Hugo Locurcio
cbdec4e72e
Point mapping contributions to Godot in Controllers, gamepads and joysticks
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GameControllerDB's upstream does not accept contributions from Godot
since it does not use SDL. Users can still create custom mappings,
but they should be submitted to Godot's controller database instead
of the SDL one.
This also adds a reference to `godotcontrollerdb.txt` which was missing
in the first place. This file is used as a complement to `gamecontrollerdb.txt`.
2025-01-29 21:57:40 +01:00
tetrapod
3a424470fe
Merge pull request #10554 from skyace65/First3DShader
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Fully update first 3D Shader page
2025-01-28 17:08:44 -08:00
Matthew
0c82320d79
Merge pull request #10558 from tetrapod00/shader-tweaks
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Improve shading language page
2025-01-28 20:08:31 -05:00
skyace65
33a91dff25
Fully update first 3D Shader page
2025-01-28 20:06:03 -05:00
tetrapod00
a2d2c07aee
Improve shading language page
2025-01-28 00:36:30 -08:00
Max Hilbrunner
173ff270e4
Merge pull request #10555 from skyace65/3DFormats
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Update available 3D formats page
2025-01-28 06:06:53 +01:00
Max Hilbrunner
c663c40cd1
Merge pull request #10556 from skyace65/IntroTo2D
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Update intro to 2D page for 4.4
2025-01-28 06:06:19 +01:00
Max Hilbrunner
78d1b2c252
Merge pull request #10552 from skyace65/WAVRuntime
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Update docs for runtime loading of WAV files
2025-01-28 06:05:40 +01:00
Max Hilbrunner
35a0dc8f37
Merge pull request #10547 from tetrapod00/parallax2d-is-stable
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Update note about Parallax2D being experimental
2025-01-28 06:04:42 +01:00
skyace65
17ee37ddd4
Update available 3D formats page
2025-01-27 21:44:55 -05:00
skyace65
f9915344f4
Update intro to 2D page for 4.4
2025-01-27 21:38:04 -05:00
skyace65
cf2e02779e
Update docs for runtime loading of WAV files
2025-01-27 19:36:06 -05:00
Muller-Castro
689bb9743c
Change from blender directory to blender exec ( #10551 )
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* Change from blender directory to blender exec
2025-01-25 22:00:09 -05:00
Emily
99b1f86d53
Update list of advantages and disadvantages to more accurately refle… ( #8736 )
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* Updated list of advantages and disadvantages
2025-01-25 15:15:26 -05:00
Matthew
6d965b1069
Merge pull request #9691 from Calinou/spatial-shader-update-render-modes
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Update list of spatial shader render modes for Godot 4.4
2025-01-25 15:09:23 -05:00
Hugo Locurcio
e43dd0821c
Update list of spatial shader render modes for Godot 4.3
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This also improves the documentation for existing render modes.
2025-01-25 18:42:57 +01:00
Martin Beaussart
d18c89ba71
Update code order with static annotation on gdscript_styleguide.rst ( #8920 )
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* Update code order with static annotation on gdscript_styleguide.rst
Update code order on gdscript_styleguide.rst
by inserting static variables and methods on the code order as a proposal
2025-01-25 12:06:20 -05:00
Mark Wilson
1fe10df90d
Fix description of GUI input propagation ( #7899 )
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* Fix: Propagation of _gui_input()
_gui_input() calls only propagate up the scene tree for mouse events
with appropriate filter flags. Keyboard and controller events do not
propagate through _gui_input().
Places entire description of _gui_input() propagation in one location,
marks it as a note to separate it from surrounding input propagation,
and updates the description to include behavior of keyboard and
controller events.
