Ricardo Buring
cb35354bc4
Style self-links to make them appear only on hover
2024-05-04 10:58:50 +02:00
Yuri Rubinsky
4d925dd274
Merge pull request #9316 from Chaosus/add_super_keyword
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Add a `super` keyword to the table of keywords
2024-05-02 18:54:31 +03:00
Yuri Rubinsky
3e05334189
Add a super keyword to the table of keywords
2024-05-02 18:35:10 +03:00
Max Hilbrunner
ad40eb1a2e
Merge pull request #9309 from skyace65/ScriptTemplate
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Add info on script template folders
2024-05-02 10:19:02 +02:00
skyace65
f941feee55
Add info on script template folders
2024-05-01 22:02:41 -04:00
xXAdrXx
7c8f2cb5ef
Add CAMERA_VISIBLE_LAYERS to spatial shader docs ( #9244 )
2024-05-01 18:33:58 +02:00
RancidMilkGames
e8a7c7b36d
Add how to add animation call method tracks/keys through code. ( #9146 )
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Added how to add call method tracks/keys through code.
2024-04-30 22:19:54 -04:00
Matthew
58cc0322de
Merge pull request #9304 from LunarTides/patch
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Fix grammar mistake in scripting_development
2024-04-30 22:11:43 -04:00
LunarTides
4aec1e094c
Fix grammar mistake in scripting_development
2024-04-30 12:42:21 +02:00
Max Hilbrunner
6eccd2dd69
Merge pull request #9252 from melquiadess/add-command-line-pr-checkout-information
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Add a section on how to checkout a PR with git
2024-04-30 04:22:59 +02:00
Max Hilbrunner
160034a4ac
Merge pull request #9188 from allenwp/annotation-improvements
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Improve description of annotations
2024-04-30 04:19:10 +02:00
Matthew
7446c0dd77
Merge pull request #9284 from NormPlum/patch-2
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Update gdscript_basics.rst
2024-04-29 22:18:06 -04:00
j4d3blooded
47427a526c
Update Resources tutorial to mention and use the GlobalClass annotation for C# ( #9278 )
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* Updated Resources tutorial to mention and use the GlobalClass annotation for C#
The previous version of this page didn't mention using the `[GlobalClass]` annotation. Following this tutorial results in the user not finding their resource in the Create a new resource menu without any understanding as to why
---------
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-04-30 04:16:52 +02:00
Max Hilbrunner
63a9187c35
Merge pull request #9282 from clayjohn/light_vertex
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Add documentation for new LIGHT_VERTEX shader builtin
2024-04-30 04:14:23 +02:00
Max Hilbrunner
800d867461
Merge pull request #9300 from Calinou/shading-language-doc-comments
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Mention documentation comment support in Shading language
2024-04-30 04:13:22 +02:00
Max Hilbrunner
8655683fc9
Merge pull request #9293 from skyace65/PlayTooltip
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Fix button description
2024-04-30 04:11:42 +02:00
Matthew
fe4d617920
Merge pull request #9302 from st-angelo/master
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Fix a typo in node_alternatives.rst
2024-04-29 19:40:15 -04:00
Radiant
348be5b0e0
make mat4 consistent with vec4 ( #9298 )
2024-04-29 11:48:13 -07:00
Angelo Statescu
e4bd774db3
Fixed a typo in node_alternatives.rst
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Fixed a small typo in best_practices/node_alternatives
2024-04-29 21:30:58 +03:00
Hugo Locurcio
5d6dfe147d
Mention documentation comment support in Shading language
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This also updates the shaders style guide accordingly.
2024-04-29 20:08:37 +02:00
Allen Pestaluky
8dd09aa962
Improved description of annotations
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Removes an unnecessary and potentially confusing comparison of annotations to keywords and generally improves wording in the GDScript Basics tutorial. A new page to the Contributing section has been added for scripting development guidelines. This new page hosts suggestions on when annotations should be implemented in GDScript.
