21:19 +01:00
menaechmi
a8848f4765 Add missing manual renames from editor's renames_map (#9849)
* Add missing manual renames from editor's renames_map
2025-01-23 20:51:10 -05:00
Stephan Bogner
77a9ebc741 i18n: Add explanation for locales and automatic language setting (#10008)
Added information regarding locales and automatic language setting
2025-01-23 20:19:17 -05:00
betalars
f766bad7db Add link to original issue
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-01-23 23:44:31 +01:00
betalars
76d10dc3f5 replace danger with warning
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-01-23 23:43:41 +01:00
betalars
8d14299b06 fixes #7184: adding warning about tool scripts needing editor restart 2025-01-23 11:05:25 +01:00
tetrapod
e74ead8dd8 Merge pull request #10533 from skyace65/NavigationLink
Update navigation link page for new debug arrows
2025-01-22 17:25:39 -08:00
havi05
91618125d5 Update rainbow bbcode options - add speed 2025-01-22 23:24:03 +01:00
Matthew
f4802132d2 Merge pull request #9913 from adamscott/exporting-for-web-update
Update "Exporting for the Web" to include 4.3 features
2025-01-22 12:25:23 -05:00
Adam Scott
a2c8428734 Update "Exporting for Web" to include 4.3 features 2025-01-22 09:15:07 -05:00
Max Hilbrunner
fb685d9f2c Merge pull request #10514 from Synzorasize/101163_update
Document adding scene-unique nodes by prefixing with '%'
2025-01-22 04:35:17 +01:00
Max Hilbrunner
f1cd8c8b0a Merge pull request #10532 from skyace65/RecoveryMode
Document recovery mode
2025-01-22 03:00:36 +01:00
Max Hilbrunner
b53aa42e80 Merge pull request #10540 from tetrapod00/manifold-tutorial
Add small tutorial on making existing mesh manifold with Blender
2025-01-22 02:56:11 +01:00
Matthew
5eb859830e Merge pull request #10541 from tetrapod00/gdscript-keyword-links
Add links from GDScript keywords table to relevant sections
2025-01-21 20:03:32 -05:00
Matthew
d1a80f2375 Merge pull request #9848 from Lukas-Fletcher/patch-4
Update fract delta description in particle_systems_2d.rst
2025-01-21 18:33:26 -05:00
tetrapod00
8d1a93f2ff Add links from GDScript keywords table to relevant sections 2025-01-21 15:29:51 -08:00
Synzorasize
65a77b087c Document adding scene-unique nodes by prefixing with '%' 2025-01-21 17:11:08 -06:00
tetrapod00
fd782219ec Add small tutorial on making existing mesh manifold with Blender 2025-01-21 14:52:27 -08:00
Matthew
c3cdf60394 Merge pull request #9653 from paxer/create_tree
Fix Making trees tutorial
2025-01-21 11:02:34 -05:00
Matthew
3eb20aaf79 Merge pull request #10489 from AKKamath/master
Update screenshot of Editor Settings location for Exporting for Android
2025-01-21 10:35:43 -05:00