Raul Santos
f8ed631531
Update the state of C#/.NET support as of 4.2 beta 1
2023-10-12 20:26:32 +02:00
VictorDev200
2347ba8aee
Update nodes_and_scenes.rst ( #7809 )
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* Update nodes_and_scenes.rst
* Update getting_started/step_by_step/nodes_and_scenes.rst
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-10-09 02:06:34 +02:00
Max Hilbrunner
19d82e1c09
Merge pull request #7762 from pssoor/patch-3
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Update 06.heads_up_display.rst
2023-10-09 02:00:19 +02:00
Alex
8d9aea3442
Update signals.rst and instancing.rst ( #7792 )
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* Update signals.rst
* Update signals.rst
Ctrl + Cmd + 1 on macOS
* Update instancing.rst
- Keyboard shortcut guidelines
- For combinations, use the + symbol with a space on either side of the symbol.
2023-10-09 01:41:52 +02:00
Max Hilbrunner
2b2be918db
Merge pull request #8085 from Piralein/almostdeletedmygamesavefilesbydeletingtheeditorsettings
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Update images in "Your first 2D game - Coding the player" with wrong settings
2023-10-08 23:17:31 +02:00
Hana - Piralein
52a0133d95
update outdated images and add clarification
2023-10-08 12:58:27 +02:00
Max Hilbrunner
455ca26878
Merge pull request #8180 from raulsntos/dotnet/build-button-4.2
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C#: Update images of the Build button
2023-10-07 18:29:04 +02:00
Matthew
366ae38f7e
Merge pull request #8157 from akpath/patch-1
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fix comment
2023-10-06 21:50:47 -04:00
akpath
3d8a6b61c5
fix comment
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Comment was inaccurate in its conversion of radians to degrees
2023-10-06 19:09:05 -04:00
Emily
a7546da103
Fixed qa link
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Closes #8155
2023-10-06 15:35:26 -07:00
Jesus
16015bbfcf
Fix style in GodotScript code for if ( #7848 )
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* Style: remove braces on condition in godot code
* Update 07.killing_player.rst
* Update 09.adding_animations.rst
2023-10-06 13:02:30 +02:00
Max Hilbrunner
b4fdcc6376
Merge pull request #8017 from jynus/dodge-the-creeps
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Add code examples for sound playing in the "first 2d game" tutorial
2023-10-06 12:58:46 +02:00
Matthew
92f012f587
Merge pull request #7989 from druttka/key-concepts-node-order
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Update order of nodes in key_concepts_overview.rst
2023-10-05 23:03:05 -04:00
Raul Santos
084f18b176
C#: Update images of the Build button
2023-10-06 00:47:40 +02:00
Yuri Sizov
ac728e8dd2
Update the state of C#/.NET support as of 4.2
2023-10-03 18:03:52 +02:00
David Ruttka
6ebab3e1e5
Update order of nodes in key_concepts_overview.rst
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For consistency, this change reorders the list of nodes to match the order observed in the screenshot.
2023-10-03 07:36:30 -07:00
Ryan Flynn
228c10e1e6
Add note for windows laptop to class reference doc ( #8097 )
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Add note regarding the fn key when trying to open the class reference in editor
2023-10-02 21:49:46 -04:00
Max Hilbrunner
502ec0fd98
Merge pull request #8016 from Piralein/igetit
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Clarify wording in "Your first 2D game - Creating the enemy"
2023-10-02 11:00:03 +02:00
Hana - Piralein
bdf7026ed3
clarify wording
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Co-Authored-By: Ershn <ershnsyn@gmail.com >
2023-09-28 18:49:25 +02:00
etch
a1a2c27b31
format error ( #8068 )
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* format error
small format error with quotations
* Update nodes_and_scenes.rst
2023-09-28 13:25:38 +02:00
Seth McCombs
bd502a004d
fix getting started URL ( #8034 )
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* fix getting started URL
* ref to reST for getting started
* doc_getting_started_intro
2023-09-27 03:02:42 +02:00
Jaime Crespo
3f45d36502
Add code examples for sound playing in the "first 2d game" tutorial
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The last step in "Your first 2D game" (Finishing up) lacks code or
directions in general for C#. Add a short snipet that can be used
for reference and for copy and paste.
