Change from blender directory to blender exec (#10551)

* Change from blender directory to blender exec
This commit is contained in:
Muller-Castro
2025-01-26 00:00:09 -03:00
committed by GitHub
parent 5599391e07
commit 689bb9743c

View File

@@ -121,8 +121,8 @@ To use ``.blend`` import, you must install Blender before opening the Godot
editor (if opening a project that already contains ``.blend`` files). If you
keep Blender installed at its default location, Godot should be able to detect
its path automatically. If this isn't the case, configure the path to the
directory containing the Blender executable in the Editor Settings
(**Filesystem > Import > Blender > Blender 3 Path**).
Blender executable in the Editor Settings
(**Filesystem > Import > Blender > Blender Path**).
If you keep ``.blend`` files within your project folder but don't want them to
be imported by Godot, disable **Filesystem > Import > Blender > Enabled** in the