Commit Graph

1592 Commits

Author SHA1 Message Date
Yuri Sizov
cd510f8221 Improve Inspector plugin tutorial with a better example 2021-10-15 15:36:03 +02:00
Hugo Locurcio
d162f8aaec Document thread-safe rendering caveats 2021-10-15 15:33:25 +02:00
Hugo Locurcio
d828ac8861 Document how to handle clicked [url] tags in RichTextLabel 2021-10-15 15:31:10 +02:00
DeeJayLSP
892a931ec1 Complying with licenses: Explain what the FreeType <year> should be 2021-10-15 15:23:58 +02:00
Maxime Lapointe
f1fdb92d7e Reword intro do custom_drawing_in_2d
The wording felt very off from the other tutorials.
This bring it more in line, using a simple 'Introduction' as first section.
2021-10-15 15:16:37 +02:00
Hugo Locurcio
b409289a94 Always use variables to access iOS-only singletons in Plugins for iOS
This is required to avoid script compilation errors on other platforms.
2021-10-15 15:14:34 +02:00
Xioor
03735db5da Update services_for_ios.rst (#4465)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-10-15 15:14:26 +02:00
Kevin Sanders
cb45472f2b Grammar fix. 2021-10-15 15:06:16 +02:00
Dathide
cefef16fd8 Fix 3 typos in index.rst (#5135)
* Fix typos in index.rst
2021-10-15 15:05:29 +02:00
Dathide
a6366256ec Add extra info from SurfaceTool class page
Added a few sentences about generate_normals() and generate_tangents() taken from the SurfaceTool class page in the docs.
2021-10-15 15:04:41 +02:00
Avner
af9f2fe523 Update android_in_app_purchases.rst (#5104)
* Update Android In-App Purchase

Co-authored-by: Timo Schwarzer <me@timoschwarzer.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2021-10-15 15:03:22 +02:00
Hugo Locurcio
c30d734d86 Document that .gdignore files' contents are ignored 2021-10-12 11:21:08 +02:00
Umut Seven
bc9ca79c2b Add missing period in 2D lights and shadows (#5299) 2021-10-06 00:46:43 +02:00
Lucida Dragon
6ca2466e84 Fix typo in WebSocket tutorial (#5296) 2021-10-04 01:40:31 +02:00
MeSnek
8426da72e6 Fixed typo "bitmaks" -> "bitmask" in Using TileMaps (#5255) 2021-09-14 17:59:26 +02:00
euseibus
72ad7338de Fix GDNative typo: "godot_headers" should be "godot-headers" (#5220)
Co-authored-by: euseibus <>
2021-09-02 16:07:13 +02:00
Selgesel
80f2386971 Fix cubic interpolation method reference links (#5221) 2021-09-02 12:54:48 +02:00
developer
1c51ddc0a8 Use pip3 instead of pip 2021-08-31 01:13:33 +02:00
Matthew
6be970d53c Fix incorrect default blend mode in Environment and post-processing (#5210)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-29 17:39:45 +02:00
Aaron Franke
8dd307c0a3 Tweak the Submitting to the Asset Library article (#5187) 2021-08-22 00:28:33 +02:00
hpnrep6
fc628d257d Use oxford commas consistently in About the Asset Library (#5183) 2021-08-19 10:00:23 +02:00
Jummit
982d5351be Fix example in Optimization Using Servers tutorial (#5169) 2021-08-12 23:01:54 +02:00
Hugo Locurcio
8ded2aa01f Document the permission requirement on Android on network tutorials 2021-08-12 00:19:18 +02:00
Elephant34
22dac29973 Update the pixel snap project setting name in Using tileMaps (#5149)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-04 17:20:56 +02:00
Antonia Carrier
cfe7a306cb Fix typo and ordering in locales list (#5126) 2021-07-30 16:35:02 +02:00
Hugo Locurcio
cbf152a9e9 Update Godot version caveats in Controllers, gamepads and joysticks
`Input.get_vector()` and `Input.get_axis()` were backported to the
`3.x` branch.