2024-04-29 13:18:30 -04:00
Matthew
adf3c32ec3
Merge pull request #9171 from Globostofo/master
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Patched a minor typo in visual_studio_code.rst
2024-04-28 21:28:34 -04:00
Matthew
e0eb9374bc
Merge pull request #9262 from MajorMcDoom/patch-2
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Fix ImmediateMesh being referred to as a node when it is not
2024-04-28 21:15:48 -04:00
Matthew
a80b88d8c7
Merge pull request #9291 from austin226/patch-1
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Fix typo in 2D transform tutorial
2024-04-28 21:13:26 -04:00
skyace65
9ec1210d33
Fix button description
2024-04-28 21:10:18 -04:00
Matthew
cc2fc95de8
Merge pull request #9292 from betalars/typo-fix
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Fix typo in "Running code in the editor"
2024-04-28 17:28:10 -04:00
betalars
2627630b7a
fixing typo
2024-04-28 19:00:17 +02:00
Austin Almond
10ccdbeabc
Fix typo in 2D transform tutorial
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Change `screenCord` to `screenCoord`
2024-04-27 23:28:04 -04:00
A Thousand Ships
acd169b395
Merge pull request #9253 from pizzafaceopossum/master
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Add links to stable/latest/3.6 copies of the offline documentation
2024-04-27 08:59:04 -09:00
A Thousand Ships
551790991b
Merge pull request #9285 from godotengine/classref/sync-6118592
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classref: Sync with current master branch (6118592)
2024-04-27 08:37:30 -09:00
A Thousand Ships
5afb8d8d99
Merge pull request #9288 from Frozenfire92/patch-1
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Add note about class reference generated XML descriptions
2024-04-27 07:29:13 -09:00
betalars
e6c8e512a7
Provide instructions for resource change notifications in tools ( #9283 )
2024-04-27 18:27:24 +02:00
Joel Kuntz
67eff82f63
Add note about class reference generated XML descriptions
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-04-27 10:48:15 -03:00
Godot Organization
b41817daaf
classref: Sync with current master branch (6118592)
2024-04-27 03:20:20 +00:00
NormPlum
94b33fc106
Update gdscript_basics.rst
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Fix grammar re. 'await/awaiting'.
2024-04-27 03:13:09 +00:00
clayjohn
34a89bb461
Add documentation for new LIGHT_VERTEX shader builtin
2024-04-26 16:01:38 -07:00
Max Hilbrunner
6321cd2a18
Merge pull request #9274 from paulloz/update-requirements-compiling-with-dotnet
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Update required SDK version on "compiling w/ .NET"
2024-04-24 08:35:39 +02:00
Paul Joannon
f300b404bb
Update required SDK version on "compiling w/ .NET"
2024-04-23 23:31:34 +02:00
Max Hilbrunner
eb9931594e
Merge pull request #9271 from TheJP/patch-1
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Fixed out of date binding syntax for `Signal.connect`
2024-04-23 21:08:53 +02:00
Max Hilbrunner
406906230e
Merge pull request #9272 from Benjiko99/fix-docs-typo
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Fix typo in docs
2024-04-23 21:07:54 +02:00
Benjiko99
47d13ae2a2
Fix typo in docs
2024-04-23 16:03:15 +02:00
JP
4ae3064699
Fixed out of date binding syntax for Signal.connect
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fixes godotengine/godot-docs#9236
2024-04-23 13:33:09 +02:00
A Thousand Ships
29a8e104ec
Merge pull request #9266 from markdibarry/default_details
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Add links for overriding default export value in C#
2024-04-22 18:22:36 +02:00
Max Hilbrunner
4053dbcd3e
Merge pull request #9268 from paddy-exe/gdextension-macros-update
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Replace ClassDB calls with available macros in GDExtension docs
2024-04-22 18:13:36 +02:00
Patrick Exner
1c49683ee8
Replace ClassDB calls with available macros in GDExtension docs
2024-04-22 11:33:54 +02:00
Max Hilbrunner
9237eb804c
Merge pull request #9260 from melquiadess/fix-typos
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Fix various minor typos
2024-04-20 19:16:56 +02:00
melquiadess
dbe3a88377
Fix various minor typos
2024-04-20 16:41:23 +01:00
Max Hilbrunner
9328a321e7
Merge pull request #9258 from godotengine/classref/sync-4a01602
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classref: Sync with current master branch (4a01602)
2024-04-20 17:20:10 +02:00
Zi Ye
15a0a4f4bd
Fix ImmediateMesh being referred to as a node when it is not
2024-04-20 09:39:03 -05:00
Matthew
065664eabe
Merge pull request #9113 from BastiaanOlij/openxr_add_vrs_startvr
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Add VRS/Foveated rendering to XR start script
2024-04-20 08:01:36 -04:00