Yuri Sizov
cd510f8221
Improve Inspector plugin tutorial with a better example
2021-10-15 15:36:03 +02:00
Hugo Locurcio
d162f8aaec
Document thread-safe rendering caveats
2021-10-15 15:33:25 +02:00
Hugo Locurcio
d828ac8861
Document how to handle clicked [url] tags in RichTextLabel
2021-10-15 15:31:10 +02:00
DeeJayLSP
892a931ec1
Complying with licenses: Explain what the FreeType <year> should be
2021-10-15 15:23:58 +02:00
Maxime Lapointe
f1fdb92d7e
Reword intro do custom_drawing_in_2d
...
The wording felt very off from the other tutorials.
This bring it more in line, using a simple 'Introduction' as first section.
2021-10-15 15:16:37 +02:00
Hugo Locurcio
b409289a94
Always use variables to access iOS-only singletons in Plugins for iOS
...
This is required to avoid script compilation errors on other platforms.
2021-10-15 15:14:34 +02:00
Xioor
03735db5da
Update services_for_ios.rst ( #4465 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2021-10-15 15:14:26 +02:00
Kevin Sanders
cb45472f2b
Grammar fix.
2021-10-15 15:06:16 +02:00
Dathide
cefef16fd8
Fix 3 typos in index.rst ( #5135 )
...
* Fix typos in index.rst
2021-10-15 15:05:29 +02:00
Dathide
a6366256ec
Add extra info from SurfaceTool class page
...
Added a few sentences about generate_normals() and generate_tangents() taken from the SurfaceTool class page in the docs.
2021-10-15 15:04:41 +02:00
Avner
af9f2fe523
Update android_in_app_purchases.rst ( #5104 )
...
* Update Android In-App Purchase
Co-authored-by: Timo Schwarzer <me@timoschwarzer.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2021-10-15 15:03:22 +02:00
Hugo Locurcio
c30d734d86
Document that .gdignore files' contents are ignored
2021-10-12 11:21:08 +02:00
Umut Seven
bc9ca79c2b
Add missing period in 2D lights and shadows ( #5299 )
2021-10-06 00:46:43 +02:00
Lucida Dragon
6ca2466e84
Fix typo in WebSocket tutorial ( #5296 )
2021-10-04 01:40:31 +02:00
MeSnek
8426da72e6
Fixed typo "bitmaks" -> "bitmask" in Using TileMaps ( #5255 )
2021-09-14 17:59:26 +02:00
euseibus
72ad7338de
Fix GDNative typo: "godot_headers" should be "godot-headers" ( #5220 )
...
Co-authored-by: euseibus <>
2021-09-02 16:07:13 +02:00
Selgesel
80f2386971
Fix cubic interpolation method reference links ( #5221 )
2021-09-02 12:54:48 +02:00
developer
1c51ddc0a8
Use pip3 instead of pip
2021-08-31 01:13:33 +02:00
Matthew
6be970d53c
Fix incorrect default blend mode in Environment and post-processing ( #5210 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-29 17:39:45 +02:00
Aaron Franke
8dd307c0a3
Tweak the Submitting to the Asset Library article ( #5187 )
2021-08-22 00:28:33 +02:00
hpnrep6
fc628d257d
Use oxford commas consistently in About the Asset Library ( #5183 )
2021-08-19 10:00:23 +02:00
Jummit
982d5351be
Fix example in Optimization Using Servers tutorial ( #5169 )
2021-08-12 23:01:54 +02:00
Hugo Locurcio
8ded2aa01f
Document the permission requirement on Android on network tutorials
2021-08-12 00:19:18 +02:00
Elephant34
22dac29973
Update the pixel snap project setting name in Using tileMaps ( #5149 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-04 17:20:56 +02:00
Antonia Carrier
cfe7a306cb
Fix typo and ordering in locales list ( #5126 )
2021-07-30 16:35:02 +02:00
Hugo Locurcio
cbf152a9e9
Update Godot version caveats in Controllers, gamepads and joysticks
...
