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- Rebased on master
- Replaced the "empty string" with "empty array" in the comment about how to report no errors. - Renamed warning variable to warnings to indicate that it can contain multiple warnings.
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@@ -268,14 +268,16 @@ By default, the warning only updates when closing and reopening the scene.
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func _get_configuration_warnings():
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var warning = []
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if title == "":
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warning.append("Please set `title` to a non-empty value.")
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if description.length() >= 100:
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warning.append("`description` should be less than 100 characters long.")
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var warnings = []
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# Returning an empty string means "no warning".
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return warning
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if title == "":
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warnings.append("Please set `title` to a non-empty value.")
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if description.length() >= 100:
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warnings.append("`description` should be less than 100 characters long.")
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# Returning an empty array means "no warning".
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return warnings
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Instancing scenes
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-----------------
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