Fixes #8003
2023-09-23 13:51:19 +02:00
Andrew Henning-Kolberg
d980b87906
Update Instantiate menu in 03.player_movement_code.rst ( #7978 )
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This commit updates the instructions for instantiating a new child
scene in the getting started first 3d game tutorial so that the
menu option matches the language used in version 4.1.1.
The associated image is updated to match and is updated to the
preferred `webp` format.
The "Instance Child Scene" menu now reads "Instantiate Child Scene".
2023-09-22 20:02:12 -04:00
Bruno
5b557cc500
update folder-content img on 01.project_setup.rst ( #7851 )
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update folder content img
2023-09-20 21:22:25 -04:00
Henry Li
abbe8a0588
Update 02.player_scene.rst
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Add macOS shortcut `Cmd + A`
2023-09-16 21:49:03 +10:00
VictorDev200
402fe1266f
Update key_concepts_overview.rst
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Changing 'Character' to 'Player'
2023-08-14 08:11:30 -05:00
Pav Soor
d895f4d169
Update 06.heads_up_display.rst
2023-08-02 10:02:46 +01:00
Mohsen
fe50006f2e
Update player_scene_nodes.webp
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The screenshot now correctly shows the state it should show.
At line 31, it is requested to select the "Group selected nodes" option, that will show an icon next to the "Player" node.
This icon is not present at the current screenshot.
2023-07-20 08:47:04 -07:00
Max Hilbrunner
6f9c56b72b
Merge pull request #7676 from Varusal/master
2023-07-18 13:18:06 +02:00
Niklas
3acdc258c0
Changed clamp code to be the same as in the demo sample
2023-07-16 18:23:16 +02:00
Viesturs Marnauza
37f0905048
Fix typo in 06.heads_up_display.rst
2023-07-16 12:12:07 +03:00
Hugo Locurcio
b9b79fe4c7
Update screenshots in Introduction section
2023-07-06 20:00:03 +02:00
Matthew
22b5c869a6
Merge pull request #7551 from Calinou/csharp-export-limitations
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Document C# currently not being supported on Android, iOS and Web
2023-07-04 07:51:18 -04:00
ViktorVoloshko
6419421dbf
Fixed typo in scripting_first_script.rst
2023-07-03 03:26:42 +03:00
Hugo Locurcio
1e411aa125
Document C# currently not being supported on Android, iOS and Web
2023-06-23 23:14:56 +02:00
Piper Thunstrom
e4acd3ccf6
Update instancing.rst ( #7493 )
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Update physics material info on instancing page
2023-06-18 22:06:02 -04:00
Max Hilbrunner
485116d8a3
Character and typo fixes
2023-05-31 18:07:27 +02:00
Pav Soor
9c2a7bafd0
Update instancing.rst
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Changed typo of tabel.tscn to label.tscn
2023-05-24 20:25:06 +01:00
RaspberryEuphoria
ec366a691d
doc: replace incorrect Speed variable with _speed
2023-05-22 21:49:46 +02:00
Max Hilbrunner
ae602ba02d
Merge pull request #7384 from Piralein/ui-stuff
2023-05-21 05:47:10 +02:00
Hana - Piralein
7043483945
update images and clarify scene information
2023-05-19 19:23:20 +02:00
Hana - Piralein
16d183167a
clarify UI position setup
2023-05-19 18:09:00 +02:00
Max Hilbrunner
b98dabbc73
Merge pull request #7371 from raulsntos/dotnet/renames-2
2023-05-18 13:19:16 +02:00
Raul Santos
c457ab79ec
Update some C# examples
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- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Follow our code style more closely.
- Other minor code fixes.
2023-05-18 13:14:05 +02:00
Max Hilbrunner
1645e5740c
Clarification in Getting Started 2D
2023-05-18 13:12:43 +02:00
Max Hilbrunner
72c0af46b2
Snake-case .tscn, .gd and _on_* callbacks
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Co-authored-by: Doug Thompson <s-git@dougthompson.co.uk >
2023-05-18 12:46:58 +02:00
Max Hilbrunner
9542c3d181
Small grammar fix in Getting Started 3D
2023-05-18 12:08:29 +02:00
dprime
4fa13df80f
make the section describing wiring up the hit signal slightly more verbose ( #6480 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-05-18 11:20:48 +02:00
Kory Postma
94d621b65f
Update 07.finishing-up.rst ( #7093 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-05-18 11:08:07 +02:00
Atul Varma
7b17bdaad4
Document project settings in 01.project_setup.rst ( #7359 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-05-18 10:37:13 +02:00