`Input.get_vector()` and `Input.get_axis()` were backported to the
`3.x` branch.
(cherry picked from commit b5a7873b42 )
2021-07-26 16:34:16 +02:00
skyace65
9e382e0652
Add audio stream player images
...
(cherry picked from commit aaae2c47cf )
2021-07-22 21:09:18 +02:00
Sergey Minakov
af794c5c7e
[iOS] Extend plugins documentation
...
(cherry picked from commit ca1cbee5ea )
2021-07-22 21:08:19 +02:00
Yuri Sizov
db0b3b25e4
Add a .gitattributes recommendation to the AssetLib guidelines
...
(cherry picked from commit f035fe9e20 )
2021-07-22 21:06:06 +02:00
Hugo Locurcio
edda1f36f6
Add notes about Blender backface culling when exporting to glTF
2021-07-19 17:06:19 +02:00
hpnrep6
e041f6175f
Fix Github hyperlink formatting in Using SoftBody ( #5097 )
2021-07-18 21:42:21 +02:00
Max Hilbrunner
7c239e5a50
Merge pull request #5094 from hpnrep6/canvas-layer
...
Fix :ref: formatting in Canvas layers
(cherry picked from commit 92ae595888 )
# Conflicts:
# tutorials/2d/canvas_layers.rst
2021-07-16 13:23:22 +02:00
hpnrep6
b7ef4a3708
Fix inline code going out of bounds for 3.3 ( #5086 )
2021-07-13 09:32:13 +02:00
Rémi Verschelde
e2b95576d8
Cleanup uses of double spaces between words or after punctuation
2021-07-13 00:44:58 +02:00
Oskar van Velden
fd2981257f
Add reference to build-in variables in Shader Language overview ( #5084 )
...
* Add reference to build-in variables in Shader Language overview
2021-07-13 00:28:23 +02:00
skyace65
327c7628fa
Mention that you can link to the Godot license to comply with it
2021-07-13 00:12:31 +02:00
hpnrep6
8585598e7e
Reword in Box Containers section in Using Containers
2021-07-13 00:05:47 +02:00
cosmicr
c58e1a8a98
Update inputevent.rst ( #5043 )
...
* Update inputevent.rst
Added object picking must be turned on in viewport properties
Add project settings reference
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2021-07-13 00:02:17 +02:00
hpnrep6
790dbf9462
Add missing space in GLSL function list in Differences between GLES2 and GLES3
2021-07-12 23:47:38 +02:00
BlueStag
7458cde87a
Fixed GetNode inconsistencies ( #5056 )
...
* Fixed GetNode inconsistencies (C#)
The generic method should be used instead. See #4794 .
2021-07-12 23:34:07 +02:00
Martin
1228f8f4e3
Fix GDScript example formating
2021-07-12 23:02:47 +02:00
Rodrigo Ceccato de Freitas
e82a83374c
Fix small typo
2021-07-12 22:43:04 +02:00
Hugo Locurcio
b24f938155
Fix SpatialMaterial reference in Baked lightmaps following cherry-pick
2021-07-12 22:34:25 +02:00
Hugo Locurcio
5123626da7
Add common use case scenarios in Multiple resolutions
2021-07-12 22:11:00 +02:00
Hugo Locurcio
9d5a348c49
Clarify when to use BackBufferCopy in Screen-reading shaders
2021-07-12 22:09:11 +02:00
Hugo Locurcio
0f96c47aef
Recommend not adding nodes as a child of AnimationPlayer
2021-07-12 22:08:20 +02:00
Hugo Locurcio
d92ea5344e
Fix typo in Differences between GLES2 and GLES3
2021-07-12 22:06:44 +02:00
Hugo Locurcio
d8054275ad
Improve and update Baked lightmaps for 3.3's CPU lightmapper
2021-07-12 22:02:45 +02:00
Hugo Locurcio
28f167d888
Apply suggestions from code review
2021-07-12 09:29:45 +02:00
lawnjelly
fbaf9a25a4
Note which primitives can currently be batched
2021-07-12 07:22:27 +01:00