(cherry picked from commit b5a7873b42)
2021-07-26 16:34:16 +02:00
skyace65
9e382e0652 Add audio stream player images
(cherry picked from commit aaae2c47cf)
2021-07-22 21:09:18 +02:00
Sergey Minakov
af794c5c7e [iOS] Extend plugins documentation
(cherry picked from commit ca1cbee5ea)
2021-07-22 21:08:19 +02:00
Yuri Sizov
db0b3b25e4 Add a .gitattributes recommendation to the AssetLib guidelines
(cherry picked from commit f035fe9e20)
2021-07-22 21:06:06 +02:00
Hugo Locurcio
edda1f36f6 Add notes about Blender backface culling when exporting to glTF 2021-07-19 17:06:19 +02:00
hpnrep6
e041f6175f Fix Github hyperlink formatting in Using SoftBody (#5097) 2021-07-18 21:42:21 +02:00
Max Hilbrunner
7c239e5a50 Merge pull request #5094 from hpnrep6/canvas-layer
Fix :ref: formatting in Canvas layers
(cherry picked from commit 92ae595888)

# Conflicts:
#	tutorials/2d/canvas_layers.rst
2021-07-16 13:23:22 +02:00
hpnrep6
b7ef4a3708 Fix inline code going out of bounds for 3.3 (#5086) 2021-07-13 09:32:13 +02:00
Rémi Verschelde
e2b95576d8 Cleanup uses of double spaces between words or after punctuation 2021-07-13 00:44:58 +02:00
Oskar van Velden
fd2981257f Add reference to build-in variables in Shader Language overview (#5084)
* Add reference to build-in variables in Shader Language overview
2021-07-13 00:28:23 +02:00
skyace65
327c7628fa Mention that you can link to the Godot license to comply with it 2021-07-13 00:12:31 +02:00
hpnrep6
8585598e7e Reword in Box Containers section in Using Containers 2021-07-13 00:05:47 +02:00
cosmicr
c58e1a8a98 Update inputevent.rst (#5043)
* Update inputevent.rst

Added object picking must be turned on in viewport properties

Add project settings reference

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2021-07-13 00:02:17 +02:00
hpnrep6
790dbf9462 Add missing space in GLSL function list in Differences between GLES2 and GLES3 2021-07-12 23:47:38 +02:00
BlueStag
7458cde87a Fixed GetNode inconsistencies (#5056)
* Fixed GetNode inconsistencies (C#)

The generic method should be used instead. See #4794.
2021-07-12 23:34:07 +02:00
Martin
1228f8f4e3 Fix GDScript example formating 2021-07-12 23:02:47 +02:00
Rodrigo Ceccato de Freitas
e82a83374c Fix small typo 2021-07-12 22:43:04 +02:00
Hugo Locurcio
b24f938155 Fix SpatialMaterial reference in Baked lightmaps following cherry-pick 2021-07-12 22:34:25 +02:00
Hugo Locurcio
5123626da7 Add common use case scenarios in Multiple resolutions 2021-07-12 22:11:00 +02:00
Hugo Locurcio
9d5a348c49 Clarify when to use BackBufferCopy in Screen-reading shaders 2021-07-12 22:09:11 +02:00
Hugo Locurcio
0f96c47aef Recommend not adding nodes as a child of AnimationPlayer 2021-07-12 22:08:20 +02:00
Hugo Locurcio
d92ea5344e Fix typo in Differences between GLES2 and GLES3 2021-07-12 22:06:44 +02:00
Hugo Locurcio
d8054275ad Improve and update Baked lightmaps for 3.3's CPU lightmapper 2021-07-12 22:02:45 +02:00
Hugo Locurcio
28f167d888 Apply suggestions from code review 2021-07-12 09:29:45 +02:00
lawnjelly
fbaf9a25a4 Note which primitives can currently be batched 2021-07-12 07:22:27 +01:00