Commit Graph

26 Commits

Author SHA1 Message Date
Hugo Locurcio
48596bc9ed Document using EditorScript in Running code in the editor
EditorScript is useful for one-off operations such as:

- Use as a playground for GDScript or C# scripting without
  having to run a project.
- Scale all light nodes in the currently edited scene.
- Replace nodes that were copy-pasted with scene instances.
2023-11-14 12:03:11 +01:00
Saif Kandil
6ae3d3beec replacing find_node() with get_node() as find_node() doesnt exist anymore
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-21 19:18:21 +03:00
Max Hilbrunner
4011dc55a6 Merge pull request #7831 from bmolyneaux/master-1
Add a note about tool script inheritance
2023-10-09 01:57:47 +02:00
curious-broccoli
9ba2cf2a92 Fix sentence in tutorial code in the editor 2023-09-23 12:46:50 +02:00
Ben
5b70a0ab92 fix typo 2023-08-21 19:17:18 -07:00
Ben
0bd9b4842b Add a note about tool script inheritance
Related proposal: https://github.com/godotengine/godot-proposals/issues/754
2023-08-21 19:12:58 -07:00
FeatherAntennae
58e03e3afc - Rebased on master
- Replaced the "empty string" with "empty array" in the comment about how to report no errors.
- Renamed warning variable to warnings to indicate that it can contain multiple warnings.
2023-05-04 18:05:41 -04:00
Pixdigit
ef7dad0f4b Replace legacy setget in tool tutorial (#7225)
* Replace legacy setget in tool tutorial

Replace reference to legacy setget keyword and replace it with the new setter style in the "Running Code in the Editor" tutorial.

---------

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-04-26 12:49:37 +02:00
Daniel Delgado
db45a5378b Fixed 'Reporting node configuration warnings' code snippet
- Switched .size for .length
- initialized warnings as empty array
- warning.append instead of +=
- deleted new line
2023-04-10 12:13:12 +02:00
Loregret
d49e16c0c0 Update "Reporting node..." segment
Current code doesn't work with Godot 4.0

I added @ to export variables and changed update_configuration_warning() to new update_configuration_warnings().
2023-03-07 14:03:28 +03:00
Haoyu Qiu
ff5fab13f4 Fix Autoload capitalization inconsistency 2023-03-04 09:33:48 +08:00
Raul Santos
b319da3f07 Update some C# examples for 4.0 (#6693)
* Update some C# examples

- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Other minor code fixes.

---------

Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
2023-02-04 17:03:03 +01:00
Hana
9e90766a92 update c# class examples 2023-01-12 19:38:20 +01:00
Max Hilbrunner
198393eec7 More Godot 4 rename fixes (#6315)
* Spatial -> 3D, Transform, Quaternion

* File -> FileAccess

* Camera -> Camera3D

* Update references to MeshInstance and MultiMeshInstance

* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
yed podtrzitko
f4573fd49e fix: replace invalid World references with World3D/ World2D (#6256)
* fix: replace World references with World2D / World3D
2022-10-05 12:38:34 +02:00
Evanaellio
3cb674285e Fix references to the @tool annotation 2022-09-21 22:48:04 +02:00
Gilles
e95f58e58d Replace use of rotation_degrees in Running code in the editor (#6026) 2022-08-04 10:22:27 +02:00
Stephen Molyneaux
e0dfdf96ce Update mentions of "editor_hint" (#5589) 2022-04-29 12:35:49 +02:00
HoustonBass
b3973b93a0 updating setget to godot 4 syntax (#5781) 2022-04-29 12:34:10 +02:00
Hugo Locurcio
f6b4edcdae Clarify purpose of Node.owner in Running code in the editor 2022-03-18 01:33:57 +01:00
Hugo Locurcio
cfe29cdf72 Fix title underline being too short in Running code in the editor 2022-01-28 19:42:25 +01:00
SnailRhymer
21246a9376 Update plugin tutorial to use @tool
Replaces instances of tool with @tool in plugin tutorial.
2022-01-27 01:00:02 +00:00
Rémi Verschelde
9a05eef561 4.0: Convert Sprite references to Sprite2D
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Nathan Lovato
5f6b7e7ece Edit running_code_in_the_editor.rst 2020-10-10 10:14:23 -06:00
Hugo Locurcio
6e6be9815d Document node configuration warnings in Running code in the editor 2020-10-10 09:48:24 -06:00
Nathan Lovato
32c87bf010 Move running_code_in_the_editor to plugins/ 2020-10-08 14:14:44 -06:00