2025-01-25 11:51:36 -05:00
Billy Guzik
42ac7c8431
Update gdscript_exports.rst ( #9327 )
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* Update gdscript_exports.rst
Added hyperlinks for each export type that lead to annotation documentation further explaining each export type, as requested in issue#9281
2025-01-25 11:32:33 -05:00
Makarov Alexandr
f167d485df
Add Visual Studio exec flags ( #9086 )
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* Add Visual Studio exec flags
2025-01-25 11:27:58 -05:00
Matthew
b3b0b1e5e9
Merge pull request #9267 from JordanKlooster/patch-1
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Fixed small code error in custom_drawing_in_2d.rst
2025-01-24 22:28:16 -05:00
tetrapod00
f92484d918
Update note about Parallax2D being experimental
2025-01-24 12:52:05 -08:00
Matthew
e8c441ecdb
Merge pull request #5843 from Calinou/exporting-html5-mobile
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Add optimization tips for mobile in Exporting to HTML5
2025-01-24 07:37:13 -05:00
Max Hilbrunner
9c55731f67
Merge pull request #10544 from betalars/tool-bug-warning
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Add warning about tool scripts needing editor restart
2025-01-24 05:07:59 +01:00
Hugo Locurcio
c1c1bbeaf4
Add optimization tips for mobile in Exporting to HTML5
2025-01-24 03:21:19 +01:00
menaechmi
a8848f4765
Add missing manual renames from editor's renames_map ( #9849 )
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* Add missing manual renames from editor's renames_map
2025-01-23 20:51:10 -05:00
Stephan Bogner
77a9ebc741
i18n: Add explanation for locales and automatic language setting ( #10008 )
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Added information regarding locales and automatic language setting
2025-01-23 20:19:17 -05:00
betalars
f766bad7db
Add link to original issue
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-01-23 23:44:31 +01:00
betalars
76d10dc3f5
replace danger with warning
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-01-23 23:43:41 +01:00
betalars
8d14299b06
fixes #7184 : adding warning about tool scripts needing editor restart
2025-01-23 11:05:25 +01:00
tetrapod
e74ead8dd8
Merge pull request #10533 from skyace65/NavigationLink
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Update navigation link page for new debug arrows
2025-01-22 17:25:39 -08:00
havi05
91618125d5
Update rainbow bbcode options - add speed
2025-01-22 23:24:03 +01:00
Matthew
f4802132d2
Merge pull request #9913 from adamscott/exporting-for-web-update
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Update "Exporting for the Web" to include 4.3 features
2025-01-22 12:25:23 -05:00
Adam Scott
a2c8428734
Update "Exporting for Web" to include 4.3 features
2025-01-22 09:15:07 -05:00
Max Hilbrunner
fb685d9f2c
Merge pull request #10514 from Synzorasize/101163_update
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Document adding scene-unique nodes by prefixing with '%'
2025-01-22 04:35:17 +01:00
Max Hilbrunner
f1cd8c8b0a
Merge pull request #10532 from skyace65/RecoveryMode
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Document recovery mode
2025-01-22 03:00:36 +01:00
Max Hilbrunner
b53aa42e80
Merge pull request #10540 from tetrapod00/manifold-tutorial
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Add small tutorial on making existing mesh manifold with Blender
2025-01-22 02:56:11 +01:00
Matthew
5eb859830e
Merge pull request #10541 from tetrapod00/gdscript-keyword-links
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Add links from GDScript keywords table to relevant sections
2025-01-21 20:03:32 -05:00
Matthew
d1a80f2375
Merge pull request #9848 from Lukas-Fletcher/patch-4
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Update fract delta description in particle_systems_2d.rst
2025-01-21 18:33:26 -05:00
tetrapod00
8d1a93f2ff
Add links from GDScript keywords table to relevant sections
2025-01-21 15:29:51 -08:00
Synzorasize
65a77b087c
Document adding scene-unique nodes by prefixing with '%'
2025-01-21 17:11:08 -06:00
tetrapod00
fd782219ec
Add small tutorial on making existing mesh manifold with Blender
2025-01-21 14:52:27 -08:00
Matthew
c3cdf60394
Merge pull request #9653 from paxer/create_tree
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Fix Making trees tutorial
2025-01-21 11:02:34 -05:00
Matthew
3eb20aaf79
Merge pull request #10489 from AKKamath/master
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Update screenshot of Editor Settings location for Exporting for Android
2025-01-21 10:35:43 -05:00
skyace65
9593ece453
Update navigation link page for new debug arrows
2025-01-20 21:21:28 -05:00
skyace65
ba57aee59d
Document recovery mode
2025-01-20 20:37:12 -05:00
Max Hilbrunner
e4a36fe2d9
Merge pull request #10531 from skyace65/VisualShaderUpdate
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Update using visual shaders page for 4.4
2025-01-21 01:51:28 +01:00
skyace65
09c21f1039
Update using visual shaders page for 4.4
2025-01-20 19:10:16 -05:00
Max Hilbrunner
d83d55ad36
Merge pull request #10527 from skyace65/CSGNote2
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Update CSG page note for 4.4
2025-01-20 06:28:06 +01:00
skyace65
973877f0c8
Update CSG note for 4.4
2025-01-19 22:23:12 -05:00